XCOM 2
Primary Secondaries
Ergebnisse 1–10 von 62
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Update: 10. Mai 2020 um 4:54

- Make animation slomo effects ini toggable

Update: 16. Apr. 2020 um 8:50

Prevent generating primary variants from enemy weapons

Update: 12. Apr. 2020 um 9:49

Reupload

Update: 12. Apr. 2020 um 9:39

SwordSlash for primary weapons is no longer be disabled by disorientation

Update: 10. Apr. 2020 um 9:03

Fix primary variants from enemies get added to the inventory

Update: 1. Apr. 2020 um 15:37

Update: 1. Apr. 2020 um 10:16

Use a dedicated animset for axes without stabbing animations

Update: 30. März 2020 um 12:58

Test fix for duplicate primary weapons bug

Update: 22. März 2020 um 16:59

Run order changes and some adjustments for the Jedi Class

Update: 31. Jan. 2020 um 1:10

Added SkipWeapons config array
Some minor fixes