Sid Meier's Civilization V

Sid Meier's Civilization V

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Civ 5 Great Mods for Mac OS
   
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Description
Although there is a subcribe all button for this collection, it is not guaranteed that all the mods work together.

Mods that can not be installed from steam:
Events & Decisions
Enhanced User Interface
Culture Diversity


This collection does not include any mod that has DLL changes, meaning that native MacOS can use them. However, I highly recommand that you use Crossover or Winebottler to run windows steam and Civ 5 so that you can use mods with DLL changes. If you run windows version Civ 5 on Max using Crossover or Winebottler, you should definitely check out the Community Patch Project. It is amazing!

Note: Gibraltar, Reef, and Krakatoa Fixes is not compatible with community patch or Artificial Unintelligence.
Items (61)
(3UC) - 3rd Unique Component
Created by mikeburnfire
Gives every The 3rd Unique Component Project is a mod that gives every civilization a 3rd unique unit, building, or improvement. For a detailed list of each civilization's new components, please check the CivFanatics page: http://forums.civfanatics.com/sho...
(4UC) 4th Unique Component
Created by mikeburnfire
The 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: https://steamproxy.net/sharedfiles/filedetails/?id=392162444 This project is modular, meanin...
Artificial Unintelligence Lite
Created by Delnar_Ersike
Improves Civilization 5's Artificial Intelligence (Computer Players). Nothing more, nothing less. This is the Lite version of the mod: it contains XML modifications exclusively, so it is maximally compatible with other mods, especially ones that modify the...
Chairman Mao Zedong of the People's Republic of China
Created by Heretic
EDIT: 11/23/2016 - There seems to be an issue where you would've had to change the version name/number to load a save. Attempting to fix this now. This mod introduces the People's Republic of China featuring Mao Zedong as a playable civilization. Mao Zedon...
City-State Diplomacy Mod (CSD) for Brave New World - no DLL
Created by Gazebo
This version is the same as CSD-BNW v.14, except that it does not have a DLL and therefore lacks a few DLL-exclusive features (such as new World Congress Resolutions and advanced AI behavior). This mod is a complete overhaul of the city-state diplomacy sys...
Civ IV Leader Traits in Civ V
Created by The Wes
Tweaks to make weaker Civs more powerful. Requires Brave New World (runs without it, but half the traits don't work right.) UPDATE 2: Added new Seafaring promotion. Reduced Aggressive Unit Maintenance to -33%. Mercantile now increases gold yield from marke...
Combat Medic
Created by Moriboe
Compatible: all versions Adds the Combat Medic unit, available at Penicilin, a civilian unit with the Medic I and II promotions. The advantage of course being that it can stack with combat units. It requires the Red Cross in order to be trained. The Red Cr...
Enlightenment Era
Created by Pouakai
http://i.imgur.com/n9yY9XR.png The Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progres...
Ethnic Units
Created by Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Gibraltar, Reef, and Krakatoa Fixes
Created by Barrowulf
::::::::: FEATURES ::::::::: Prevents Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for help) Prevents Gibraltar from spawning next to ice, which I believe looks really ba...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Krajzen's Buffs Collection
Created by Krajzen
Compilation of my 23 most popular mods improving weak game features! All my best buffs of units, buildings, beliefs, abilities and wonders are here - FULLY CUSTOMIZABLE, you can delete disliked changes :) Includes: - Weak Religious Beliefs Buffed , for cha...
Reform and Rule (BNW)
Created by Machiavelli
This mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that...
MC's Greek Civilisation Split
Created by Pouakai
Throughout antiquity, the regions surrounding the Aegean Sea were home to some of the greatest city-states and empires of the civilised world. Though never unified, and often hostile to one-another, these city states came to collectively be known as the Gr...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
More Pantheons - Addon
Created by Barrowulf
This mod requires my other one, "More Luxuries"....
Music Changer
Created by Matta Leão
This minimalist mod adds a simple button at the top right corner of the screen that allows you to skip the current music playing as many times as you like. The next song is random, based initially on your civ's ethnicity and peace / war status. If you skip...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
Soviet Union (Joseph Stalin)
Created by JFD
SOVIET UNION (JOSEF STALIN) UA: WARSAW PACTEnemy units may take extra damage in your borders, or in the borders of allied City-States, or Civilizations with whom you share an Ideology. Earn Influence per turn with City-States from which you could demand tr...
Weak Ai Civs boosts
Created by White Out
This mod attempts to address shortcomings of civs in game where the Ai struggles immensely either because the UA is something the AI can't grasp or take advantage of, or, it has such a bad UA and lack of a UB (or a bad UB) that playing against them is so e...
Xia - Erlitou (Brave New World)
Created by Tomatekh
Adds Xia(夏朝)to the base game. 包含中文版: 夏朝 (BNW) 商朝 (BNW) This mod is also available as part of the Cradles of Civilization Pack (BNW). The Erlitou culture of China's central plain marks the decisive shift out of East Asia's Neolithic period, ushering in the ...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...
Race for Religion (BNW)
Created by Machiavelli
Race for Religion is more than just additional beliefs. Experience a new dynamic around religion while still being compatible with other mods, even those that add new religions. Don't get left behind in the Race for Religion! Every pantheon belief provides...
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
Historical Religions (BNW or GK)
Created by Tomatekh
This mod is compatible with both the Brave New World and the Gods and Kings expansions. An edited down version of the mod which only includes religions which the official civs have a preference for (13 new religions) can be found here: Historical Religions...
Soviet Russia (Vladimir Lenin)
Created by JFD
SOVIET RUSSIA (VLADIMIR LENIN) Unique Trait: Proletarian Revolution Stone Works, Windmills, Forges, and Factories may be constructed in any city regardless of their terrain or resource requirements. These Buildings grant a burst of Culture when completed. ...
Diplomacy Values (BNW)
Created by Xibalba
Shows actual values for AI opinion modifiers. Gives you a more accurate idea of just how much the AI hates your warmongering/religion spreading/wonder stealing ways. For Brave New World. Gods and Kings version here. Mod changes the CvGameCore_Expansion2.dl...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Unique Cultural Influence
Created by Ryoga
Each culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influenti...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Reforestation
Created by framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
PerfectWorld3
Created by FantomFx
Before you ask: YES, this mod works with Brave New World. ---------------- "This map script uses various manipulations of Perlin noise to create landforms, and generates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers a...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Reseed!
Created by donquiche
Preview the map. Not satisfied? Generate a new map and restart! This is a new version that fixes many problems and overcomes previous limitations. Open it from the diplo corner menu (top right) or hit Ctrl+Shift+R. Works with and without G&K, with and with...
Cultural Diffusion
Created by Gedemon
Culture spread from cities, each tile can host culture from multiple civilizations. You can still buy tiles, but they can flip to another Civilization if it has more culture than you on it, and units can capture tiles (both optional). Culture diffusion is ...
Health & Plague for BNW
Created by framedarchitecture
Adds a new Health yield that can boost city growth, and Plagues that can spread through the world, devastating cities and units in their wake. Cities convert Health it into food (postive health increases city food stores, negative health reduces city food ...
MC's India Civilisation Pack
Created by Pouakai
The Indian Subcontinent was home to many empires and countless cultures which rose and fell throughout its recorded history. Nestled between the Indus and Ganges rivers, Indian civilizations developed a unique culture of unparalelled grandiosity, majesty a...
Improved Lighthouse
Created by thecrazyscotsman
Alternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after resear...
PerfectWorld3 - Updated
Created by Bobert13
Synopsis This is an updated version of PerfectWorl3 by Cephalo. It is intended to look play and feel like PerfectWorld. I have implemented numerous bugfixes and optimizations as well as altering how some map elements get placed. I've added an optional terr...
Natural Wonder Yields Mod
Created by Barrowulf
This mod rebalances all natural wonders and disables the mythic ones, Fountain of Youth and El Dorado. First, all natural wonders now give a 2 happiness bonus once they're claimed by a player and within their borders, along with the existing 1 happiness bo...
Natural Wonder Overhaul
Created by BOT Fisher
This mod aims to make natural wonders more interesting. This is accomplished in 3 ways - Increases natural wonder spawn rates - Increases natural wonder variety - Buffs weak natural wonders Wonders Per Map - Duel - 4 Tiny - 7 Small - 9 Standard - 12 Large ...
CombatRebalance
Created by BurgerAttacker
Weakens the ranged unit line, while strengthening the melee line. This mod gives the melee units (warrior->swordsman-->etc) a big buff against cities (+33%). It also gives ranged units a -33% penalty against cities and -20% against wounded units. Thi...
Mercenaries
Created by JFD
http://i.imgur.com/h0X6mLh.png Overview: Mercenaries is a mod that introduces a system of recruitment for high-leveled and sometimes unique Mercenary units. Mercenaries are recruited by spending Gold (or Faith) on 'Contracts,' time-sensitive periods during...
Great Admiral Aquaculture
Created by Keukotis
Requires Brave New World Finally gives the Great Admiral a build. The Aquaculture will expend a Great Admiral to immediately create an improved Fish resource on the tile. Once built, Aquaculture replaces itself immediately with a Fishing Boat on a Fish res...
Promotion Melee Ranged Correction
Created by Teddyk
Basically, some of units have "bad" upgrading path, making some promotions useless upon upgrade. This mod switches some of promotions with adequate ones upon unit upgrade. Shock - Accuracy (I, II, III) Drill - Barrage (I, II, III) Blitz - Logistics...
Lancers to cavalry
Created by mikeburnfire
This is a simple mod that changes the upgrade path for Lancers to Cavalry. The original upgrade path to Anti-tank Guns makes these units very underpowered for two whole eras. Q. What does this mod do? A. The only thing this mod changes is the upgrade path ...
Pikeman to Musketman
Created by Helios
This is for all of us who are rather disappointed when our pikemen become lancers....
Better Anti-Tank Gun and Lancer
Created by miguelalex888
(The changes in this mod have been added to my Complete Unit Rebalance project: http://steamproxy.net/sharedfiles/filedetails/?id=359917622 ) The upgrade path of the pikeman is a little less painful now. Lancer strength increased to 26 (up from 25). Un...
Abundant Strategic Res Bonus
Created by -210
Abundant strategic resource gives combat strength bonus to unit who is using same type of strategic resource. The minimum of a bonus is 10% and a maximum is 30%. Unzip civ5mod files and place in your mod folder. thx...
Strategic Resource Buildings
Created by Kel
Tired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots? This mod adds buildings...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Weak Beliefs Balanced - Buffs
Created by Krajzen
This simple mod makes weaker beliefs stronger - now religion choices are more interesting and balanced, not only 'Tithe' Founder Belief is useful :) Version 2 uploaded - now Pilgrimage isn't overpowered, text errors for Aurora and Reliquary are repaired. C...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
City Combat Rebalancing
Created by Galgus
Melee units now take a flat 1 damage when attacking cities regardless of combat strengths. City Bombardment does considerably less damage. Cities should not heal as quickly. ______________________________ This mod is chiefly designed to enable strategies t...
Religion - No AI Free Pottery
Created by BlouBlou
This mod removes 'Pottery' from the Free Techs List the AI player get on King+ difficulties setting at the start of the game, allowing you to be on an equal footing regarding religion founding and pantheon choice. Features: Tired of getting your wanted bel...
Revolutions
Created by Gedemon
This mod adds a stability value to each city, based on global happiness and your relation with each culture groups in that city. The Cultural Diffusion mod is required to calculate stability, and the Custom Advanced Setup Screen is required to reserve CS f...
Acken's Minimalistic Balance
Created by Acken
DESCRIPTION for Singleplayer and AI improvements. This mod includes a partial integration of Artificial Unintelligence and also includes the NQMapscript. Version 8 V8 Main improvements: Balance changes This mod rebalances many aspects of the game with a mi...
(1) Community Patch
Created by Gazebo
Civilization V Community Patch: Started in 2014, the Community Patch is part of a collaborative effort to improve Civilization V's AI and gameplay, and is the single largest AI, Bugfix, and API DLL for Civilization V. Is the base DLL for most Civ 5 mods th...
Linked collections (2)
JFD's Civilisations
Contains 148 items