XCOM 2
Primary Secondaries
Se afișează 1-10 din 62 intrări
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Actualizare: 10 mai 2020 @ 4:54

- Make animation slomo effects ini toggable

Actualizare: 16 apr. 2020 @ 8:50

Prevent generating primary variants from enemy weapons

Actualizare: 12 apr. 2020 @ 9:49

Reupload

Actualizare: 12 apr. 2020 @ 9:39

SwordSlash for primary weapons is no longer be disabled by disorientation

Actualizare: 10 apr. 2020 @ 9:03

Fix primary variants from enemies get added to the inventory

Actualizare: 1 apr. 2020 @ 15:37

Actualizare: 1 apr. 2020 @ 10:16

Use a dedicated animset for axes without stabbing animations

Actualizare: 30 mart. 2020 @ 12:58

Test fix for duplicate primary weapons bug

Actualizare: 22 mart. 2020 @ 16:59

Run order changes and some adjustments for the Jedi Class

Actualizare: 31 ian. 2020 @ 1:10

Added SkipWeapons config array
Some minor fixes