Arma 3
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Enhanced Zeus Modules
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2.671 MB
22 Oct, 2022 @ 11:01pm
27 Sep @ 2:38am
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Enhanced Zeus Modules

Description
EZM has always been meant to be used in Public Zeus to enhance the vanilla Zeus abilities.
We've felt that Zeus was lacking many features that have been needed for a long time. From 2019 until 2022 EZM was a private script that only a select few had access to. In early Feb. 2022 Expung3d re-wrote EZM from the ground up for use with Scripted Compositions in Arma 3 Official Zeus servers, creating EZM Lite. With over 100 new modules added, new factions being added, and quality of life changes that Zeus sorely needed, EZM is surely the best in class Vanilla Zeus Enhancement script in the market.

Enhanced Zeus Modules was originally created back in 2019 by GamesByChris. Since then many people have worked on EZM such as M9-SD, Expung3d, and many more.
ZAM Discord Server Invite:
https://discord.gg/W4ew5HP
Info about all modules and factions is on the website:
https://www.zamarma.com/
For bug reports and suggestions use the comments or github:
https://github.com/expung3d/Enhanced-Zeus-Modules/issues

This is a composition, NOT A MOD.
It will work on any server with zeusCompositionScriptLevel = 2;
To use: place down the composition named "Enhanced Zeus Modules" located under utilities in you steam subscribed content.

Keybinds:
Context Menu
Quickly access common actions and modify objects.
RMB

Change Your Side
Change the side of your character.
CTRL + U

Remote Control
Quickly remote control a unit.
ALT + LMB

Attributes Menus
Revamped attributes menus for objects. Allows for greater control over object, vehicle, and AI states.
2x LMB
87 Comments
alex.fgm07 9 hours ago 
Random Question is there a way to stop the Edit menu popping up of a unit while using ALT + LMB or CTRL + ALT trying to remote control in Zeus
blinguzurumo 31 Aug @ 7:04pm 
I can play this with my friends and use this, if im a hoster?
noob get rekt 8 Aug @ 5:25am 
fixed
noob get rekt 11 Jul @ 9:07am 
Followed guide and it dosent even seem to work
noob get rekt 10 Jul @ 1:39pm 
Can you tell me how to enable it? I'm new to compositions (and arma 3 in general)
noob get rekt 10 Jul @ 1:38pm 
Oh i dojnt read
noob get rekt 10 Jul @ 12:27pm 
Why wont it appear in my mod list?
Markusaw 26 Jun @ 5:34am 
Oh yeah I see how what I wrote could be misinterpretet. I meant after loading a save, non-vanilla units don't show up in the right hand side menu that you use to spawn units
Zaco Kick  [author] 25 Jun @ 2:06pm 
Does the normal add objects to interface module not work for modded stuff?
Markusaw 25 Jun @ 12:52pm 
Hey, just wondering if it's possible to make a module that adds units and vehicles from mods to the zeus interface. There's a bug when you load a save where you lose access to all modded units/vehicles. Basically like setting the "Default Addons" setting in the game master module to "All Addons (including unofficial ones)".

I've found mods that improve the vanilla saving system and this is literally the only issue I have. Some BI bug that never got fixed.