RimWorld

RimWorld

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Big and Small - Integrated Mods
   
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Description
This is a modlist containing all mods that either use the Framework or has some sort of compatibility with it.

This is a list of all mods (that I have been made aware of) that either:

1: Uses the framework directly

2: Has patches made either by me or the mod author.

It does not contain mods that are dependencies (e.g. Big & Small Medieval Factions requires VFE - Medieval).

If something is missing from the list, feel free to send me a comment and I'll update the collection.

The modlist is sorted as follows, and alphabetically.
  1. Mods by other authors using the framework directly or indirectly via dependency chain.

  2. Mods by me using the framework
    ->Main mods
    ->Addons for the main mods
    ->Everything else (including whatever I forgot to sort...)

  3. Mods for which any sort of feature, compatibility patch, etc. exists.



Rescale Project
Rescale is a separate collection linked at the bottom. This is because those integrations are tied entirely to that mod instead of the Framework/Genes mod.

It is an optional addon for those that want to, f.ex., give their Astarte Space Marines lore-accurate rendering sizes. It is kept separate since it actually edits (using patches) content by other modders instead of just adding new stuff.



Integration Info
These are mods which there will be some interaction with simply by them being in the modlist. Usually because I've added mod-specific patches or fixes.

Humanoid Alien Races
Plugs into HAR's rendering when available for several methods, practically this HAR's rendering costs remains the same as before while Big and Small gets a much lower rendering cost since HAR methods will be tweaked to also perform the Big and Small tasks.

Alpha Genes
Some of the mods in this list makes use of Alpha Genes when available, and there is one xenohuman that only spawns if both mods are active.

Androids Tiers/Mechanical Humanlikes
Adds several "frameworks" to make Androids of different sizes.

Biotech Mammalia
Production genes (devilstrand/chemfuel/... production, etc.) scales to pawn size. This means tiny pawns are quite terrible for production, while giants produce a lot more so putting it on them isn't a waste of metabolism. (Also affects Alpha Genes production)


I've disabled my patches for this mod the way they've done production makes patching into the mod too performance hungry.

Nals Facial Animations
Facial animations patches so they scale correctly.

Roo's Minotaurs
Herculean pawns can use giant weapons, and giants can use Herculean weapons. Giants don't get the "crushed pelvis" debuff if they do Lovin' with Herculean pawns.

Vanilla Expanded
Warcasket & Heavy weapons
Warcasket & Heavy weapons can be used by giant pawns.

VRE Sanguophage
Mechanics and genes are made compatible and used by my vampire mod if both are active.

VRE - Androids
Androids have a lot more genes, f.ex. size genes available to pick when crafted.

Zombieland
Pawns with genes designating them as unliving (unliving resistance, etc.) cannot rise as zombies. Some types of undead (Returned & Ghouls) pawns are ignored by zombies.
Items (33)
Anomaly Risk Upgrade
Created by Karl Tax
This modification causes anomalies to become stronger over time on your map. Although these mutations are extremely dangerous, it has been confirmed by our research department that the productivity of anomalies in captivity becomes greater along with their...
Superhero Genes - Base
Created by Alite
Note about mod requirements: If, for whatever reason, you cannot or do not want to have one of the listed requirements, this mod will still work. This mod was designed in a way that made it so genes related to the requirements will not be added if the mod ...
The Human Hive 3
Created by Robfal2
Adds the Human Hive, a new way to play where colonists are replacable and must depend on a central Queen to survive! The Human Hive was originally an artificial species created by glitterworld scientists as a way to cheaply produce workers for mining plane...
Imphilee Xeno
Created by Tjet
更新到1.5 小恶魔异种mod的总体思路是通过这一异种创造一种不同的游玩体验。小恶魔殖民者依靠顽强的生命力不太可能被感染,疾病,以及各种异常环境和生活琐事击垮,但她们糟糕的性格以及忽略玩家指令的特性要求玩家更好地安排工作日程及满足心情需求。小恶魔虽然能不依靠卧床休息恢复生命值,但她们更小的体型带来更少的生命值上限,并且因为懦弱而容易被击倒(虽然在CE及禁用倒地即死环境很可能在地上躺着回了回血又自己站起来跑了),因此玩家需要避免让小恶魔和敌人长期对枪。 另外,小恶魔原始种会以较低的概率生成在小恶魔派系中。这些...
Ragnarok: A Big and Small Genes Addon
Created by Masterofgaming22
Adds three different variation of giant genes. Ragnarok, Galactus, and Union. Carriers of these genes are absolute units, made possible only by archite technology. Their size makes them very hungry lads, and the weight of any clothing their size slows them...
Star Wars Xenotypes
Created by guy762
https://imgur.com/m9GLV5d.png https://imgur.com/USGZnZh.png https://imgur.com/18nke5T.png https://imgur.com/65cqB1z.png UPDATE 4/11/24: ~~~~~~~~~~~~~~~ - updated to 1.5. because the dependencies and file paths have changed from the final 1.4 version, the m...
Big and Small - Framework
Created by RedMattis
A framework mostly for handling a variety of Biotech Features, such as genes of different sizes, and well as a variety of gene and graphics behavior, such as transformations, genes varying by body-type, and so on. Bodytype Gene Graphics Very simple usage, ...
Big and Small - Genes & More
Created by RedMattis
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work. In total the mod contains 68 genes (as of writing), 11 of which are related to size. All are balanced for vanilla. If you feel anything is "OP...
Big and Small - Races
Created by RedMattis
This mod adds a number of somewhat Norse-themed races. The mod could be considered the main mod of the Big and Small Genes mod. The mod adds various giants and small-folks. https://i.imgur.com/lBmpzr0.png Read the description in the above mod if you run in...
Big and Small - Heaven and Hell
Created by RedMattis
Join the conflict between Heaven, Hell, and the Outcasts. Contains an assortment of diabolical and heavenly genes and xenotypes. The factions, genes, etc. are balanced to be roughly in line with Vanilla Rimworld. The Divine Realm of Heaven Your acts have b...
Big and Small - Vampires and the Undead
Created by RedMattis
Adds Genes, Xenotypes, and Mechanics related to Vampires ("Sanguophages"), Demons, and the Undead. The Undead Returned https://i.imgur.com/A9cUY8c.png The Returned are people who have returned from death, often said to do so because of some unfinished busi...
Big and Small - Lamias and other Snake-People
Created by RedMattis
Adds snake-like xenotypes, related genes, and optional factions for them. Factions and Xenotypes https://i.imgur.com/ykQNXZr.pngViper Family Viper Family is an ultra-tech criminal organisation. The many branches of the family have been bribing and making t...
Big and Small - Yokai
Created by RedMattis
Because clearly there isn't enough eastern stuff on the Rimworld Workshop. The images are using BB Facial Animations because it felt appropriate for an Eastern-themed mod. The Xenotypes work fine with any head mods of course. :) Yokai Union https://i.imgur...
Big and Small - Weapons
Created by RedMattis
More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons here as of writing) since they r...
Gene Nodes - Genes for Sale
Created by RedMattis
This mod adds more Gene Nodes with predefined/themed content for you to build or purchase. Suitable for those who would rather trade resources for their chosen genes rather than build a lab and extract. If you have a gene node near an Gene Assembler it pro...
Big and Small - Medieval Factions
Created by RedMattis
This is a light-weight mod which adds 3 factions for your Medieval or Viking-themed games. Or just to spice up your regular Rimworld matches with steel-clad giants and stout little armies of Dvergr. You can pick and chose what factions to include in your g...
Big and Small - Medieval Overhaul Factions
Created by RedMattis
Adds optional Medieval Factions which you can create when starting a new game or spawn in via the Vanilla Expanded Framework. You can pick and chose what factions to include in your game as usual. This mod will not have any performance cost, nor will it ha...
Medieval Undead Hordes
Created by RedMattis
Patches the Undead Horde Factions from the Vampires, Demons, and the Undead mod to use only medieval technology and pawn-types. Suitable for those wanting to use it with f.ex. Medieval Overhaul, VE Medieval, or just prefer them to be more primitive. Mod Di...
An Undeader House Sanguin
Created by RedMattis
Makes the house Sanguin be populated with more types of vampires and replaces some of their numbers with werewolves and the undead. This affects both the Rank and File and their knights, hence the title. The actual knights will tend to be either humans or ...
Big and Small - Rescale Project
Created by RedMattis
The goal of this mod is simple. Cosmetically or functionally scale races and xenohumans from other mods where it makes sense with their lore/description. The mod uses load-folders so modifications will only run for the particular mods you have in your list...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Mechanical Humanlikes Core
Created by Killathon
Mechanical Humanlikes Core Mechanical Humanlikes Core (MHC) is a framework mod built off of Humanoid Alien Races (HAR) and Harmony to allow pawns of humanlike intelligence to be mechanical in nature and accounting for a number of vanilla issues around that...
MH: Android Tiers Core
Created by Killathon
Android Tiers Reforged Core The core content and code necessary for making Android Tiers pawns work properly, without any races, based off of Mechanical Humanlikes and Humanoid Alien Races . A baseline framework for modularity and player choice. This mod a...
Roo's Minotaur Xenotype
Created by Rooboid
https://i.imgur.com/7KSyi32.png The ancient origins of the minotaur remain shrouded in mystery, helped very little by their hostility toward humans. Man once reared not only cattle, but also minotaur — branding them with hot irons and enslaving them as lab...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Zombieland
Created by Brrainz
Quote: I just want to say what a beautiful mod this is. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting g...
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