Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (32)
Probably outdated (5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Bloodlines
Created by No.213
LITE version. https://steamproxy.net/sharedfiles/filedetails/?id=2858965856 22/09/05 -ver.1.1 22/09/11 -ver.1.2 22/10/13 -ver.1.3 22/10/21 -ver.1.4 24/05/01 -ver.2.0 Some effects and skills are changed, mostly nerfed a little. Plus, pls wait a days or ...
(probably still works) Shorter Trails & a bit more
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX GRAPHICAL SETTING!! Compatible with my Guns, Smoke & Specticle which only changes gun trails. The video in preview is for WH2 Rebirth mod trails that I made for them and it's very similar to this mod for WH3, so you can get rough ...
3x Skill Points - No Bonus Stats
Created by Death_Toad
This mod adjusts how many skill points both Lords and Heroes gain per rank. What does it do? Added skill dump skill named Excess Training, which is located in the upper right corner, that is used for surplus skill points. AI priority skill choosing to be l...
Better Undead Traits
Created by No.213
22/09/09 -ver.1.1 Vampire Count's regular trait 'Dark Majesty' is rebalaced and 'Lore Keeper' is buffed. Tomb King's regular trait 'Treacherous', 'Wise' are buffed. Vampire Coast's regular trait 'Firestarter', 'Smuggler' are buffed. 22/10/02 -ver.1.2 Vampi...
Better Vampire Count Technology
Created by No.213
2022/10/14 -ver.1.1 Nightmarish Reaping's effect changed. Please check the change notes. 2024/04/29 -ver.2.0 Many things are changed, mostly nerfed a little. Plus, pls wait a days or weeks for mod's image update. I've made a dozen's of mods so making image...
Configurable Autoresolve Limits
Created by Acephelos
https://i.imgur.com/1Vglg7c.png NOTICE This mod works in singleplayer but still has issues in multiplayer that are being worked on. Please do not use this mod in multiplayer until these issues are fixed. What it Does I created this mod to force me to play ...
Books of Nagash Revamp
Created by Solmyr
This mod adjusts the locations of the Books of Nagash for various factions, as well as tweaks some of their effects. Cult of Sigmar (Volkmar) Ideally, Volkmar should not be fighting other Order factions and should mainly concentrate on fighting undead, so ...
Configurable Extra Casualties in Autoresolve (no AI impact)
Created by Porkenstein
This is an MCT configurable version of my extra autoresolve difficulty mod: https://steamproxy.net/sharedfiles/filedetails/?id=3240549540 Even on Very Hard, the autoresolver is usually too nice for my liking. In the late game especially, it becomes ver...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
IMPERIAL GUNRRISON
Created by WARner95
A wise engineer once said "how am I going to stop some mean Chaos infested army from tearing my walls down? The answer, use a gun, and if that don't work... Use more gun". And that's how this mod came to life, replacing all those overrated melee units, as ...
Elspeth's dlc elite units at start of campaign
Created by OffWhite
Your brand new savage army Knights of Morr Knights of Black Rose Amethyst Ironsides x2 Amethyst Helstorm Rocket Battery Amethyst Outriders x2 Helstorm Rocket Battery (Sunmaker ror) x2 Hochland Long Rifles (ror) x3 works at start of a new campaign and only ...
Landmarks of The Empire [REUPLOAD] [5.0.0]
Created by Kristoffer Gerdien
This is a reupload of the mod Landmarks of The Empire, which for some unknown reason back in 2023 had been removed from Steam Workshop. But luckily I found the original mod and decided to reupload the mod to Steam Workshop. I take no credits for the origin...
Increased Amethyst Unit Cap Per Army
Created by XenosParadox
Description This is my first mod so please let me know if there are any issues and I will try to address them. This mod increases the maximum allowed amethyst units per army from the default 5 to 20. I recommend pairing it with my other mod: No Scaling Cos...
Legendary Lords Get their Own Defeat Traits 传奇领主获得自身击败特性
Created by Alex Zhao
As the title said, legendary lords will get their own defeat traits at level 30, except ones that provide useless effects for them like immune to vampire attrition for Mannfred. Also works for some mod ll, and you can leave a comment if you want me to add ...
Malakai Adventure! No Upkeep and Trespassing Immunity Edition!
Honestly, this is something I just made for myself to make him feel more fun and what I had hoped more for him as an official faction. This mod makes him immune to regionless attrition (as well as a few other kinds), removes his personal army's upkeep, all...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Level 5 Capital (or any level)
Created by BAGHolder
What this mod does: 1. On campaign start, force all major and minor settlements at any level (default 5). 2. On occupation, enforce a level for occupied settlements (default 4). 3. Use MCT to toggle the behavior, desired level, whether it works only for pr...
Lore Series: Hertz Dynamic Supply lines
Created by 8 Hertz WAN IP
https://i.imgur.com/GyjvdVZ.png Mod Version: v1.02 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. This mod has been ...
No Scaling Cost Increase For Amethyst Unit Cap
Created by XenosParadox
Description This mod removes the scaling schematics cost increase each time you increase the unit cap for the Amethyst Units in Elspeth's Amethyst Armoury. Save game compatible, although always be cautious adding and removing mods mid-campaign. Installing ...
Secrets of Nagash - Unit Upgrades for the Vampire Counts and Vampire Coast
Created by Dirty Dan
Adds a unit upgrade mechanic comparable to the greenskin scrap upgrades to the Vampire Counts and Vampire Coast factions. The upgrades are not exclusive and either dark magic improvements or equipment related. The equipment related upgrades have higher ini...
Repeater Rifle Recovery and Rework (Repeater rifles for Amethyst Ironsides and Ironsides + tweaks to all repeater rifles)
Created by Sturmageddon
Hi all- this as an alternative version of my repeater rifle recovery mod. In the original, I simply used the Ironside projectile weapon tables that were left over from the previous version of the game. However, I thought that they didn't "feel" quite right...
Slightly Op Amethyst Rocket Battery
Created by Pruh
I felt like the Amethyst rocket battery was doing a lot less damage then a regular rocket battery, turns out it was. This was especially noticeable against larger entities (ogres/cav) I found even with the vortexes it was doing worse than my regular ones o...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Tier 3 Walls Returned
Created by Stubby
The Tier 3 Walls Returned mod gives siege battles back to all the tier 3 minor settlement defence buildings that had them before the 2.2 update, as well as the tier 3 Brettonian main minor settlement building. This mod works on both Realms of Chaos and Imm...
Steam tank mount for Engineer
Created by RR
Function: Automatically unlock steam tank mount for Engineer at level 22. Description: Engineer on the tank will gain upgraded repeater and fire Piercing Shots (from Machinist Preparation) only. The switchable ammo is not available on the tank. It is intol...
Submod hub for Dirty Dan's Upgrades
Created by Apex
*****Both the base upgrade mods and unit mods are optional. You only need to subscribe to the mods you want to use. Eg. if you are playing as empire, you would subscribe to imperial armoury and this mod***** Overview Extends the scrap upgrade mechanic from...
Vampire Counts Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Vampire Counts Hero's Skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Banshee - Gains Wail of the Banshee, a magic missile abil...