Arma 3
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Beschreibung
My compositions for Pub Zues
Inhalte (333)
(Perk Case - Deadshot-Daiquir)
Erstellt von ShootingManGold
(Deadshot-Daiquir) This Perk allows for easier recoil control of handheld weapons for the user allowing for easier aiming and using full auto on targets. Perk Cases can be placed down by the Zeus to give rewards for players clearing compounds or hidden one...
(Perk Case - Double-Tap)
Erstellt von ShootingManGold
(Double-Tap) This Perk increases the users rate of fire with handheld weapons allowing for quicker suppression or elimination of targets, useful for weapons with a slow rate of fire and weapons with an already high rate of fire. Perk Cases can be placed do...
(Perk Case - Juggernog)
Erstellt von ShootingManGold
(Juggernog) This Perk allows the user to endure more damage from standard rounds before facepalming into ground unless the bullet comes from a high calibre round such as a HMG. Perk Cases can be placed down by the Zeus to give rewards for players clearing ...
(Perk Case - Stamin-Up)
Erstellt von ShootingManGold
(Stamin-Up) This Perk increases the users speed allowing for quicker travel time when on foot, it's ideal for the user to have an load-out with stamina in order to make effective use of this perk. Perk Cases can be placed down by the Zeus to give rewards f...
AIO Arsenal (Service Station)
Erstellt von Mr. Uplay 🗲
All In One Virtual Arsenal & Service Station by M9-SD Features: • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load Respawn Loadout • Delete Respawn Loadout • Heal • Repair Vehicle • Rearm Vehicle • Refuel Vehicle • 3D...
AIO Arsenal (Supply Box)
Erstellt von Mr. Uplay 🗲
All In One Virtual Arsenal by M9-SD Features: • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load Respawn Loadout • Delete Respawn Loadout • Heal • Repair Vehicle • Rearm Vehicle • Refuel Vehicle • 3D Marker • Map Mark...
AIO Arsenal (Supply Box)
Erstellt von JeTZzOfficial
All In One Arsenal Created by M9-SD Modified By JeTZz *Fixed issue with Laser Designator batteries not being given Features: • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load Respawn Loadout • Delete Respawn Loadout ...
Abandoned Mine
Erstellt von vuo
A small and linear mine shaft interior that can be entered / exited using a simple script. Features A fully functional and MP-compatible teleportation script (tested on dedicated) A trigger that will disable ambient sounds (birds chirping, bugs buzzing, wi...
AIO Arsenal (Supply Pallets)
Erstellt von JeTZzOfficial
All In One Arsenal Created by M9-SD Modified By JeTZz *Fixed issue with Laser Designator batteries not being given Features: • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load Respawn Loadout • Delete Respawn Loadout ...
AIO CSAT Resupply (Supply Box)
Erstellt von JeTZzOfficial
AIO CSAT Resupply Point *Fixed issue with Laser Designator batteries not being given Features: • Resupply Loadout which uses Load Respawn Loadout function • Heal • 3D Marker • Map Marker • Sound Effects • Slingloadable • Functional Backpacks (Tent and Dart...
AIO LDF Resupply (Supply Box)
Erstellt von JeTZzOfficial
AIO LDF Resupply Point *Fixed issue with Laser Designator batteries not being given Features: • Resupply Loadout which uses Load Respawn Loadout function • Heal • 3D Marker • Map Marker • Sound Effects • Slingloadable • Functional Backpacks (Tent and Darte...
AIO NATO Resupply (Supply Box)
Erstellt von JeTZzOfficial
AIO NATO Resupply Point *Fixed issue with Laser Designator batteries not being given Features: • Resupply Loadout which uses Load Respawn Loadout function • Heal • 3D Marker • Map Marker • Sound Effects • Slingloadable • Functional Backpacks (Tent and Dart...
Airport North Military Base (Altis)
Erstellt von ShootingManGold
Require a simple base that the Public Zeus community will still most likely trash somehow? Welp this base fits your daily medication of regretting even loading up on to those servers... (Majority of base is simple object apart of HQ, Bar Gate, Bobcats, and...
Ambassade V.1
Erstellt von Eddy Milan
Mapping d'une ambassade sécurisé A été construite dans l'objectif des missions milsim du Commando Trépel et à ce titre elle a été construite autour et avec les modes du mode set du Commando Trépel! Aujourd'hui nous en publions une version allégée en mode p...
Ancient Mayan Pyramid [Exterior] (Inactive)
Erstellt von Mr. Uplay 🗲
Uncover the lost knowledge...
Ambassade V.2
Erstellt von Eddy Milan
Mapping d'une ambassade avec un pole Force spécial A été construite dans l'objectif des missions milsim et à ce titre elle a été construite autour et avec un certains nombres de modes des détails pourrait venir a s ajouté avec le temps mais elle devais res...
armed Trawler
Erstellt von Arkain
--====-- place AI in guns and RHIB and use this at ports to have missions like "rebels are unloading cargo. go clear em out" and have the boat drive away for a sea chase --====-- i have serval other vics and comps that can be fun to use! please check em ou...
Assult boat
Erstellt von Arkain
--====-- this is made for player base use! -====-- i have serval other vics and comps that can be fun to use! please check em out...
battleship
Erstellt von Arkain
--====-- place AI in the heli and two guns. set AI skill level to 0 or watch your player base get recked. Remote control the heli for more fun. --====-- i have serval other vics and comps that can be fun to use! please check em out ...
bLDF T-100
Erstellt von 51_shades_of_Area
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Blimp (Composition)
Erstellt von Joshu
Ever wanted a flyable blimp that is armed to the teeth with weapons and can drop GBU-12 bombs on targets below like a Kirov Airship from Red Alert? Well this composition is for you! This composition features a flyable blimp (upside down submarine model) ar...
Cave Bunker
Erstellt von rossi.effe
Avampost into cave with containers, watch post and defensive position. you can insert into by 2 way. Feel free to make your observation for finish this composition. Night time setting suggested....
CSAT Destroyer (Moving Ship) (Vanilla Comp)
Erstellt von Lullaby
I made a CSAT Destroyer that can move because it is made of pieces of the destroyer model linked to a speed boat and has turrets that are also linked to the speed boat too. Speaking of turrets it has a 120mm deck gun able to fire a multitude of different s...
Buncker Trench by:Jalingrado
Erstellt von Jalingrado
Buncker Trench for simulation conflict in East Europe Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, formado por personas con experiencia que ha decidido crear algo diferente. Basado en 3 pilares fundamentales:...
Deploy Nuke
Erstellt von Samu
**PUBLIC ZEUS COMPATIBLE** Only on servers with Comp 2 Level. Here is a list: • Arma 3 Zeus by Bohemia Interactive (USA) #04 • Arma 3 Zeus by Bohemia Interactive (USA) #02 • Arma 3 Zeus by Bohemia Interactive (US) #02e • Arma 3 Zeus by Bohemia Interactive ...
Date Changer / Moon Phase Module
Erstellt von Mr. Uplay 🗲
Date Changer / Moon Phase ModuleGive Zeus the power to go forward and backward to any moment in time! This compositionis meant to be placed down from the Zeus interface. On servers that allow 'init' scripts, it acts as a module. When placed down, the utili...
Destroyer USS Liberty Fully Loaded
Erstellt von fisfis / Legoclub22
A simple composition of the USS Liberty fully stocked as a template for any kind of mission. Includes: Flight Deck 3x NATO Cargo Nets 4x NATO Supply Box Main Hanger 1x Ghost Hawk 1x Bobcat Side Bays (Combined) 2x Speedboat Minigun 2x Refuel, Repair, Rearm ...
Enhanced Zeus Modules
Erstellt von Zaco Kick
EZM has always been meant to be used in Public Zeus to enhance the vanilla Zeus abilities. We've felt that Zeus was lacking many features that have been needed for a long time. From 2019 until 2022 EZM was a private script that only a select few had access...
EUFOR Air Cav
Erstellt von syncs
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EUFOR Fire Team
Erstellt von syncs
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EUFOR KSK
Erstellt von syncs
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EUFOR Mohawk QRF
Erstellt von syncs
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EUFOR Nyx (AT)
Erstellt von syncs
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EUFOR Nyx (Autocannon)
Erstellt von syncs
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EUFOR Nyx (Recon)
Erstellt von syncs
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EUFOR Prowler QRF
Erstellt von syncs
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EUFOR Sandstorm MLRS
Erstellt von syncs
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EUFOR Sentry
Erstellt von syncs
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EUFOR Sentry (Heavy)
Erstellt von syncs
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Extra Post-Process Themes
Erstellt von Mr. Uplay 🗲
The default themes are lacking so I made this comp. Rate, Favorite, & Subscribe for more features and updates. Description: You can apply color correction themes through the post-process effect menu that opens up when you place the composition in Zeus. Whe...
EUFOR Weapons Squad
Erstellt von syncs
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EZM Addon - NATO Gorgon and Striders
Erstellt von ShootingManGold
(Ensure that EZM has Initialised before using!) This Addon provides NATO the blufor variants of both the Gorgon and Strider which allows them much better vehicles compared to their standard Hunter and Marshall which are outmatched compared to the other fac...
EZM Addon - TWR Paramilitary Faction
Erstellt von ShootingManGold
(Ensure that EZM has Initialised before using!) This Addon allows Zeuses to gain access to a whole new Independent Private Military Faction for the playerbase to encounter and combat against. Faction AI Skill Level: Accuracy - 35% Aim Shake - 40% Spotting ...
Fire Station (Livonia, furnished, no mods)
Erstellt von Dællbørn
This is a fully furnished and lightened Livonian Fire Station. +++ no mods required +++ official BIS DLC only, no GM +++ 1st Floor: - Garage - Materials storage - Workshop - Gym - Bedroom - Training ground - Extras 2nd Floor: - Conference table - Dispatch ...
Flags For Vehicles
Erstellt von vadyrady
to make your own flag chose vehicle, right click > Attributes > Object Init > Init and paste this: this forceFlagTexture "____________"; replace _______ with flag of choice example this forceFlagTexture "\A3\Data_F\Flags\flag_quontrol_CO.paa"; Single-colou...
Fireworks Module
Erstellt von Mr. Uplay 🗲
Fireworks Composition! Light up the skies and celebrate your victories with explosive displays! https://i.imgur.com/tuReX0S.gif How to use: 1. Select the module from the Zeus interface. 2. Place your mouse cursor where you want the firework. 3. Hold contro...
Flood Map Module
Erstellt von Mr. Uplay 🗲
WARNING: HIGH VALUES WILL MAKE THE GROUND DISSAPEAR AT CERTAIN ANGLES *** ONLY RUN ONCE PER SESSION *** Flood Map Module A tool for Arma 3 that allows for dynamic flooding of maps. *** Please read description below *** https://pbs.twimg.com/media/E5O9X3zXw...
FMIS - Template [USS Liberty]
Erstellt von Odinfin
Created for Flying Monkeys in Space This is a template for the Destroyer to act as an already setup FOB for Ops. Features • It has Simplex Support Services already setup (Transport UH-60, VLS & Hammer) • Rear flight deck is an ACE repair facility with both...
FOB Falcon (LDF)
Erstellt von JackFighter
Medium-sized FOB for your needs....
FOS - Logistics Depot (NATO)
Erstellt von Stoli
Basic Comp of a NATO Logistics Depot FOP...
FRITTZ 4WD
Erstellt von syncs
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FRITTZ Fire Team
Erstellt von syncs
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FRITTZ HMG
Erstellt von syncs
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FRITTZ HMG (Shielded)
Erstellt von syncs
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FRITTZ HMG (Raised)
Erstellt von syncs
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FRITTZ Mora
Erstellt von syncs
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FRITTZ Leader
Erstellt von syncs
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FRITTZ Kuma
Erstellt von syncs
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FRITTZ Mortar
Erstellt von syncs
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FRITTZ Quad Bike
Erstellt von syncs
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FRITTZ Sentry
Erstellt von syncs
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FRITTZ Weapons Squad
Erstellt von syncs
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FRITTZ ZAMAK QRF
Erstellt von syncs
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Full Moon
Erstellt von Mr. Uplay 🗲
Full Moon Module The moon is made of cheese —————————————————————————————————— About This Zeus composition is a module that sets the date/time to the fullest moon in Arma 3. To work, init scripts for compositions must be enabled on the server. Maximum moon...
ghost hawk LDF
Erstellt von Szary Wilk
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Giant UCAV
Erstellt von aK
a big white ucav sentinel (platform) features: -a briefing room -repair,rearm,refuel and medical pods -teleport door to move from one side to another -helipad (although i doubt AI sees it) open for improvements. other notes: -teleport isn't working for som...
ghost hawk [OPFOR pack]
Erstellt von Arkain
we have all gone there. wanting to fly bluefor helis as opfor. this is to help...
Hangar (Small)
Erstellt von Mr. Uplay 🗲
A military hangar that is smaller than normal. —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————— Requirements This is a scripted compositi...
Hangar (Big)
Erstellt von Mr. Uplay 🗲
A military hangar that is bigger than normal. —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————— Requirements This is a scripted compositio...
HEMTT Flatbed with Mk21 Centurion (Olive)
Erstellt von =TheWhovian732=
HEMTT Anti-Air A HEMTT Flatbed with a Mk21 Centurion AA Turret on the flatbed. This HEMTT Flatbed does not have room for a Vehicle Ammo box on the back because of the size of the turret and interference with the truck itself. AttachTo scripts are used to a...
HEMTT Flatbed with Praetorian 1C (Olive)
Erstellt von =TheWhovian732=
HEMTT Anti-Air A HEMTT Flatbed with a Praetorian 1C AA Turret on the flatbed. Contains the turret and a vehicle ammo box (because there was room for one). AttachTo scripts used to attach the objects to the flatbed. See the Change Notes and Discussions for ...
Hidden Airfield
Erstellt von ミカ [GER]
A hidden airfield, made to hide it in the Woods. Inspiration was taken from the Swedish Airforce and them tending to hide their planes in forests and underground bunkers. The Composition uses RHS vehicles and CUP bushes and trees. You need to add the runwa...
Horizon Islands Rifle Squad
Erstellt von RedNovember
An attempt to make a vanilla-only composition for a fictional Horizon Islands Self-Defense Force, under the composition name 'TDF' to make it indexed among already-existing ideas for a Horizon Islands-based Military. LORE SECTION: (for nerds) The Horizon I...
HEMTT Flatbed with Mk49 Spartan (Olive)
Erstellt von =TheWhovian732=
HEMTT Anti-Air A HEMTT Flatbed with a Mk49 Spartan SAM Launcher on the flatbed. Contains the launcher and a vehicle ammo box (because there was room for one). AttachTo scripts used to attach the objects to the flatbed. See the Change Notes and Discussions ...
hummingbird LDF
Erstellt von Szary Wilk
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Horizon Islands Self-Defense SF Squad
Erstellt von RedNovember
An attempt to make a vanilla-only composition for a fictional Horizon Islands Self-Defense Force, under the composition name 'TDF' to make it indexed among already-existing ideas for a Horizon Islands-based Military. LORE SECTION: (If you want to read the ...
huron [OPFOR pack]
Erstellt von Arkain
ya.... just let the opfor pilots fly it mate its fair game...
huron [white pack]
Erstellt von Arkain
a huron before it was painted...
Improvised Bunker 01
Erstellt von Heracles Jones
A simple improvised bunker for last-ditch defense, guerrilla warfare or post-apocalyptic mayhem. These can also be used to anchor small camps, posts, checkpoints etc. I haven't filled these bunkers with lots of items so that you have room to fight, and so ...
Independit helis [Opfore Pack]
Erstellt von Arkain
AAF helis ...
Independit helis [White Pack]
Erstellt von Arkain
AAF helis ...
ION Fire Team
Erstellt von syncs
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ION Offroad (HMG)
Erstellt von syncs
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ION Orca (CAS)
Erstellt von syncs
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ION Sentry
Erstellt von syncs
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ION Weapons Squad
Erstellt von syncs
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ION Specialists
Erstellt von syncs
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Jackup Oil Rig (Bastek)
Erstellt von Thoreaufare
About A jackup oil rig created for the Bastek terrain. Comes in raised and lowered variants and is outfitted with a drilling platform by deafult. You can even go below deck. Jackup Rigs Jackup rigs are a special type of rig that have the ability to lift th...
Juggernaut Kit (Limited)
Erstellt von ShootingManGold
This is a limited version of the Juggernaut Kit which gives the same effects as the other version however, it only lasts 3 Minutes which then results in the armour and weapon 'Breaking' and all effects being lost while the player will be given a light comb...
Kaio - Complete Headquarters
Erstellt von Kaio
This headquarters is built inside a hangar. The rooms are separated by plywood walls. Inside there is: a meeting room, a tactical control center, a UAV control center, a weapons depot, an infirmary, a reception, a briefing area. The decorative objects, who...
Juggernaut Kit
Erstellt von ShootingManGold
"You're up against the wall AND I AM THE FUCKING WALL!" - Bulldozer Payday 2 Ever wanted to just charge straight into a military compound or even just a civilian's home just to lay waste, welp this is the solution to your problems (mostly). This comp will ...
Kaio - Prison
Erstellt von Kaio
This composition recreates the environment of a versatile prison. In addition to the dormitory for prisoners, there is a basketball court for the typical air hour and facilities for recovery activities: mechanical workshop greenhouses for plants There is a...
Launch Complex 39A
Erstellt von Mr. Uplay 🗲
Inspired by "Launch Complex 39A" at Kennedy Space Center in Cape Canaveral, Florida, which is set to be used as a SpaceX Starship launch/landing pad. This was the mission featured in my Starship composition showcase video: https://www.youtube.com/watch?v=r...
Large ED-1D Pelter
Erstellt von Mr. Uplay 🗲
A pelter drone that is the size of a UGV Stomper. It's been equipt with an HMG and a GMG. —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————...
Large Prison
Erstellt von Luke
Large fortress Prison, includes a holding area for prisoners, a checkpoint, guards quarters and command centre that run along the centre....
LDF A-164 Wipeout (CAS)
Erstellt von ScariestSine
This is an A-164 Wipeout (CAS) that NATO gave to the LDF. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
L. Jenkins Supermax Prison
Erstellt von Zeta
Features: None of your human rights Full interior 12 Cells 2 Spare floors for you to furnish to your own liking. https://steamproxy.net/sharedfiles/filedetails/?id=3095683635...
LDF Airborne Arsenal (Czapla)
Erstellt von Jedi
Came up with the idea for a mobile arsenal while i was making a quick mission. Use it if you want, I think it's pretty convenient. PS: To make your own, add this code ] caall BIS_fnc_arsenal; to any object's init, even a can!...
LDF Checkpoint
Erstellt von BladeForged †♱☦
A small road checkpoint featuring czech hedgehog barriers to prevent vehicles from speeding through, a full communications HQ tent and working bargates. The troops and vehicles placed are simply for show so should be removed or repurposed for your mission....
LDF Hunter
Erstellt von ScariestSine
This is a Hunter that NATO gave to the LDF. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Hunter GMG
Erstellt von ScariestSine
This is a Hunter GMG that NATO gave to the LDF. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Gryphon
Erstellt von ScariestSine
This is a Gryphon that AAF gave to the LDF. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Hunter HMG
Erstellt von ScariestSine
This is a Hunter HMG that NATO gave to the LDF. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Mobile Arsenal (Zamak)
Erstellt von Jedi
Came up with the idea for a mobile arsenal while i was making a quick mission. Use it if you want, I think it's pretty convenient. PS: To make your own, add this code ] caall BIS_fnc_arsenal; to any object's init, even a can!...
LDF recon camp alpha
Erstellt von John F Kennedy
a electric recon camp alpha...
LDF Marid
Erstellt von ScariestSine
This is a Marid that LDF had Bought from CSAT. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Strider GMG
Erstellt von Zaco Kick
A LDF GMG Strider...
LDF Kamysh
Erstellt von ScariestSine
This is a Kamysh that LDF had Bought from CSAT. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Strider
Erstellt von Zaco Kick
A LDF Unarmed Strider...
LDF T-100 Varsuk
Erstellt von ScariestSine
This is a T-100 Varsuk that LDF had Bought from CSAT. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
LDF Strider HMG
Erstellt von Zaco Kick
A LDF HMG Strider...
LDF Tank Platoon
Erstellt von Wulf
Tank Platoon of LDF with MBT-31 Leopard. Requires mod Project Livonia MBT-31 Leopard...
LDF Tigris
Erstellt von ScariestSine
This is a Tigris that LDF had Bought from CSAT. This is decal'd in LDF. It is a little scuffed but it definitly looks like an LDF plane. I have more Comps that are reskinned to look LDF....
Littlebird [OPFOR pack]
Erstellt von Arkain
ever have OPFOR players asking for littlebirds? give em this pack so they can fly wearing the OPFOR colors...
Live Map (Whiteboard)
Erstellt von Z.A.M. Arma
Live Maps These in-game maps use the UI2Texture feature to create a map texture that updates every tenth of a second. Perfect for briefings or showing off your beautiful artwork! How to Use: This is a scripted composition, not a mod! To use this, place it ...
Littlebird [white Pack]
Erstellt von Arkain
a set of unpainted littlebirds...
LOAD Mission Module
Erstellt von Mr. Uplay 🗲
Tired of all your work being erased after each session? Worry no more! Now you can save the unique missions you create in Zeus and load them again when you encounter a new player-base. I hope this inspires mission-makers and Zeuses to put additional effort...
marshall LDF
Erstellt von Szary Wilk
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Military Major Outpost
Erstellt von greatgamerc
This is comp is a Major Sized outpost, with an helipad and 2 major buildings, made of Woodland Nato and LDF assets. Make sure its with simulation off and vertical mode on. Enjoy!...
Mini UGV Stomper RCWS
Erstellt von Mr. Uplay 🗲
A UGV Stomper RCWS drone that is the size of an ED-1D Pelter. It is equipt with a 5.45x39 primary and a 12-guage secondary....
Nostrum Blackfoot
Erstellt von syncs
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Nostrum Fire Team
Erstellt von syncs
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Nostrum HMG
Erstellt von syncs
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Nostrum HMG (Raised)
Erstellt von syncs
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Nostrum Mortar
Erstellt von syncs
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Nostrum Hunter (HMG)
Erstellt von syncs
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Nostrum Panther
Erstellt von syncs
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Nostrum Radar
Erstellt von syncs
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Nostrum Prowler (HMG)
Erstellt von syncs
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Nostrum SAM
Erstellt von syncs
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Nostrum Sayeret
Erstellt von syncs
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Nostrum Scorcher
Erstellt von syncs
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Nostrum Sentry
Erstellt von syncs
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Nostrum Weapons Squad
Erstellt von syncs
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Nostrum Slammer UP
Erstellt von syncs
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Police Boat
Erstellt von syncs
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Police Quad Bike
Erstellt von syncs
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Police Overwatch
Erstellt von syncs
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Police Station (Livonia, furnished, no mods)
Erstellt von Dællbørn
This is a fully furnished and lightened Livonian Police Station. +++ Bohemia DLC only +++ No Creator DLC +++ No mods +++ Furniture +++ 1st Floor: - Garage and gated parking lot - Armory and weapons workshop - Holding cell - Frontoffice - Gym 2nd Floor: - O...
Police Station-Medium Gendarmerie
Erstellt von StellaStrela
A medium Police Station for the Tanoa Gendarmerie -Guard House -Reception Desk -Offices -Jail with 4 Cells -Vehicle Workshop -Armoury Link to a militarized version https://steamproxy.net/sharedfiles/filedetails/?id=2292980375 When placing, toggle Verti...
Police Station-Small Gendarmerie
Erstellt von StellaStrela
A small Police Station for the Tanoa Gendarmerie -Guard House -Reception Desk -Offices -Holding Cell -Armoury Link to a militarized version https://steamproxy.net/sharedfiles/filedetails/?id=2292979479 When placing, toggle Vertical mode to Sea Level (T...
Police Station-Medium Gendarmerie-Militarized
Erstellt von StellaStrela
A militarized version of my Medium Police Station for the Tanoa Gendarmerie -Guard House -Reception Desk -Offices -Jail with 4 Cells -Barracks -Armoury Link to Origonal Medium Police Station https://steamproxy.net/sharedfiles/filedetails/?id=2292979884...
Police Street Cop
Erstellt von syncs
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Police SWAT Team
Erstellt von syncs
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Police Station-Small Gendarmerie-Militarized
Erstellt von StellaStrela
A militarized version of my Small Police Station for the Tanoa Gendarmerie -Guard House -Reception Desk -Offices -Holding Cell -Armoury Link to Origonal Small Police Station https://steamproxy.net/sharedfiles/filedetails/?id=2292977911 When placing, to...
Prison
Erstellt von Benchmark
State Prison ⭐Want to see more great stuff!?⭐ Join my discord for Arma 3 scripts and goodies! https://discord.gg/ZxXWDXeFbM Check My YouTube channel for Arma content (tutorials and gameplay) https://www.youtube.com/channel/UC8ssC9aJNK47AgR7rWqp1yw Enjoy...
Ramp Mk II (Vanilla)
Erstellt von Kestrel YT
Ramp Mk. II is a large ramp for vehicles. It is spawnable in Eden and Zeus as a custom comp. In Eden, de-select Vertical Mode and Surface Snapping before placing down. Found in Eden Custom Comps under Steam subscribed content/TEST/Ramp Mk II It faces North...
Ramp Mk I (Vanilla)
Erstellt von Kestrel YT
Ramp Mk. I is a simple multi-angled ramp for vehicles. It is spawnable in Eden and Zeus as a custom comp. In eden, de-select Vertical Mode and Surface Snapping before placing down. Found in Eden Custom Comps under Steam subscribed content/TEST/Ramp Mk I It...
Reset Nuke Effects
Erstellt von Samu
Resets all nukeeffets from my nuke scipt. Nuke script link: https://steamproxy.net/sharedfiles/filedetails/?id=3047085259...
RHIB Raider [Syndikat]
Erstellt von Badger7
Rigid-Hull-Inflatable-Boat (RHIB) Boat suitable for Syndikat's Pacific Operations....
Roadblock (Heavy - Bidirectional)
Erstellt von Zaze
This is one of the many types of my roadblocks. The "Heavy - Bidirectional" roadblock, has the following things: • On the left side, a heavy bunker. • On the right side, a watchtower. • A toilet for the hard times! • It has some secret windows for fire wit...
Rocket Launch Facility
Erstellt von Mr. Uplay 🗲
Altis Missile Launch Site / Spaceport inspired by Kennedy Space Center SpaceX Starship Launch Complex Pad 39A mods used in creation: CBA_A3 Steam https://steamproxy.net/sharedfiles/filedetails/?id=450814997 3den Enhanced Steam https://steamcommunity.co...
Roles System - Designed for Public Zeus
Erstellt von Z.A.M. Arma
Roles System - Designed for Public Zeus Z.A.M.'s Roles System (RS) was designed to incentivize teamplay and coordination between those in groups. You will be (practically) forced to join a group with others, since if you are alone in your group you will be...
Russian Fire Team
Erstellt von syncs
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Russian HMG
Erstellt von syncs
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Russian HMG (Raised)
Erstellt von syncs
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Russian Ifrit HMG
Erstellt von syncs
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Russian Kajman
Erstellt von syncs
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Russian Mortar
Erstellt von syncs
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Russian Qilin (AT)
Erstellt von syncs
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Russian Marid
Erstellt von syncs
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Russian Quad Bike
Erstellt von syncs
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Russian Radar
Erstellt von syncs
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Russian SAM
Erstellt von syncs
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Russian Sentry
Erstellt von syncs
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Russian Sochor
Erstellt von syncs
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Russian Tempest QRF
Erstellt von syncs
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Russian Varsuk
Erstellt von syncs
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Russian Weapons Squad
Erstellt von syncs
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Russian Zamak MRL
Erstellt von syncs
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SAMAH AA Team
Erstellt von syncs
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SAMAH Boat QRF
Erstellt von syncs
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SAMAH Fire Team
Erstellt von syncs
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SAMAH HMG
Erstellt von syncs
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SAMAH HMG (Raised)
Erstellt von syncs
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SAMAH HMG (Shielded)
Erstellt von syncs
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SAMAH Lookout
Erstellt von syncs
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SAMAH Offroad (AT)
Erstellt von syncs
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SAMAH Mortar
Erstellt von syncs
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SAMAH Quad Bike
Erstellt von syncs
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SAMAH Offroad (HMG)
Erstellt von syncs
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SAMAH Sentry
Erstellt von syncs
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SAMAH Stonethrowers
Erstellt von syncs
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SAMAH Van QRF
Erstellt von syncs
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SAMAH Water Scooter
Erstellt von syncs
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SAVE Mission Module
Erstellt von Mr. Uplay 🗲
Tired of all your work being erased after each session? Worry no more! Now you can save the unique missions you create in Zeus and load them again when you encounter a new player-base. I hope this empowers mission-makers and Zeuses to put effort into makin...
Simple Apocalypse Environment
Erstellt von crub
https://i.ibb.co/fqgq33F/apoc-banner.jpg Features: Automagically create an apocalyptic environment with a single click Intro cinematic with player animation Cuts power across the entire map Custom post-processing effect Plays spooky music automatically (ca...
SAMAH Zamak MRL
Erstellt von syncs
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Simple Civilian Presence
Erstellt von crub
https://i.ibb.co/rGYWMHs/civ-banner.jpg Features: Automatically generate pedestrians and traffic on any map Civilians only get spawned around players (but not too close) Civilians get deleted when too far from any players (saves performance) Civilians are ...
Simple Floatary
Erstellt von crub
https://i.ibb.co/sV4sc4D/float-banner.jpg Features: Any helicopter bigger than a Ghosthawk can float on the water Any boat smaller than a Speedboat can be loaded into the Huron, Mohawk and Taru Also supports Submersibles (SDV) Only the driver of the boat o...
SAMAH Weapons Squad
Erstellt von syncs
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Simple Zombie System
Erstellt von crub
https://i.ibb.co/NFLbQnc/zombie-banner.png Features: Create zombie units that hunt down other people to infect Custom zeus modules (Enhanced Zeus Modules Required) Zombies can damage vehicles and their wheels Zombies can push vehicles and humans Zombies ca...
Simple Spot System
Erstellt von crub
https://i.ibb.co/z5LsbFB/simple-spot-system-banner.png Features: Spot targets using the "revealTarget" action (T by default) Spotted target markers vanish when behind cover (no wall hacks) Spotted targets also get revealed on the map Spots only last 60 sec...
Sneaky Short Trench (GhostHawk)
Erstellt von Jalingrado
Enhance sneaky trench for machine gunners and marksmen. The white texture of the trench changes depending on the type of terrain it is placed on Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, formado por person...
Small Jail
Erstellt von rossi.effe
Small Jail...
Sneaky Short Trench (T-72)
Erstellt von Jalingrado
Enhance sneaky trench for machine gunners and marksmen. The white texture of the trench changes depending on the type of terrain it is placed on Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, formado por person...
Sneaky Short Trench (Urban)
Erstellt von Jalingrado
Enhance sneaky trench for machine gunners and marksmen. Camo: Urban The white texture of the trench changes depending on the type of terrain it is placed on Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, formad...
Sneaky Small Trench (Forest)
Erstellt von Jalingrado
Enhance sneaky trench for machine gunners and marksmen. Camo: Forest The white texture of the trench changes depending on the type of terrain it is placed on Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, forma...
Sneaky Small Trench (Tropic)
Erstellt von Jalingrado
Enhance sneaky trench for machine gunners and marksmen. Camo: Tropic The white texture of the trench changes depending on the type of terrain it is placed on Grupo Español Unidad de Combate Pizarro (UCP) RECLUTAMIENTO ABIERTO Grupo de nueva creación, forma...
Spike Strip but NOT Licensed
Erstellt von Expung3d
Simple Spike Strip Script Placing this composition as Zeus will create a spike strip that pops vehicles tires when it is driven over. Licensing This composition has no license and is COMPLETELY OPEN SOURCE. You may modify this, reupload it, etc without cre...
Spacetime Aurora
Erstellt von Mr. Uplay 🗲
Pub-zeus compatible script (in composition-module form) Spacetime Aurora (AKA: Spacetime Rupture) For science! Description: This is a visual effect made to resemble Aurora Borealis or a "Spacetime Rupture". How to use: 1. Select the module from the Zeus in...
Starship | 1. Spawn
Erstellt von Mr. Uplay 🗲
Starship - Spawn Module Interplanetary Rocket Composition —————————————————————————————————— About It's a very large rocket ship 🚀 What the tutorial video above for how to use it. Source Code The script is available on GitHub. —————————————————————————————...
Starship | 2. Launch
Erstellt von Mr. Uplay 🗲
Starship - Launch Module Interplanetary Rocket Composition —————————————————————————————————— About It's a rocket launch 🚀 What the tutorial video above for how to use it. Source Code The script is available on GitHub. —————————————————————————————————— My...
Tanoa Dry Dock
Erstellt von doven
For Community Use...
Starship | 3. Land
Erstellt von Mr. Uplay 🗲
Starship - Land Module Interplanetary Rocket Composition —————————————————————————————————— About It arrives in style! 🚀 What the tutorial video above for how to use it. Source Code The script is available on GitHub. —————————————————————————————————— My L...
Tanoan Defence Force
Erstellt von sleeper
100% Vanilla. The Horizon Islands Defence Force, informally referred to as the Tanoan Defence Force is the military organisation responsible for the defence of the Horizon Islands and their inhabitants. The force remains for the most part unadvanced and lo...
sub [Flying]
Erstellt von Arkain
--====-- place AI in the heli and two guns. set AI skill level to 0 or watch your player base get recked. Remote control the heli for more fun. --====-- i have serval other vics and comps that can be fun to use! please check em out...
Team Map Intel
Erstellt von crub
https://i.ibb.co/56J94kJ/intel-banner.jpg Features: Displays group markers on the map that your "team" has intel about Shows bullet tracers on the map when something shoots Markers only appear as long as your side has intel about it If all units on your si...
Team Map Icons
Erstellt von crub
https://i.ibb.co/K69hymF/icon-banner.jpg Features: Shows friendly players and their name when hovered over Shows foot trail and vehicle trail on the map when you move Shows a mic icon when a player is speaking Shows a red icon when a player is incapacitate...
Team Name Tags
Erstellt von crub
https://i.ibb.co/HqS8Zb0/nametag-banner.jpg Features: Shows ranks over friendly players that are close to you Shows a mic icon when a player is speaking Shows a red icon when a player is incapacitated Shows a skull icon when a player is dead Shows names ov...
Teams-style Racks
Erstellt von Basil
My attempt at making teams-style racks. Uses vanilla assets for accessibility but you can swap em out for whatever you want. Feedback welcome. If you're 16+ and based in Oceania or SEA, check out https://www.asecmilsim.com...
Tent Hangar (Big)
Erstellt von Mr. Uplay 🗲
A tent hangar that is bigger than normal. —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————— Requirements This is a scripted composition, d...
Tent Hangar (Huge)
Erstellt von Mr. Uplay 🗲
A tent hangar that is huge (larger than big). —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————— Requirements This is a scripted compositio...
Toggle-Anti-Auto-Hover
Erstellt von Mr. Uplay 🗲
Toggle-Anti-Auto-Hover Module Auto-hover is too easy, Time for manual control! —————————————————————————————————— About Toggles my anti-auto-hover system. Just place this down from the composition tab to run the script. (It will prevent players from using ...
Tent Hangar (Small)
Erstellt von Mr. Uplay 🗲
A tent hangar that is smaller than normal. —————————————————————————————————— My Links • Donate • Website • YouTube • GitHub • Workshop • Discord (ZAM) • Discord (SQF Archive) —————————————————————————————————— Requirements This is a scripted composition, ...
Type 1A Observation Tower
Erstellt von ::.:...:.:.::.
Concrete observation tower with (4) view/firing ports. Based off of the "Beobachtungsturm-11" tower design from the Inner German Border. Disable vertical mode ( ' key) and surface snapping ( \ key) when placing in the editor. Use the Rotation Widget to tur...
Type 1B Observation Tower
Erstellt von ::.:...:.:.::.
Concrete observation tower with (4) view/firing ports. Extra protection added on outer walls and over internal ladder. Based off of the "Beobachtungsturm-11" tower design from the Inner German Border. Disable vertical mode ( ' key) and surface snapping ( \...
Underground IED Factory
Erstellt von scorboutiko
Underground IED factory IED factory made for a mission and i decided to share it, could be usefull for mission makers. The undergroung is already furnished but you can change it with what you want. How to get in and out Ladders are used as teleporters. Loo...
Underground_Base(Composition)
Erstellt von Vergessenen
An ungerground military base with research complex. Tried to make a SP mission on it, but AI defeated me. Maybe object composition will be interesting for others, screenshotmakers or videomakers. Previous version (https://steamproxy.net/sharedfiles/fil...
Underground Base Extended [Composition]
Erstellt von donsucio
Intro ES Primero de todo aclarar que esto lo he subido como composición Esta es la versión de COMPOSICIÓN, y puedes usarlo en tus misiones como quieras. Por último, todos los créditos van para sus respectivos autores, yo solamente he juntado cosas y añadid...
USA Flag Module
Erstellt von Mr. Uplay 🗲
USA Flag Module In the name of freedom! Add the United States flag+pole to vehicles! —————————————————————————————————— About In the spirit of independence day, you can add and remove the United States flag to and from almost any vehicle, person, or flagpo...
Underground Base #01 [No Mods]
Erstellt von 29/P4TCH3R
Welcome to another composition for Arma 3! This time I will take you underground with my second cave base! https://i.imgur.com/M5fFYID.gif Features Diverse POV’s, with preplaced buildings Secret Passages Partial AI support (cannot Pathfind though) Future P...
USA Texture Module
Erstellt von Mr. Uplay 🗲
USA Texture Module Get Patriotic! Repaint any vehicle with the flag of the United States! —————————————————————————————————— About This is a Zeus composition/module that replaces most vehicles' textures to the texture used in the US flag. Also works on mos...
WY-55 Hellcat (Heavy CAS)
Erstellt von syncs
Upgraded variant of the Hellcat. Pilot has access to: - 2x M-134 Miniguns w/ APDS rounds Co-Pilot has access to: Pylons: - 4x Scalpels - 12 DAGR w/ incendiary payload Turret: - 40mm GMG w/ 2x Belts - 6.5mm Minigun w/ 2x Belts...
WY-55 Hellcat (Light CAS)
Erstellt von syncs
Upgraded Variant of the Hellcat. Pilot has access to: - 2x M-134 Miniguns w/ APDS rounds Co-Pilot has access to: Turret...
Zamak Recon - Surveillance
Erstellt von Reefermadness
Just a Zamak with a Nyx recon inside and some props attached. Green army color. For public zeus composition. Uses objects from Tank DLC and Contact DLC...
WY-55 Hellcat (Medium CAS)
Erstellt von syncs
Upgraded variant of the Hellcat. Pilot has access to: - 2x M-134 Miniguns w/ APDS rounds - 1x 20mm Twincannon Co-Pilot has access to: Pylons: - 12 DAGRs Turret: - 40mm GMG w/ 1x belt - 6.5mm Minigun w/ 1x belt...
Zubr Regiment
Erstellt von sleeper
100% Vanilla. With Belarus having recently ascended to CSAT as of 2039 the Armed Forces of Belarus have been forced to undergo rapid and radical restructuring to fit the needs of the greater whole, a process which has not ended well for Belarus. Utilising ...
[+] AIO Arsenal (Module)
Erstellt von JeTZzOfficial
All In One Arsenal (Module) Created by M9-SD Modified By JeTZz Make anything a virtual arsenal *Fixed issue with Laser Designator batteries not being given Features: • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load ...
[+] AIO Arsenal (Module)
Erstellt von Mr. Uplay 🗲
All In One Virtual Arsenal (Module) by M9-SD Features: • Make anything a virtual arsenal! • Full Arsenal (+Animations) • Copy Loadout • Empty Loadout • Save Respawn Loadout • Load Respawn Loadout • Delete Respawn Loadout • Heal • Repair Vehicle • Rearm Veh...
[+] AIO Resupply (Module)
Erstellt von JeTZzOfficial
AIO Resupply Point (Module) Created by M9-SD Modified By JeTZz Make anything a resupply point *Fixed issue with Laser Designator batteries not being given Features: • Resupply Loadout which uses Load Respawn Loadout function • Heal • 3D Marker • Map Marker...
[+] AIO Vehicle RRR (Module)
Erstellt von JeTZzOfficial
AIO Vehicle RRR (Module) Created by M9-SD Modified By JeTZz Make anything a vehicle RRR point Features: • Repair Vehicle • Rearm Vehicle • Refuel Vehicle • 3D Marker • Map Marker • Sound Effects How To: This works just like a zeus module, so it must be run...
[Altis] FOB - Eginio
Erstellt von JeTZzOfficial
Altis Eginio FOB All walls have been simple objected and simulation disabled to reduce lag...
[Altis] FOB - Sfaka
Erstellt von JeTZzOfficial
Altis Sfaka FOB All walls have been simple objected and simulation disabled to reduce lag...
[Altis] Xirolimni Dam Base
Erstellt von syncs
Large base with custom made runway in the basin of Xirolimni reservoir. Optimized with super-simpled objects Runway is only for aircraft that can take off from a short runway! Vehicle Configurations for this Base LDF - https://steamproxy.net/sharedfile...
[Altis] Xirolimni Dam Base AAF Vehicles
Erstellt von syncs
AAF Vehicle Configuration for the Xirolimni Dam Base ...
[Altis] Xirolimni Dam Base CSAT Vehicles
Erstellt von syncs
CSAT Vehicle Configuration for the Xirolimni Dam Base ...
[Altis] Xirolimni Dam Base NATO Vehicles
Erstellt von syncs
NATO Vehicle Configuration for the Xirolimni Dam Base ...
[Altis] Xirolimni Dam Base LDF Vehicles
Erstellt von syncs
LDF Vehicle Configuration for the Xirolimni Dam Base ...
[Altis][Who is the Boss] 1. Kore Take Over
Erstellt von syncs
First Part of the Operation (Who is the Boss) In this part you fuck over the FIA garrisoned town of Kore and retrieve some stolen LDF Vics from Traitors...
[EP] Enhancement Pack - Aircraft Enhancements
Erstellt von Z.A.M. Arma
Enhancement Pack - Aircraft Enhancements The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like key...
[Composition] USS Freedom (CVN-83)
Erstellt von JPAB97S | Kiosk
READ THE DESCRIPTION This composition adds a fully equipped and crewed USS Freedom supercarrier with various integrated features such as a Intraship Fast Travel System, Boat Davits capable of launching and recovering small boats, vehicle refit areas, board...
[EP] Enhancement Pack - Ambient Noises
Erstellt von Z.A.M. Arma
Enhancement Pack - Ambient Noises The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, ...
[EP] Enhancement Pack - Better Mortars
Erstellt von Z.A.M. Arma
Enhancement Pack - Better Mortars The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, ...
[EP] Enhancement Pack - Core
Erstellt von Z.A.M. Arma
Enhancement Pack - Core The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, won't be a...
[EP] Enhancement Pack - Boat Anchors
Erstellt von Z.A.M. Arma
Enhancement Pack - Boat Anchors The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, wo...
[EP] Enhancement Pack - Combat Callouts
Erstellt von Z.A.M. Arma
Enhancement Pack - Combat Callouts The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds,...
[EP] Enhancement Pack - Drag Players
Erstellt von Z.A.M. Arma
Enhancement Pack - Drag Players The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, wo...
[EP] Enhancement Pack - Enhanced Night Vision
Erstellt von Z.A.M. Arma
Enhancement Pack - Enhanced Night Vision The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like key...
[EP] Enhancement Pack - Enhanced Radio
Erstellt von Z.A.M. Arma
Enhancement Pack - Enhanced Radio The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, ...
[EP] Enhancement Pack - Flash n' Frags
Erstellt von Z.A.M. Arma
Enhancement Pack - Flash n' Frags The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, ...
[EP] Enhancement Pack - Force First Person
Erstellt von Z.A.M. Arma
Enhancement Pack - First Person Only The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybind...
[EP] Enhancement Pack - Increased Fuel Burn
Erstellt von Z.A.M. Arma
Enhancement Pack - Increased Fuel Burn The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybi...
[EP] Enhancement Pack - Slow Offroad Vehicles
Erstellt von Z.A.M. Arma
Enhancement Pack - Slow Offroad Vehicles The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like key...
[EP] Enhancement Pack - Sit on Quadbikes
Erstellt von Z.A.M. Arma
Enhancement Pack - Sit on Quadbikes The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds...
[EP] Enhancement Pack - Suppression Effects
Erstellt von Z.A.M. Arma
Enhancement Pack - Suppression The Enhancement Pack (E.P.) is a collection of scripts that adds new features, bug fixes, and quality of life changes. The Core is required for all other systems in the E.P., without it, core functionality, like keybinds, won...
[HAM] - Ammo Cache Module
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Ammo Cache Module: - This was made to compensate for everyone running out of ammo but each having different gu...
[HAM] - Breachable Military Walls
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details: - Graffiti marks weak spots on the wall. - Any Explosive will make a hole in the wall but I recommend using a Cl...
[HAM] - Add Tracer Ammo to All
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Add Tracer Ammo: - Place this composition down and it will exchange all CURRENT units on the battlefield with ...
[HAM] - Breachable Wood Walls
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details: - Any Explosive will make a hole in the wall but I recommend using a Claymore because the explosion is smaller a...
[HAM] - Delete All Dead Bodies (5 Min Loop)
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Delete All Dead Bodies (5 Min Loop): - Many times now, I've hopped into a moderator slot mid game to find the ...
[HAM] - Give Unit AA Launcher
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Give Unit AA Launcher: - Place the module down on a Unit and he will lose all his other weapons and gain an AA...
[HAM] - Fog on the Water
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Fog on the Water: - Realistic semi thick fog slightly above sea level. Source: IRL - Profiling Branch + Profil...
[HAM] - RPG Crate
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details: - Simple crate with RPG attached. I like to throw a few of these around the map which can be picked up and used ...
[HAM] - Vehicle Add Paint (Black)
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Vehicle Add Paint (Black): - Click on a vehicle and it will change the textures of the target vehicle. - CSAT ...
[HAM] - Vehicle Add Russian Colors
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Vehicle Add Russian Colors: - Click on a vehicle and it will change the textures of the target vehicle. - Add ...
[HAM] - Vehicle Add Spotlight
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details: - Adds a Spotlight to any vehicle or turret (Light position may vary). - If vehicle or turret is occupied by AI ...
[ISIS] Bomber (Suicide Vest) (AI)
Erstellt von Mr. Uplay 🗲
ISIS Jihadist Suicide Bomber (AI) by M9-SD - Runs after players within 2km. - Detonation based on proximity to players. - Phone ringing sound effect before detonation. - Increased speed. - Screams of terror. - Also explodes when killed. ———————————————————...
[HAM] - Vehicle Break Down
Erstellt von Huntsman
What is H.A.M.? - Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield. Details of Vehicle Break Down: - Click on a players vehicle (looks best if it's moving), it will immediately start produc...
[ISIS] SVBIED Offroad
Erstellt von Mr. Uplay 🗲
Suicide Vehicle Borne Improvised Explosive Device Many bomb, big boom. This composition uses all vanilla assets and scripts. This composition only works in these Public Zeus servers: (+ Any server with composition inits enabled) USA#02 USA#04 EU#0A EU#0B E...
[KES] Armored Jeep (HMG .50)
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/Cars/ Armored Jeep (HMG .50) Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on new things, share script discoveries, and learn how to make...
[KES] HEMTT UP II Spec Ops (tropic)
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ HEMTT UP II Spec Ops (tropic). It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the comp....
[KES] HEMTT UP Spec Ops (tropic)
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ HEMTT UP Spec Ops (tropic). It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the comp. Ma...
[KES] Offroad UP (HMG) aluminum Insurgent Vanilla Zeus Comp
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ Insurgent Offroad UP (HMG) aluminum. It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the...
[KES] Offroad UP (HMG) sandbags Insurgent, Vanilla Zeus Comp
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ Insurgent Offroad UP (HMG) sandbags. It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the...
[KES] TDF Marshall (.50 HMG)
Erstellt von Kestrel YT
VANILLA downgraded Marshall used by Tanoan Defense Forces Found under Custom Compositions, Steam subscribed content/Cars/ TDF Mashall (.50 HMG) Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on ne...
[KES] Offrhino (120mm) VANILLA Zeus Comp
Erstellt von Kestrel YT
100% VANILLA + DLC. Found under Custom Compositions, Steam subscribed content/APCs/ Offrhino (120mm) Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on new things, share script discoveries, and lea...
[KES] TDF MBT (Mortar)
Erstellt von Kestrel YT
VANILLA export MBT variant used by the Tanoan Defense Force Found under Custom Compositions, Steam subscribed content/Cars/ TDF MBT (Mortar) Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on new t...
[KES] Truck UP (2x HMG) Insurgent Vanilla Zeus Comp
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ Insurgent Truck UP (2x HMG). It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the comp. M...
[KES] TDF Strider (HMG+GMG)
Erstellt von Kestrel YT
VANILLA upgraded Strider used by Tanoan Defense Forces Found under Custom Compositions, Steam subscribed content/Cars/ TDF Strider (HMG+GMG) Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on new t...
[KES] Truck UP (Mortar) Insurgent Vanilla Zeus Comp
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ Insurgent Truck UP (Mortar). It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the comp. M...
[KES] Ukraine Tank (Vanilla Zeus Comp)
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/Tanks/ Ukraine Tank Intended for use in Script=2 servers, see Details below. Join Kestrel Comps Discord! make requests, collab on new things, share script discoveries, and learn how to make your own...
[KES] Van (HMG) Insurgent Vanilla Zeus Comp
Erstellt von Kestrel YT
Found under Custom Compositions, Steam subscribed content/cars/ Insurgent Van (Armed). It is comprised of completely vanilla objects and is spawnable in Zeus. When placing in Eden, disable Vertical Mode and Surface Snapping before placing the comp. Made fo...
[NC] FOB Aquila
Erstellt von chadgaskerman
Small and compact FOB in the Kavala area with modest facilities including a repair, rearm and refuel suite, small helipad and boat racks for Riverine operations. FOB only works on altis Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Baseplate
Erstellt von chadgaskerman
Large Complex on the western side of Malden with plenty of space for large ground vehicles. FOB only works on Malden Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[Livonia] Rodzanica Base
Erstellt von syncs
A small base on the Rodzanica hill. You need to hide or destroy all the buildings that are on the hill and delete their clutter before placing this composition. The base is optimized with super-simpled objects....
[NC] FOB Borei
Erstellt von chadgaskerman
Medium sized FOB with some improvised infrastructure and a large amount of space for Captured Vehicles. FOB only works on Livonia Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Concourse
Erstellt von chadgaskerman
Medium sized Fob providing security to the southern coastline of altis. FOB only works on Malden Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Chestnut
Erstellt von chadgaskerman
Small camp nestled in the forest in the southern area of Livonia, only features facilities for land vehicles. FOB only works on Livonia Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Equinox
Erstellt von chadgaskerman
Small fob providing security for Topolin and the surrounding area. FOB only works on Livonia Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Kingfisher
Erstellt von chadgaskerman
Small FOB within Harcourt providing facilities such as a shooting range as well as security for the southern channel. FOB only works on Tanoa Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Custer
Erstellt von chadgaskerman
Compact resupply and stop over point between Kavala and the Eastern half of the island. FOB only works on altis Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Petrel
Erstellt von chadgaskerman
Remote FOB on an island to the north of tanoa, featuring patented Anti-SMG systems. FOB only works on Tanoa Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Sables
Erstellt von chadgaskerman
Small, clandestine stopover point between military island and Moray airfield. FOB only works on Malden Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Seagul
Erstellt von chadgaskerman
Small Fob a stone's throw from the centre of Georgetown FOB only works on Tanoa Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[NC] FOB Sumner
Erstellt von chadgaskerman
Regional FOB for the Southern area of altis of a modest size and capability. Features a small helipad and a full repair, rearm and refuel suite. FOB only works on altis Northcom Discord: a-ze.us ZAM Discord: https://discord.gg/duKJBERt5j...
[QQ] Flashlights
Erstellt von Qq
This compositon disables NV and TV for players and attaches powerful flashlights on rifles....
[QQ] Razor Wire Deals Damage
Erstellt von Qq
All razorwire barriers in radius 2500m will deal damage to players. After spawing this compositon you can move razorwires but do not rotate it. Trigger area will not rotate with the barbwire If you need to fix direction of razorwire then rotate it and spaw...
[QQ] Fix Group Management Menu
Erstellt von Qq
This small script fixes "U" button (Group Menu) for players on public zeus servers....
[SCRIPT] Addon-Free ArmA Radio
Erstellt von Phronk
DESCRIPTION This is a script which enhances Arma's VOIP by adding radio effects when communicating with other players, while factoring distance and terrain interference. No mods / third-party programs required. Setup is easy! (Video is outdated, will updat...
[SP & MP] Protesting civilians
Erstellt von Шalkег
An MP compatible composition of generic protesting civilians. With animations and sound. All vanilla, though they can be customized. The protest will dissolve once a shot is fired. Civilians will run in panic to nearby random positions, regroup afterwards ...
[ZAM] - DCON's Vehicle Spawner
Erstellt von Mr. Uplay 🗲
DCON'S Mulptiplayer Vehicle Spawner Now you can spawn and customize vehicle weapons and textures! You just place down the composition and then the GUI will open. It may take a few seconds for it to load the first time. You use it just like the mod DCON's M...
[ZAM] - Flare Tripwire
Erstellt von Maverick
A3-TripwireFlare A flare replacement for the normally explosive tripwire. Will illuminate the area around the tripwire when activated. Can be disabled by deactivating the claymore located at the base of the tripwire. Doing so will destroy the entire tripwi...
[Zeus] Civilian Car Traffic
Erstellt von TROALINISM
This composition spawns random Civilian cars to drive across the map (favoring driving through areas with players in them so they can be seen). The cars are locked so players can't steal them, they do of course take damage and all. The cars auto-delete, to...