Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (42)
1 Promotion Per XP Improvement
Created by ranolph
Each building, policy and wonder that previously provided a simple XP boost to units now provides a promotion instead. Therefore, having 1 improvements gives all new units 10 XP, 2 improvements 30XP, 3 improvements 60XP and so on. Namely, the following bui...
Ancient Building Pack
Created by thecrazyscotsman
Alternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Whea...
Ancient Building Pack 2
Created by thecrazyscotsman
Alternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agric...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Cistern and Marina - New Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mo...
Classical Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unl...
Enhanced Military Buildings
Created by thecrazyscotsman
Alternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The...
Industrial Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep,...
Medieval and Renaissance Building Pack
Created by thecrazyscotsman
Alternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold re...
New Buildings
Created by Stren
Adds many new buildings to the game that can be built by any civilization throughout a range of technologies. NEW!!! Check out my new mod "Olympian Civ - Zeus" in the collection above. Includes: Buildings - Well: +1 food, unlocked in mining. (gold maintena...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Strategic Buildings Pack
Created by thecrazyscotsman
Alternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. -----------------------------------...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
The Utopia Project for BNW
Created by AntiMeanies
This mods readds a version of the Utopia Project for BNW. Whilst it helps win a cultural victory, it does not automatically win the game upon completion. It is unlocked not by a number of completed policy branches but by Globalization, though it gets more ...
Unique Policy Buildings
Created by thecrazyscotsman
Alternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Op...
Closer Cities
Created by Cosayen
Very simple mod thad reduces the minimum distance between cities to 1....
Border Increase
Created by Mieh
Increases border limit from 5 to 12. AI's reap the same benefit and you'll see a lot more of the map fill up....
Fantasy Army - Wandering Monsters Expansion
Created by S-Man
Fantasy Army – Wandering Monsters Expansion Mod. This mod adds 53 new Wandering Monsters to the game. These monsters appear throughout the game, from the Ancient to the Information Eras. Some are weaker than their normal Barbarian counterparts, while some ...
City States Leaders II
Created by Nutzzz
City States Leaders II for Civilization V (vanilla), Gods + Kings, and Brave New World Adds leader icons to city state screens, making it easier to remember who is who. Based on "City States Leaders" by mihaifx. For mod support, also see the CS Mods Art Pa...
City States Leaders II CS Mods art pack
Created by Nutzzz
Add-on Art pack for city state mods supported by "City States Leaders II" Includes leaders for the additional city states from the following city state mods: * "Asgard as a City State" by hdarmy * "Atlantis City State" by hdarmy * "Fallout - City States" b...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Wonder Race
Created by Cynther
This is an updated and extended version of hambil's Wonder Race (BNW) mod. Credits go to hambil as the original author of this mod. This mod will send you a notification whenever you are competing with the AI or another player for a wonder, telling whether...
[BNW] World Trade Center Wonder
Created by Kramer
AUTHOR'S NOTE: I don't want to have to delete comments, but please hold back from making extremely obvious 9/11 jokes, making fun of Americans, or trying to 'redpill' people on 9/11 conspiracy theories. I assure you, the Steam Community is not the most ref...
More Pantheons - Addon
Created by Barrowulf
This mod requires my other one, "More Luxuries"....
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Girls und Panzer World Projects
Created by Chiisai-Icchi
Adds several world projects that can be passed as resolutions in the World Congress/United Nations based on the anime Girls und Panzer. Currently adds two world projects: Sensha-dou Tournament (available at Combustion) Rewards: Bronze - +250 Golden Age poi...
Great People Do Not Ignore Borders
Created by dreadanddespair
The Rival Territory promotion is removed from Great People. Initially meant to keep Great Prophets out of my territory, I expanded it to include all non-military Great People. Vanilla / BNW / GNK Compatible....
Historical Religions Complete (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
No advanced start
Created by ninakoru
No free techs, no extra warriors, workers and settler. Only default warrior and extra scout if difficulty has it....
Reform and Rule (BNW)
Created by Machiavelli
This mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that...
Nobel Prize
Created by elia bruzzone
The Nobel Prize is a set of annual international awards bestowed in several categories by Swedish and Norwegian institutions in recognition of academic, cultural, or scientific advances. The will of the Swedish scientist Alfred Nobel established the prizes...
Pontoon Bridge (Brave New World)
Created by Tomatekh
The Pontoon Bridge allows land units to cross a single coastal tile without embarking and may be used to form (Road) City Connections. Land Units suffer a combat penalty versus Naval Units while on a Pontoon Bridge, and the Bridge has the same maintenance ...
Resolution - International Monetary Fund
Created by alpha-r2d2
This mod adds the International Monetary Fund as a participative project unlocked by the World Congress. It can be proposed once any Civilization has discoverd Electircity. The largest contributor receives the International Monetary Fund wonder (+1 Gold fr...
No More Tech Tree Beelining
Created by lshipp
Requires all major players to research the technology tree in a 'grouped' approach instead of beelining along the top or the bottom of the tree and ignoring techs in the other half of the tree. With this mod active you can only 'headreach' one column in th...
SloMo Science 100
Created by Cyrinno
SloMo Science 100% Increases research costs by 100% Compatibility 100% Civilization 5: Standard 100% Civilization 5: Gods & Kings 100% Echoes of Ages: CiVilization Plus+ Contact Information Website: www.cyrinno.com Forums: www.civfanatics.com...
Resolutions - Cure for Cancer
Created by Envoy
A throwback to older versions of Civ, this mod re-adds Genetic Engineering as a technology, and the Cure for Cancer wonder as a World Congress resolution. Available with Genetic Engineering, the Cure for Cancer resolution allows players to work together to...
Resolutions - XCOM Initiative Lite
Created by Envoy
Available with Nanotechnology, the XCOM Initiative resolution allows players to work together to form the XCOM organization. All contributors receive special XCOM bases which grant them the ability to train XCOM Squad units. This mod aims to make the XCOM ...
Roky's Holy Grail War Wonder and Congress Pack
Created by bellcouse
ver.6 This is the Mod associated with 'Holy Grail War' of the Type-Moon's Cartoon - Fate ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ ★ Wonder 1. Small grail 2. Excalibur ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ ★ Project ...
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
Prehistoric Era (BNW)
Created by apshai
This mod adds a new era, the Prehistoric Era, with 2000 years of human history. ] v0.3.0e TEST RELEASE IS OUT! ] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, and more. - 8 new buildings, 4 won...