Arma 3
71 ratings
[ZAM] - DCON's Vehicle Spawner
   
Award
Favorite
Favorited
Unfavorite
Data Type: Composition
File Size
Posted
22.738 KB
14 Jan, 2022 @ 6:23pm
1 Change Note ( view )

Subscribe to download
[ZAM] - DCON's Vehicle Spawner

In 2 collections by ALLAH 🗲
Arma 3 Tools
88 items
M9-SD's Workshop (ARMA 3)
82 items
Description
[ZEUS COMPOSITION]
DCON'S Mulptiplayer Vehicle Spawner

Now you can spawn and customize vehicle weapons and textures!

You just place down the composition and then the GUI will open. It may take a few seconds for it to load the first time.

You use it just like the mod DCON's Multiplayer Vehicle Spawner:

https://steamproxy.net/sharedfiles/filedetails/?id=1420266916

CREDIT: Revolving DCON
Thank you so much man!


More ZAM tools:

https://steamproxy.net/sharedfiles/filedetails/?id=2681822634

——————————————————————————————————

My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

——————————————————————————————————

Requirements

This is a scripted composition, designed to be placed from the Zeus[community.bistudio.com] interface. After subscribing to and subsequently downloading this composition, it will automatically be accessible in-game from Zeus > Groups > Empty > Compositions (since it's not a mod, it won't show up as one in the Arma 3 launcher). The scripts attached to this composition will only work if the server allows it with the zeus composition script level security parameter in its description.ext file.[community.bistudio.com] Here is a guide for server owners.

Set the value to 2 to allow custom attributes and all scripts.
zeusCompositionScriptLevel = 2;

The following official public zeus servers allow scripted compositions, however they do have various undisclosed remoteExec restrictions defined in a custom CfgRemoteExec.[community.bistudio.com]

Try out this composition on one of these servers:

[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #02[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02e[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02w[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #12[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #02[www.battlemetrics.com]
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0D
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0B

Thank you for subscribing, rating,
& favoriting this composition!

17 Comments
stewfly92 18 Jun, 2022 @ 5:08pm 
thats whats up
CW2 P. Larkins 21 Jan, 2022 @ 12:08pm 
Thank you for your contribution, this is interesting.
KajSchak 21 Jan, 2022 @ 5:22am 
Do you think you can make a version that works with the RHS vehicles? They seem to have done somthing with their pylon positions that don't make them show up when you put them down.
PineCone227 21 Jan, 2022 @ 3:36am 
This is amazing. Zeus compositions have an enormous potential for mod-less modding.
zigard_1 20 Jan, 2022 @ 4:28pm 
is there any problems if you already have the original DCONs mod activated
ALLAH 🗲  [author] 19 Jan, 2022 @ 7:42pm 
and other customization
ALLAH 🗲  [author] 19 Jan, 2022 @ 7:41pm 
for adding special pylons
Hello_There 19 Jan, 2022 @ 6:57am 
Why would you need a zeus compostion to spawn vehicles?
SgtSoap77 18 Jan, 2022 @ 6:57pm 
ok
Marlu 18 Jan, 2022 @ 4:54pm 
@SgtSoap77 Yeah it gives other players the cheating warning.