Stellaris

Stellaris

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Items (50)
! Better Performance & Utilities
Created by Kasako'小傘
Better Performance & Utilities Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce t...
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
(-Mass Effect Shipsets NSC2-)
Created by CaptainX3
This mod has been revived and updated by hyperion9710, the new version is located here: https://steamproxy.net/sharedfiles/filedetails/?id=2838228491 This mod is an addon for NSC2 that adds the shipsets from the Mass Effect universe to the game. This m...
((( NSC3 - Season 1 )))
Created by CaptainX3
May 11, 2024 - Season 1 - Update 9 (Mod Version 1.0.9) New Save Game is Not Required Fixed a bug where the Nanite swarmer sections were missing. Fixed a bug that was causing the transport ship models for the new shipsets to not show up. May 8, 2024 - Seaso...
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Advanced Starts & Civics 3.12
Created by Molten Ring
Advanced Starts is a mod that helps you determine the strongest empires using the empire creation. With 6 new origins and 13 new civics, this mod attempts to give a more immersive experience by letting you decide which empires are going to start ahead and ...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Some unique systems in [3.12.x]
Created by Clamor_S
PLEASE! Do not ask about compatibility. This mod does not rewrite any vanilla files entirely, only specific code parts. I DO NOT KNOW if it is compatible with X mod you are using and have no time, nor desire to check other devepolers mods. 3.12.x ready == ...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12+ https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It impro...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the Fallen Empire, vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. The Override...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the lat...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
[United Fleet]Mobile Shipyard
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/1615061457235628192/22D0668C02DF08B40F8A62EA02DE8BFEF0283854/ A huge mobile shipyard, unlike the Juggernaut, it is a new spacecraft dedicated to the production of ships in the true sen...
Zer0's Infinity Stones 3.0
Created by Zer0
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/yRDd8aE.png As soon as I saw the relic system for Stellaris, I knew I had to add the Infinity Stones as relics! I wanted to implement each of the six stones into the game in a way that they still felt lik...
White-Gold Necroids
Created by Gilded Wraith
An opulent White and Gold retexture of the Necroid shipset, using Molten Ring's "Necroids White Shipset" as base to add gold trimmings. Because Paradox apparently doesn't like the player to have access to high-tech opulence. Future plans: Right now it's a ...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Ultimate Weaponry (Restriction Break)
Created by breloom1994
This is an expand pack of Ultimate Technologies. This weapon pack contains ship weapons and components which basically as same as the other two Ultimate weaponry packs except for the weapon firepower. The damage values of the weapons in this mod are way hi...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
[Deprecated] The Zenith of Fallen Empires: ASB Patch
Created by Savitar
The Zenith of Fallen Empires: ASB Patch aims to fix an odd issue regarding strike crafts, when used with ZoFE. It works by resetting the ASB strike craft behaviours back to their vanilla engagement/return range. It should be loaded after ASB. Thank Kolyn f...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.3.11 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for S...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Extragalactic Cluster Start
Created by Draconas
Start in an Isolated Extra-Galactic Constellations This mod takes the excellent constellations from Extra Galactic Clusters and makes it possible to have any of them as a starting location for your civilisation (Note only the Constellation, not the content...
Fallen Empire Megastructures
Created by James Fire
Gigas now has it's own version of this built into it. Do not use this with Gigas. Welcome to Fallen Empire Megastructures! This mod intends to make FEs more powerful, and the rewards for defeating them greater, while still remaining true to their ethos. Fe...
Faster Galactic Community
Created by Kalani Ball
Description I personally love the Galactic Community, but at times it can be painfully slow. To solve this problem, I made a mini-mod that speeds up how fast the Galactic Community goes through its "Cycles" (the Voting Session and Session Recess combined),...
Galactic Community Expanded (3.2)
Created by Mial42
Note: I do not plan on updating this mod, however the content has been incorporated into a new mod that merges this with Galactic Community++, found below. https://steamproxy.net/sharedfiles/filedetails/?id=2928840618 The Galactic Community in Vanilla ...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Godly Traits Redux
Created by IamSagittare
For Stellaris 3.2.* Addon for civics and ascension perks: https://steamproxy.net/sharedfiles/filedetails/?id=2479031671 Addon with minor changes: https://steamproxy.net/sharedfiles/filedetails/?id=2479068093 For more trait points and picks: https://...
Halo: Forerunner Ships & Portraits
Created by force728
This mod adds animated Forerunner portraits from the Halo Universe (The screenshots above use a combination of other ui and civic mods). Features 1. Animated Forerunner portraits including Sentinel, Promethean, & Created machine portraits. 2. Forerunner sh...
Hypertraversal Manipulation CLASSIC
Created by Vauthil
(This is the classic version of the mod that uses megastructures. A new ship-based version that does all this and also lets you mess with hyperlanes in general is available as Hypertraversal Manipulation 2) INTRODUCTION Hypertraversal Manipulation is a mod...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
Mass Effect - Reaper Advisor
Created by DreadOlive
Simply Add The Harbinger/Sovereign's voice lines as an advisor to Stellaris. Lines are synced to cover all events that a vanilla advisor would cover. All the voice lines are from the original Mass Effect Trilogy, I do not own or claim them. Liked that one ...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
Nanite Expansion (retired)
Created by Machina Mystica
Sincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining my mods. I hereby authorize anyone who wishes to do so to utilize my mods for their own as they see fit, provided you attribute t...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Sins of the Prophets: NSC Compatibility Patch
Created by Lavo
Sins of the Prophets: NSC Compatibility Patch v0.3.0 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use wit...
Main Menu - Black Hole
Created by Fountain
A new main menu background. Tested on 3.12.1....