Space Engineers

Space Engineers

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Description
Mods... In a list... type of forum thing...
Items (32)
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Tiered Tech Blocks
Created by Sadragos
Attention: Tiered weapons are moved to a different mod to prepare for the use of weapon core. If you are updating you need to add this mod to your list: https://steamproxy.net/sharedfiles/filedetails/?id=2185103484 This is a big set of tiered Blocks fo...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Nanobot Build and Repair System
Created by Dummy08
Nanobot build and repair system for small and large ships/stations (automatic welding/grindig/cleanup system) Features This system could repair damaged, build projected and grind marked/enemy blocks within range around the system. It also could collect flo...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Harpoon (Rope)
Created by Klime
A rope launcher, with reeling controls and custom physics! https://i.imgur.com/zszv6tH.png Get your own high performance SE server from ServerBlend! (Sponsored) Control - Put down a "Harpoon Large" / "Harpoon Small" on your grid - Fire the harpoon with "Fi...
Ship Speed Increase
Created by Adam
*Don't forget to rate, get more people on the fast lane!* Small Ship Max Speed = 500 (x5 Actual) Large Ship Max Speed = 300 (x3 Actual) Note: If you happen to find your speeds have not increased with this mod active, double check which skybox mods you have...
(DX11) Larger Airtight Hangar Door(s)
Created by Eikester
Same as Vanilla Hangar Door with... ...a 2x1 Base and extending 4 Blocks (1x6x1 total size) ...a 3x1 Base and extending 6 Blocks (1x9x1 total size) Ingame Names: "Airtight Hangar Door M (10m)" "Airtight Hangar Door L (15m)" Construction Models Colorable Su...
Slow Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 15 min (Default: 5 min) - Minimum Spawn Time: 30 min (Default: 13 min) - Maximum Spawn Time: 60 min (Default: 17 min) Compa...
Hostile Takeover
Created by Thraxus
DESCRIPTION TLDR: NPC ship takeovers with a bit more flare, some fun, a little challenge, and a lot less hassle. Enjoy a new take on a tedious vanilla mechanic. I don't know about you, but I find taking over a grid is either way too easy, or way too time c...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Hubblegum Skybox
Created by Splitsie
This is the skybox in use for my Wrong Way Up series, built from a collection of Hubble images this skybox should provide a small amount of light at night but not enough to make lights pointless. Enjoy the rainbow skies :)...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Sneaky Sounds - Quieter Tools
Created by Splitsie
This is for those people who like hearing battle sounds loud while not being deafened by their grinder, welder and most of all drill. This mod reduces the volume of hand tools, ship tools, weather, doors, placement sounds and a few others that often feel d...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Created by Mexpex
MWI 1.0 - WeaponCore Edition A classic reworked to work to support Darkstars WeaponCore Used WeaponCore Features New Turret AI and targeting system Projectile Visuals Block pentration (im looking at you coil gun) Damage Multipliers vs Large/small grid and ...
[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)
Created by Mexpex
MWI - Weapon Collection 2 Mexpex Warfare Industries is back with a "new" line up of weapons! This time MWI will supply you and your enemies with energy weapons! Energy weapons in this pack will draw energy from the grid to charge up ammo. Energy weapons in...
Infestation Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations with a Spider Infestation This adds a spider infestation to random NPC ships. This is compatible with vanilla cargo ships, and all NPC mods (including MES). Complete User Guide Bugs, Sugges...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Wasteland Encounters
Created by Echo
Note This Mod will no longer be maintained and updated, I have given VOID full authorization take it over and oversee its future Development. Please instead use the version in the link below. Wasteland Encounters V2 Continued https://steamproxy.net/sha...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...