Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (77)
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
andys slower movement
Created by DonAndresDeUlloa
All credit goes to Fidel Cashflow. All i did was Copy-Pasta his -40% slower movement mod and changed the values to -30%. He also has a -20% slower movement mod, but that didn't seem slow enough for me and i felt -40% was too slow! -30% is just right! This ...
Better Alliance
Created by BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Better Defined/Brighter Borders
Created by Sam8872
I must admit I don't have the best eyesight, and sometimes the borders aren't the most defined. We can change the colour in the settings which is nice but I prefer a more bold line than what is currently in the game. So here you go. Save Game Compatible As...
Better Siege AI
This mod changes AI siege decision-making. Should be compatible with most mods. Save Game Compatible What this mod does: - AI will now assault walled settlements after encircling them for 1-2 turns most of the times, even though the battle may not be a gua...
Better Sound Levels Mod v5.5c
Created by Volcano
Do you like the battle sounds but hate all the yelling and screaming that drowns out all other details, such as melee sounds? Or do you think that the guns and cannons and magic blasts sound weak? Do you think the campaign map and battlefield is so full of...
Bring the Boys Home - No Endless Wars [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Build New Settlement (Camp)
Created by sudkks
This mod disguises the ogre's camp as a major settlement of other races to realize the function of building a new settlement. The new settlement has 5 level buildings and 10 building slots, applicable races: Empire, Cathay, High Elves, Dwarf, Bretonnia, Li...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
Change Starting Settlement
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Cost-based Army Caps [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
DeepWar AI
Created by Forlorn
NEWS: So, as of Patch 4.0, the amount of changes in the code, versus what is said in the changelog is quite different. CA mostly cleaned up their code and deleted a bunch of useless tables, while also making cai_personality_strategic_components_tables rese...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buidable barr...
Dragon Breath Wind Spells
Created by [-ODM-] Loupi
This little mod increases the effective range and damage of Dragons breath attacks by creating a wind spell that propagates from the point of impact in the direction of the breath attack. This gives the effect of the Dragon fire "bouncing" off the ground i...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Easier Confederations & Vassals
Created by VanguardMk1
Annoyed that your best buddies don't like to confederate you for whatever reason? This mod significantly increases your chances of confederation and vassalage when you're best friends (150+ relations). This should help AI factions confederate each other mo...
Emissaries of Diplomacy
Created by Cat Spiros
This mod helps you discover other Legendary Lords of the same race, with early game quests/missions - without discovering enemies. Upon completion, the player establishes diplomacy with target faction and also gains a slight, but permanent boost in relatio...
Eviltide Trading - Diplomacy & Resources
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A trading and resource mod for your collection. Ingame screenshots show a few examples of trade agreements and resource buildings. Factions in the list below are now all able to trade via diplomacy, just lik...
EXPERIENCE RANKS
Created by Everchosen
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Factionwide Resource Bonuses Enhanced
Created by Commisar Jon Fuklaw
Introduction Resources, they're good for trading, right? Wrong! Resources have many more applications than just throwing them at other people. This mod teaches you how to actually use resources, rather than leaving it to the AI to figure out. Features Reso...
ForgeAgeddon - Custom Item Crafting, Banners & Followers
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A colossal forge mod for your collection. Should you wish to use this mod together with Unique Currency Galore - Custom & Lore Currencies you will need to use this version instead ForgeAgeddon - UCG Custom I...
Formation Attack for Order
Created by neverending
Wanted to add Formation attack to units in the Order faction lineup that felt was appropriate: High Elves Dwarfs Empire Dark Elves I didn't add it to units like flagellants or even something like hammerers because I felt most great weapon infantry wouldn't...
Garrison and Siege Battles Overhaul
Created by Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Garrison Training
Created by [PuB] Axlegolas
Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad units and a low unit count, garrisoned units are also o...
Grand Campaign Camera
Created by Ero-sennin
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Higher Reinforcement Range
Created by nopunctuation
The radius for reinforcing battles has been greatly increased. Also increases the time for reinforcements to arrive. Applies to everyone (AI and player). Safe to add to a savegame. Possibly safe to remove (no issues for me when removing it, but someone els...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Imrik Permanent Dragon Buffs
Created by DudeChris33
Updated for 4.1.3 Confirmed Working for 5.1.0 Compatible with Vanilla, Radious, and SFO The Knights of Caledor's factionwide buffs from defeating the dragons are now permanent Obviously a huge buff, though exact numbers may vary from the screenshots above....
Imrik's Legendary Dragons
Created by EvilVictor
Adjusts the special dragons that you can obtain as Imrik to (almost) match the original boss dragons that you have to fight. It's not exactly balanced if you put them all into one army, but they're not indestructible. They really just have a lot more healt...
Increased Firing Arc
Created by Whitehelm
Remind your soldiers they have peripheral vision. Increases the firing arc of all ranged units to 140 degrees, any units with a firing arc greater than 140 are unchanged. Also check out my character skill tree tool https://totalwarhammerplanner.com/ SFO? D...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Legendary Lore
Created by IfThenOrElse
https://i.imgur.com/fVVaDCS.gif This mod generates flavour text when certain conditions are met (see below). It has NO impact on gameplay. https://i.imgur.com/FK6kVhO.png https://i.imgur.com/9ZebfsE.pngEXPLORE: Travel to significant locations for your lege...
Longer Battles Mod
Created by Volcano
This mod is intended to lengthen battles so that the large battles are not a frantic click-frenzy. This mod makes changes similar to my Longer Battle Mod created for Troy, Three Kingdoms, Rome 2, Attila and Shogun 2. It is save game compatible and also wor...
Lore Series: Hertz Dynamic Movement Range
Created by 8 Hertz WAN IP
https://i.imgur.com/Tlr4tOJ.png Mod Version: v1.11 Hertz dynamic movement range is a small mod that edits the movement range of all armies based on their army setup and army size. Heavier units such as artillery will slow your army down while cavalry will ...
Lore Series: Hertz Dynamic Supply lines
Created by 8 Hertz WAN IP
https://i.imgur.com/GyjvdVZ.png Mod Version: v1.02 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. This mod has been ...
Medieval SIM
Created by DonAndresDeUlloa
Updated for 5.0! Let me know if i made any mistakes... i spend most of my free time playing/painting Old World now Greetings. This is a unit re-size mod. This mod: -DOUBLES Infantry, Monstrous Infantry, Cavalry, Monstrous Cavalry, and Missile Infantry Unit...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
More Land Battles
Created by lmcnabb98
This mod increases the number of land battles fought in a campaign. When you assault a minor settlement that is not a port settlement and does not have walls a land battle will be fought instead of a minor settlement battle. This mod does not remove minor ...
No More AI Attrition Immunity
Created by Ser Poutine
Intro A fairly simple mod but I found it extremely annoying that AI armies could walk through chaos corruption nearly unaffected while your army would lose 20% of the units each turn if you weren't in encamp or raid stance. So I reduced the replenishment i...
One Button Respec
Created by DrunkFlamingo
Features This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all othe...
Realistic Accuracy Mod
Created by Volcano
Do you feel like missile units in Warhammer are way too overpowered? Or do you like to use other mods that lengthen the melee battle duration but feel like this causes missile units to be out of balance? If so, then this mod is for you. Originally intended...
Reasonable Trade (WH3 Edition)
Created by Duke_of_Bretonnia
(This is a simple Mod I made for WH2 that I finally decided to make again for WH3) Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore t...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.2.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Remember Deployment Formations
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Adds a way to save and load the army formation during deployment. Arrange your army and press the button to save it into a formati...
Remove Minor Faction Battle AI Nerfs
Created by Think Critically
Welcome back, Commanders! In the vanilla game, minor factions have different, weaker parameters for their battle AI. This mod just copies over the major faction values so that they use the same Battle AI. This ONLY affects Battle ai decision making. It doe...
Siege AI & Mechanics Overhaul
This mod changes how siege works in significant ways. Recommended to use with a mod that increases difficulty. Compatible with Ver. 5.0 This mod aims to improve vanilla WH3 and IE experience. A separate mod that modifies only the siege AI & ogre siege equi...
Small armies campaign - Garrisons
Created by Trubble
This mod reduces the size of garrisons and is a companion mod to the Small armies campaign mod. This mod adds "forced empty slots" to settlement garrisons, thus imposing a maximum number of garrison troops that can be in a settlement. Technically, this mod...
Small armies campaign
Created by Trubble
This mod sets the maximum size of armies to 12 units (configurable with MCT). I like small skirmish battles and created this mod in an attempt to get more small armies fighting each other. If you also want to reduce the size of garrisons, please subscribe ...
Specialization Skills ( Army / Campaign ) + Skill dumps (For both lords and Heroes)
Created by teos_the_blue
This mod allows you to specialize your Lords and Heroes making them more unique Link to Lord Max lvl 100 Heroes Max lvl 80 3 skills points x level : https://steamproxy.net/sharedfiles/filedetails/?id=2807544689 Link to all Skill and abilities mod colle...
SWO-RD - Diplomacy tweaks
Created by stephane.f.david
Adjusted diplomatic relation between races, confederation easier, more trade. Part of SWO-RD, standalone module DOCUMENTATION The documentation of all the mods part of SWO-RD is available here as a PDF document. Adjusted diplomatic relation between races, ...
SWO-RD - Visibility Overhaul
Created by stephane.f.david
Visiblity overhaul: each unit can be seen at different distance, base on size and stealth factor, and every units has its own spotting distance. Deploy your scouts! Part of SWO-RD, standalone module. Note: this is standalone version, if you don't use the m...
Tabletop caps - Mod Unit Support
Created by Laevatain II
===================================== 介绍 / Introduce =====================================  This mod is a submod of Tabletop Caps 本模组为Tabletop Caps的附属模组 This mod will only provide compatibility with mods you subscribe to and are in my list. Sorry my list s...
Tabletop Caps Compatibility Patch (Various)
Created by Captain Freakout
About the Mod This patch adds units from various mods to the Tabletop Caps system by DrunkFlamingo. It is safe to add to existing savegames. You can safely mix and match from available extra units (so if you add only one of the mods and not others, there s...
Tabletop Caps: Thrones of Decay
Created by DrunkFlamingo
Features This mod adds army-level Unit Caps for all factions, inspired by the Warhammer Fantasy Battles Tabletop rules for army composition. All units are either core, special, or rare units, and have an associated points cost. Each army is allowed to have...
Testudo For Dwarf
Created by 泡泡茶壶
Ttestudo Formation (Dwarf and Chaos Dwarf) This formation has strong resistance to missile attacks, but its mobility will be greatly limited Which units can use this formation? Dwarf: Dwarf Warriors, Longbeards, Ironbreakers and their shield ROR units Chao...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
Ultimate Formations English patch
Created by 泡泡茶壶
English Text patch for all my formation mod English is not my native language. If there are any misspelling or grammar errors, please let me know....
Ultimate Formations (DISCONTINUED)
Created by 泡泡茶壶
Still works but will not be updated, If anyone want take this mod over or use anything you want, no need to get my permission , just go wild! Intro Inspired by WHⅡ mod Crynsos's Unit Formations,so this mod finally come out! Want to experience a variety of ...
ULTIMATE LIGHTING 2.0 (UPDATED)
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Unity Of Elves!
Created by Wyccc
It's time for the elves to unite! High Elves/Dark Elves/Wood Elves can recruit each other's units through special buildings. All units will receive skill/technology effect bonus. EN Patch SFO Patch Possible things to do in the future: 1.support agent recru...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 5.2) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, mod compilation, c...
Way More Loot: Warhammer 3 (Updated 8/20/2024)
Created by chubbyninja89 (TNB)
Updated for Patch 5.2. This is just a recreation of the mod I remade back in Warhammer 3, that gives the player, no matter the difficulty level, a 100% item drop chance. And while the effect can't be seen, it should be pretty much the exact same thing as t...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
Naval Networks - Global Sea Lanes! - Now with 4.2&IEE support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...
AI General 3
Created by paperpancake
Delegate control of some or all of your units to an AI General during battle. You can select which units AI General should control. Tested in single-player. What about Multiplayer? AI General 3 is not as polished in multiplayer as it is single player, and ...
(Update for Changeling) Lore Series: Hertz Dynamic Supply lines
Created by Zeta-0
I updated the original mod to be compatible with Changeling and all factions that have the "Under City" feature (including Skaven, Vampire Coast, other Demon factions which can create cults). All rules of the mod work as before, but now it will also count ...
AI Army Tasks and Strategy
Created by incata
This mod focuses on improving the behavior of the AI in campaign. This mod is a revision of my TWW2 mod Ai Army Tasks and Strategy and Ai Evolution (Beta) I have recreated this mod from 0 to give an improved behavior to the AI so that it plays better in th...
Flogis Battle AI Mod (Slightly-Smarter-AI-Version)
Created by flogi
What does this mod do? We all know the Warhammer AI can be cheesed quite effectively, this mod tries to make it a bit more difficult. Although limited I have made some tweaks to the battle AI. This only will affect the AI on the battle map and can be used ...
Hecleas AI Overhaul
Created by Hecleas
DISCLAIMER Several problems caused since the 4.0 update (AI suicidal behavior, AI blocking on colonies that I corrected but sacrificing AI defensive behavior etc). I'm desperately waiting for CA to fix it. In the meantime, I'm making do with the means CA g...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif Factions Currently Supported: 74/95 (77%) This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here ...
Hecleas Battle Overhaul
Created by Hecleas
HECLEAS BATTLE OVERHAUL The particularity of this mod is to be able to make the battles more realistic, slower, more strategic, logical, but keeping this fantastic side. The goal is to have a balance, a harmony. No more spells that decimate an entire army ...