Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Items (77)
1Divide et Impera - Gladiator Recruitment
Created by Dresden
This submod allows specialized Gladiator units to be recruited by Rome in the campaign. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submo...
1Divide et Impera Reduced Unit Costs/Upkeep
Created by Dresden
This is to be used with Divide et Impera, found here. Reduces unit costs and upkeep by around 20% in campaigns. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods ...
1Divide et Impera Softcore Submod
Created by Dresden
Requires Divide et Impera. This mod reduces AI aggressiveness, makes squalor/public order easier to handle, and reduces some of the penalties in DeI. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If yo...
1English Faction Names Submod for DeI 1.2
Created by Augustusng
This the first part of the official English names submod for Divide et Impera 1.2. This submod is only faction names; unit names are unaffected. Unit names can be found in a separate submod (see collections) Most faction names have simply been reverted to ...
AAA: Generals - Africans (Aging, Advancing, Acclimatising)
Created by Benjin
New Punic (Carthaginian), Nubian and Numidian generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the...
AAA: Generals - Greeks (Aging, Advancing, Acclimatising)
Created by Benjin
New Greek generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...
AAA: Generals - Rise of the Republic + Italians (Aging, Advancing, Acclimatising)
Created by Benjin
New Italian generals for all factions featured in the Rise of the Republic DLC campaign, who change appearance based on age, rank and season. Part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't ...
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
Created by Benjin
New Roman generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. NOTE: The new head shown in the thumbnail is based on the likeness of my dad, who I implemented into the game for Father's Day 2018! ...
Agent Cards Redone
Created by Guy D
This mod changes all agent cards. As far as I'm concerned, there shouldn't be any compatibility issues. The portraits are taken from Strength and Honour 2 by Magitech (A big thank you to them)...
AK's Super Legion Cheat
Created by StrangeAK47
AK's Super Legion Cheat Features Player Only All factions & DLC Save Compatible Effects Increases the following stats by 300% to all the players forces (armies and fleets) General's AOE Armour Charge bonus Land movement battle Morale Melee attack Melee def...
B.A.M. : Better Arrows Mod
Created by BlueMt
USE BMMII INSTEAD! Are you tired of your archers getting one volley off before they get charged by hoplites? Do you hate that your archers can only shoot a foot in front of their faces? Do you want arrow clouds to block the sun more than anything? Do you w...
Best Roman Formations
Works with the latest Patch. This mod was created at the request of noniac and concerns the extracted part of the Roman formations included in my other mod Heavy Roman Navy & expansion with new formations. Everyone knows that the great military power of th...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Better Testudo
Created by SCVTVM
Testudo deflect chance is 75% instead of 25%....
Bloody Battles Final Edition UPDATED 2023
OLD ANIMATIONS ADDED Hello everyone! Finally after various tests, eliminations and reintroductions I have finished working on this mod of animations. The mod makes the battle more dynamic, beautiful and fast through a change of animations: in fact there ar...
Bran Mac Born Medieval 1100 AD Campaign AI Sub Mod (NEW)
Created by BRAN MAC BORN
A Sub Mod for the Medieval 1100 AD mod. Ai will be a bit more aggressive and also defend their land better. The AI should attack with force. AI will be more open to diplomatic offers in trade and defensive alliances. Settlements will be tough to take down....
DeI - Faster Battle 2.0
Created by kam2150
Hi, This is official DeI 1.3.3 submod for faster battles, compatible will all saves. Changes in Faster Battles 2.0: -increased weapon damage by 25% If you want to have also faster units, run this submod with faster battles: http://steamproxy.net/shared...
DeI - Faster Movement
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for faster movement during battles. Save compatible with pervious and upcoming versions. Changes: -run and charge speed increased for all units More versions here: http://www.twcenter.net/forums/showthread.php?66806...
Diplomacy reforged (reasonable peace treaties) - DEI SUBMOD
Created by K4mil
***Feel free to use my other DeI submods, especially Politics reforged and Battle formations reforged. To make Diplomacy reforged and Politics reforged compatible with each other, use this mod. What is an aim of this mod? To make diplomacy more realistic, ...
Divide et Impera 2 Turns Per Year Submod ( 2TPY )
Created by Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 2. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and late...
Divide et Impera Part 1
Created by Dresden
- New 1.3.3 Update has been released: More information on our website! Please consider donating to support the mod, thanks! Make sure you load the 3 mod parts in the correct order - Part 1 goes above the others in the mod launcher. Divide et Impera is a to...
Divide et Impera Part 2
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
Divide et Impera Part 3
Created by Dresden
You must have all Parts of the Mod: DeI Steam Collection If you have any questions, problems or suggestions please visit our forums...
Doubled Tax Rates
Created by Lucius Confucius
I made this mod to balance the upkeep cost when using a high unit per army modification. Recommend using this: http://steamproxy.net/sharedfiles/filedetails/?l=swedish&id=318420643 And to simply have an increased treasury! The mod affects all factions,...
Elite Garrison
Created by Nero
This mod adds garrison progression for all settlements. Based on level of town/city. LVL 2 settlement +1 unit (unit tier 2) LVL 3 settlement +2 units (unit tier 2 + 3) LVL 4 settlement +3 units (unit tier 2 + 3 + 4) *Added garrison for religious buildings(...
Epona: Next Generation Nature (Final versión)
Created by 天使
https://i.imgur.com/YXQnA82.png What is this mod? Idecided to upload this mod again, since I got tired of being told that it was a copy of Orbis, so I dedicated myself to modifying all the lighting using Unreal Engine 5 to get the hexadecimals of the light...
Faction UI Overhaul
Created by Aquilax15
Updated for Rise of the Republic Final version of the popular Faction UI mod. The colors were once again tweaked and should result in a more readable text whilst fitting nicely into the game. This UI mod replaces user interface for all playable factions in...
Familiae Romanae: Roman Houses
Created by Thunder Bagel
UPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand t...
Faster Research
Created by CN_Vandal☣
This mod adds a little additional research points for every City Building in your Kingdom! It always bothered me, that small little states search pretty much exactly as fast as big ones, whereas the large ones should be able to research more effectively th...
Field Works / Deployable Fortifications Mod
Created by Volcano
For: All campaigns Improved Fortifications. This mod does the following: -When Roman units fortify in the field, they now have much more fortifications at their disposal. The reason for this is because the Romans were masters of field fortifications, and t...
Gen's MASSIVE Armies
Created by Genesi[s]
If you enjoy my mods, please consider donating (no matter how small the amount), it is very much appreciated! <3 Click here to donate. Hey everyone! What this mod does is doubles the size of units from their largest unit size setting. Artillery machines ha...
Golden Emblems
Created by MobJay
Major faction emblems with golden details to resemble Total War Attila....
Guaranteed Major Faction Empires
Created by Mitch
Compatible with 100% of other mods! Save game compatible! DESCRIPTION Does it annoy you that in your campaigns you never get to face the legions of Rome, having arrived at Italy only to find they've been destroyed by a minor faction early on... Do you get ...
HD Roman armor reskin Grand Campaign - Battlemaster
Created by BATTLEMASTER
This is a visual overhaul for most of the Roman infantry units, I want to give a special shout out to Celticus and Kagarino Kirie for allowing me to use their awesome 3d models and assets in this mod. I will link to their Workshops at the bottom. Also want...
Hegemonia: Large Empires Mod 2TPY
Created by Dresden
This mod expands the regions of the major powers at the start of the game. New campaign required. Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago. Res Pvblica Romana - Rome now has the starting regions of the Etruscans. Seleú...
Historical Family System
Created by Dresden
This mod creates historical family members for most factions in the Grand Campaign. Rome and Carthage are not a part of this system, see below for mod versions for those factions. Do not use with Divide et Impera, it is already included in that mod. Althou...
Improved environments
Created by AveMetal
This mod includes a selection of the grass/bush textures of Attila and custom details to better represent the five major climates involved in the the game: : Atlantic, Continental, Desertic, Eastern and Mediterranenan. - Compatible with other environment m...
It's a Small World After All
Created by Dresden
This simple mod does two things. It makes it so that small AI factions can only field 2 armies and takes away the hidden income bonus for minor AI factions. Any AI faction with 2 regions or less will only be able to field 2 armies (rather than 4). This pre...
Larger Battlefields
Created by AveMetal
Bigger battlefields (50%) for land battles with wider deployment areas. If the default battlefields seem too small or you like to maneuver with large armies, you may like this mod. Alternative versions (suscribe the original mod and replace it with this fi...
Maf's Improved Garrisons
Created by maffers
This mod adds more garrison units to higher tier capital and settlement buildings. The higher the tier, the more units are added and the higher the quality of the units. This creates a progressively stronger garrison for upgrading the main settlement chain...
Medieval 1100 AD Campaign [PART 1]
Created by Starsmil
WARNING! Move Part 1 above Part 2 in Mod Manager! You need only 2 mods to play Campaign (in order): 1. Medieval 1100 AD Campaign - This one. 2. Medieval 1100 AD Campaign https://steamproxy.net/sharedfiles/filedetails/?id=1655284279 You have to use Engl...
Medieval 1100 AD Campaign [PART 2]
Created by Starsmil
You need only 2 mods to play Campaign (in order): 1. Medieval 1100 AD Campaign https://steamproxy.net/sharedfiles/filedetails/?id=2280460874 2. Medieval 1100 AD Campaign - This one. WARNING! Move this mod on 2 place in Mod Manager! Deus Vult, Rome II f...
More Bloody Animation (Animations Mod)
Created by Petro
Donations Under the suggestion of many, and after recent events, I have decided to open a donation account, it can allow me to work too all my mods (that are starting to be many) and update them frequently. But the main objective of my paypal account is to...
NEW: More Bloody Animation (the units remain in formation)
Created by Petro
Donations Under the suggestion of many, and after recent events, I have decided to open a donation account, it can allow me to work too all my mods (that are starting to be many) and update them frequently. But the main objective of my paypal account is to...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
No squalor, a lot more farms.
Created by Florian
Squalor from buildings generally didn't make much sense to me, with the exception of slums, so I've changed this. As someone asked: How does squalor from buildings not make sense? More people=more waste=worse conditions. That is why cities are dirty Here's...
Nordo's Faction Unlocker (All factions playable)
Created by Nor Dogroth
Dear Steam Community This mod is an update of the old All factions unlocked mod. It makes all 115 factions of the Grand Campaign playable in campaign as well as in custom battles. Of course, credit goes to the authors of the original mod. Note: You won't h...
Para Bellum - Campaign
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Combat
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Effects
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Factions
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Interface
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Open Beta
Created by AveMetal
The Open Beta is an optional version of Para Bellum used to first test new content and technologies before moving them to the release version. It is a fully functional build, but its content may vary between updates, so check Change notes in the right side...
Para Bellum - Population
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units II
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units III
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Weather
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Performance Maker!
Created by Chrissant
UPDATE: The original author has uploaded the same mod "here." This mod will remain uploaded but feel free to unsubscribe and use the original. THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif ____________________________...
Political Impact
Created by scottfree001
Popularity has its benefits. This mod gives your faction extra bonuses according to how politically powerful you are. It also makes playing the political mini-game a little easier so that you have more control over your power/influence. This mod was design...
R2:TW GEMFX - Graphic Enhancement Mod 1.0.9
Created by Ganossa
http://i.imgur.com/FbekGvx.png http://i.imgur.com/efH5Xrb.png GEM - Graphics Enhancement Mod is a new shader collection (GEM) & a new injector (GEMFX) I implemented. GEM also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve...
Realistic Legionary Tactics
Created by abel1717
NEW!!! 1) You can build (recruit) ballistae and scorpions in any of your territories providing there is a military building (Roman soldiers were engineers and could build them on site, so it does not make sense than when far from home you have to keep send...
Return To Glory (Animations Mod)
Created by Petro
I create a new page because I'm experimenting the error 8 on updating the mod in the old one https://steamproxy.net/sharedfiles/filedetails/?id=1302481081 if someone know how to fix this error please write it in the comment. Description This mod improv...
Roma II: Total War Camera Mod
This is a simple mod that edits the land battle camera, sea battle camera, campaign camera, and unit camera. It increases the max and min zoom distance in the battle and campaign maps. It also lowers the unit camera in the mix position and lets you raise i...
Roman Culture Reskin by agrez
Created by agrez
Full Reskin of Roman Culture RATE AND FOLLOW TO BE TUNED AND SEE THE NEW RELEASES!!!:D All Roman generals and units are reskinned Hope you enjoy :P JOIN THE GROUP FOR MORE NEWS http://steamproxy.net/groups/AandCMods WORKS WITH ALMOST ALL MODS CREDITS T...
Rome II: Campaign HD Textures and Lighting
Created by Celticus
This is the sequel mod and successor to the original Terrain HD. This mod was separated from the WIP Orbis Terrarum as many seemed to enjoy the original Terrain HD as a standalone mod. Screenshots taken with default brightness and gamma and Cities HD by Ph...
Rome Total Overhaul
Created by .takeR.
Rome Total Overhaul ______________________________________________________________________________ Adds (100) new units to Rome, all with custom meshes Follows each period of Rome: Camillan, Polybian, Marian and Imperial Upgrade to each period by Researchi...
Sebidee's Missile Knockdown
Created by Sebidee
Sebidee's Missile Knockdown - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This mod is based on one thing: When you get hit by a missile it hurts I've never been hit in the chest by an arrow or javelin, but I'm pretty su...
Soft Medieval (submod)
Created by Starsmil
Move this mod higher than Part 1 and Part 2 in Mod Manager! This submod makes your medieval campaign more comfortable: 1. Small conversion's cost and time. 2. No negative general's traits. 3. Buffed edicts. 4. Increased base income. 5. Halved imperium pena...
Two Turns Per Year Mod ( 2TPY )
Created by Dresden
This changes the turns per year to 2 for the Grand Campaign. Generals and Agents will age half as fast. Updated to Patch 20. NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) Not compatible with other Turn Per Year Mods, All Factions Unlocked Mod or Qart-Hadast M...
Uniform Colours Remastered
Created by Spec
Ave! and welcome to UCR mod. Uniform Colours Remastered is a complete overhaul of EVERY faction's uniform colours for Total War Rome 2. That means all Playable and Non-Playable Factions uniform colours have been personally redone for Grand Campaign, Impera...
Universal Diplomacy
Created by scottfree001
This mod opens all vanilla options to all factions regarding settlements and diplomacy. All factions can Occupy, Sack, Loot and Raze. All factions can have Client States and Vassals All factions can form Confederations including new confederations ...Itali...
Unlimited ammo
Created by Kamikazefish
This mod gives all archers and siege equipment of the player unlimited ammo. CPU players are not affected. This mod adds some campaign difficulty modifiers into the 'campaign_difficulty_handicap_effects' table. The effect is the same for all difficulty lev...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Vanilla Roman Reskin Mod
This mod changes the Roman unit Roster while still respecting the vanilla's design. Changes are minor, and vary from change in colors, to uniform frequencies, to compelte reskins. If the video isn't working for you, you may view it here: https://www.youtub...
[Updated] Enhanced Particles
Created by Philip
Ladies and gentlemen, allow us to present to you Enhanced Particles, a modification offering a cinematic experience ín Total War: Rome II battles. Although simple by its nature, Enhanced Particles offers far more dynamic and, dare we say, exciting battlefi...