XCOM 2
Primary Secondaries
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Aggiornamento: 10 mag 2020, 4:54

- Make animation slomo effects ini toggable

Aggiornamento: 16 apr 2020, 8:50

Prevent generating primary variants from enemy weapons

Aggiornamento: 12 apr 2020, 9:49

Reupload

Aggiornamento: 12 apr 2020, 9:39

SwordSlash for primary weapons is no longer be disabled by disorientation

Aggiornamento: 10 apr 2020, 9:03

Fix primary variants from enemies get added to the inventory

Aggiornamento: 1 apr 2020, 15:37

Aggiornamento: 1 apr 2020, 10:16

Use a dedicated animset for axes without stabbing animations

Aggiornamento: 30 mar 2020, 12:58

Test fix for duplicate primary weapons bug

Aggiornamento: 22 mar 2020, 16:59

Run order changes and some adjustments for the Jedi Class

Aggiornamento: 31 gen 2020, 1:10

Added SkipWeapons config array
Some minor fixes