XCOM 2
Primary Secondaries
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Uppdatering: 10 maj, 2020 @ 4:54

- Make animation slomo effects ini toggable

Uppdatering: 16 apr, 2020 @ 8:50

Prevent generating primary variants from enemy weapons

Uppdatering: 12 apr, 2020 @ 9:49

Reupload

Uppdatering: 12 apr, 2020 @ 9:39

SwordSlash for primary weapons is no longer be disabled by disorientation

Uppdatering: 10 apr, 2020 @ 9:03

Fix primary variants from enemies get added to the inventory

Uppdatering: 1 apr, 2020 @ 15:37

Uppdatering: 1 apr, 2020 @ 10:16

Use a dedicated animset for axes without stabbing animations

Uppdatering: 30 mar, 2020 @ 12:58

Test fix for duplicate primary weapons bug

Uppdatering: 22 mar, 2020 @ 16:59

Run order changes and some adjustments for the Jedi Class

Uppdatering: 31 jan, 2020 @ 1:10

Added SkipWeapons config array
Some minor fixes