RimWorld

RimWorld

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Description
主要是個人使用的一些MOD,有興趣的可以參考唷!
喜歡的話,也別忘了抖內MOD開發者,有他們的創意我們才有這些有趣的模組可以使用 :D

謝謝。
Items (195)
Additional Joy Objects Classic
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Non-Steam download a...
Advanced Shelf Stocking
Created by Chris.Bornholdt
V0.8 Updated for B19! Customized Stacklimits on shelves, the abiliy to rack multiple items on the same square and more. Whether you want 300 rice or 3 meals, this is the mod for you (but not 7 meals, that's just weird ...) Now allows the ability to reserve...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Ameiro anime hairs
Created by Dizzica
This mod is currently no longer being updated by me. please head over to this page for the new version from 1.4 onwards: https://steamproxy.net/sharedfiles/filedetails/?id=2883565328 Thanks for the support over the years, god bless you all!...
Animal Gear
Created by Dylan
Version 1.5.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is new...
Animal Gear Basic
Created by Dylan
Version 1.5.0.0 New (new) main mod for the actual animal armor/gear "Animal Equipment": https://steamproxy.net/sharedfiles/filedetails/?id=2568865984 "Animal Equipment" replaces this mod "Animal Gear Basic" which is only here for legacy purposes you on...
Animal Gear Horse
Created by Dylan
Version 0.9.2 Description: Requires at least HugsLib 5.0.0 Load order // HugsLib // Animal Gear ... // Horses or/and AnimalCollabProj // Animal Gear Horse A small mod that adds armor and a saddle for the mod "Horses" and "AnimalCollabProj". Horses https://...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
[XND] Watermill Tweaks
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility Should be safely addable to existing savegames. There may be issues removing this from ongoing saves if there's ongoing turbulent waters though. Should work fine with all mods out there. If you find any bu...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Auto Recycling
Created by Velc[JP]
周りに置かれた衣服を自動で素材に戻します。リサイクル率は50%です(設定で変更できます) 。 Automatically return the apparel placed around to the material.The recycling rate is 50%(It can be changed by setting). 7/15 MOD Setting add(default recycling rate is 50%) Materials to be recycled now have cha...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lost of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Boots and Stuff
Created by Techmago
Simple mod that adds boots and gloves to Rimworld. Tired of having your colonists wearing expensive hyperwave cloths, and walking around barefoot? Squirrels keep biting off you fingers? Protect yourself! #Features ==== Footwear: Sandals: Sandals will give ...
Bulk Components
Created by Chad O'Bringers
Compatible with 1.5. Mod for RimWorld that adds recipes for crafting components and advanced components in bulk at a fabrication bench. Crafting 10 at a time has a reduction in crafting time by 75% per component. Crafting 25 at a time has a reduction in cr...
Bulk Medicine Production [1.2]
Created by Stoic Saltine
"Every good doctor has patience." Summary The mod was made by request of another user. This mod adds the simple ability to make 5 medicines at a time, without removing the ability to make individual medicines. Making 5 medicines requires 5x more ingredient...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Children, school and learning
Created by Dylan
Version 1.7.6.4 Description: Requires at least HugsLib 7.0.0 Load order // HugsLib // Children, school and learning // Birds&Bees (not required, but has to be after CSL if used - has more fertility related stuff etc.) 1.4 UPDATE: The 1.4 version should wor...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
Ceiling Light [1.0]
Created by charles
Simply adds a ceiling light. Updated copy of the B18 mod found at: https://steamproxy.net/sharedfiles/filedetails/?id=1342150438 All credit goes to the original creator: https://steamproxy.net/profiles/76561198064725258...
Centralized Climate Control
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
chickens Multiproducer
Created by chicken305
I integrated the Recipe for 5x and 10x of Meals, Pemmican, Kibble, Medicine and Drugs. You can now produce Bulk Meals, Medicine and Drugs. Production Speed is altered as well: Normal 1x Production = 100% 5x Production = 90% of the total Productiontime of 5...
DeadMansClothing
Created by Hatti
If you think its stupid that pawns in a rimworld cares about if they are wear cloths from dead persons and are tired of knocking out instead of killing your prey to gain wearable apparel, THIS is the mod for you! It removes the big "T" on apparel if you st...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
CleaningStation [B19]
Created by NavySeal
1.0 Version here: https://steamproxy.net/sharedfiles/filedetails/?id=1541893512 Requires Hugslib to be loaded before this mod! This is my first mod using C# so it might contain bugs, altough unlikely since the amount of actual code is very small. Adds ...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Cyclone Wire
Created by brunayla
A mod that adds cyclone wire fencing, razor wire and razor wire traps. They offer 10% cover so it makes them good for causing raids trouble....
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Craftable Glitter Tech Weapons and Apparels
Created by Ai.
Adds new weapon and apparel recipes to Robotic Assembler. Works with No Surgery Version. Apparels: HC-1 Shield Orion Crops Defense Shield Nano Suit Nano Suit Helmet Reactive Suit Fibre Skin Suit Speed Skin Suit Orion Combat Vest Orion Combat Helmet Weapons...
Craftable Plasteel
Created by Torann
Rimworld v1.1/1.0 This mod adds craftable plasteel as recipes for the refinery and machining work tables. No new material or benches are required, designed to fit smoothly into vanilla RimWorld for those colonists that want a more direct method of acquirin...
Deconstruct Return Fix
Created by dninemfive
Integrated into D9 Framework for 1.1+. The base game has a bug where the maximum number of drops for a given resource cost when deconstructing a building is one less than the actual cost, which is all well and good except when you have buildings which need...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Embrasures
Created by brunayla
A mod that adds embrasures, an opening in a wall, from which to shoot through. One of three forks of the original embrasures mod. https://ludeon.com/forums/index.php?topic=7179.0 ...
Expanded Roofing
Created by CrunchyDuck
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Extended Storage
Created by Skullywag
Extended Storage Adds additional storage buildings that multi stack items. This works by having an input cell which the storage cell grabs from until it reaches its own internal limit, for example the wooden pallet can hold 600 steel in its storage slot an...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Growing Plots
Created by Proximity_Microwave
A simple mod that allows you to construct 3x3 growing plots. There are regular and rich soil variants. The rich soil version requires Hydroponics research and Neutroamine to build. They do not require power and thus can be built anywhere to allow more vers...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Hardworking animals 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
WM Smarter food selection
Created by Derpino
THIS MOD IS NOW DISCONTINUED AND DOES NOT WORK PROPERLY ANYMORE. Text me if you are interested in taking over the mod. 1.0 version here https://steamproxy.net/sharedfiles/filedetails/?id=2015294650 Mod Website https://github.com/juliencsharp/Smarter.fo...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Lolidrop's hairshop
Created by Vaniat
add some hair 增加了16款頭髮,日後有空會增加更多款式哦~ 髪型16種類を追加します。 少しずつ増えていく予定です。 ...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
Miniaturisation
Created by hwfanatic
Enables core game mechanics of miniaturisation for more than just furniture. v1.0.0 update Now with 100% more patching! :) Introduction: I like to build modular bases and most often than not I am re-purposing rooms as my base progresses. Moving production ...
Miniature Nuclear Generator
Created by zzz
Building Cost Steel 500 Uranium 50 Component 5 Power output 8000...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More vanilla factions
Created by Avis
Note: If you simply want 4 instead of 1-2 of the default factions this mod is perfect for you. However, if you want control of specific things, and features like grouping faction bases geographically close to each other, check out this mod: http://steamcom...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Spidercamp's Horses
Created by SpiderCamp
1.1 - Amazing news! As of 1.1 horses are part of the vanilla game! The vanilla update doesn't have horses with varying stats, so I've updated this mod so that you can keep some diversity in your equine pals. This mod doesn't replace the in-game horses, but...
Meal radius
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medicine Kit Crafting
Created by brunayla
A mod that adds medicine kit production. Research the tech. Medical kits need 2 Steel, 2 Textiles, and 2 Herbal Medicine Glitterworld Medical Kits need 8 Steel, 2 Textiles, and 2 Medical Kits it is balanced to 80% of the cost to buy the items. https://lude...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding four new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Mercer's Backpacks (1.0) (No longer supported)
Created by jaeger972
A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does not include the nano suit and there is no reason to run both mods....
Mercer's Backpacks + Nano Suit (1.0) (No longer supported)
Created by jaeger972
A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity and Nano Suits boosting all kinds of stuff. Small Backpack adds 75 carrying capacity, which doubles the base value. Large Backpack adds 150 carrying capacity, w...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. MapGenerator
Created by Haplo_X1
- Blueprint MapGenerator This will create some more detailed ruins on map creation. Some are simple, some complex, some come with items, some with mechanoids,... You can also add your own ruin blueprints to the collection. (Note: This mod only works when y...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Misc. Weapon Repair
Created by Haplo_X1
Are your best weapons always in an awful condition, with no way to repair them? Do you have multiple less quality weapons of the same kind just laying around, doing nothing for you? Rejoice, now you can use spare parts from your low quality weapons of the ...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
ModSwitch
Created by DoctorVanGogh
ModSwitch A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods. Currently implemented features: Save the current list of active mods Restore a saved list of mods Export/import saved lists of mods Load a ModSet from a sa...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Furniture [1.0]
Created by Anonemous2
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Community 1.1 version Here, by wofl. Check it out and thank them! Contains Several End Tables Ne...
More Furniture [B19]
Created by Anonemous2
1.0 is available Here More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Contains Several End Tables New Lights A New Dresser More Chairs A modular...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Neutrainer and AI Persona Core Crafting
Created by brunayla
A mod that adds neurotrainer joywire painstopper and AI persona core production. https://ludeon.com/forums/index.php?topic=7179.0 Neurotrainer - Silver 200, Gold 40, Steel 65, Plasteel 10, Uranium 20 and Glitterworld Medicine Joywire - Silver 300, Gold 20,...
Steel extraction
Created by Retrific
Extract additional steel from rock chunks! A simple mod that helps you with your steel supply without changing the whole gameplay. Works with already existing save files! --------- + You can now select "Smelt metal from debris" at the electric smelter to g...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Project RimFactory 3.0 - Public Beta
Created by Spdskatr
A compilation of all my old factory mods into one giant mod! For a full feature description see the original mod page. What's new in public beta: Buildings - Industrial storage unit renamed to cargo platform for nostalgia, now shows the items in top - Pape...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Non-Flammable Metal (1.0-1.5)
Makes Steel, Plasteel, Silver and Gold be not flammable. That's all. Clean and compatible with everything....
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Predator Hunt Alert[1.0-1.4]
Created by tammybee
Alert when the colonists or pets are targeted by carnivorous beasts. This MOD is powered by Harmony Patch Library. 肉食獣に入植者か家畜が狙われた時点で警告を出すようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1216...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Selectable Turret Target
Created by sectoid
The base game now has this feature built in after Alpha 17. As such this mod is now redundant and it will no longer by updated Back for v1.0 Allows manual target selection for unmanned turrets. ...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
[WD] Fast Moisture Pumps
Created by Wemd
Description: A small patch that makes Moisture Pumps faster for 4 times. (The entire circle takes 15 days instead 60) Features: -Moisture Pumps works for 4 times faster. (15 days instead 60 for the full circle). -Moisture Pumps have 100hp instead 50. -Now ...
[XND] Simple Plastic
Created by XeoNovaDan
Direct download from GitHub (source) Multilingual Support サポート日本語 (by Namsan) Compatibility This mod can safely be added to existing savegames, but issues may arise if you remove this from an existing savegame if there are any plastic items, plastic, or pl...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything Notes on 1.4 and later : 1.4 vanilla add a "small shelf". The differences between vanilla and this mod are as follows. - Nothing is selected by default. - Thi...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[v1.0]-LinkableDoors
Created by Steardliy
Beta 19 version -rim-B19-LinkableDoors Beta 18 version -rim-B18-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent ...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
[1.3] FuckFriendlyFire
Created by infanticide gaming
https://i.imgur.com/Gkw7mwm.gif GitHub Forum Thread Nexus Mods (This mod has no requirements) Don't you just hate it when a colonist shoots another accidentally? With this mod, you can change the chance of pawns' and turrets' bullets from hitting each othe...
[1.4]Long Range Transport Pods - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. Feel free to continue this mod elsewhere!. Ahoy! Updated to 1.4! Enjoy! And, uh, I'm gonna just leave this intro here cuz tbh... it's gold to me :) Salu...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Drugs are not Food
Created by czpetr
By removing nutrition value of ambrosia and beer, this mod makes sure that animals won't eat your drugs anymore. Your chickens will never drink your beer again! My Rimworld Modlist: https://steamproxy.net/profiles/76561198092655235/myworkshopfiles/?app...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Travel through water
Created by Asiltic
Allows you to travel through water with your caravan, but it is quite slow (they have no real boat after all). Safe to add and remove from existing Saves. Features - Caravans traveling through water will travel 6x slower than through most biomes (forest, d...
[SYR] Coffee and Tea
Created by Syrchalis
Adds coffee and tea (and hot chocolate) https://i.imgur.com/s8csNp7.png Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike. Your colonists will become coffee or tea drinkers, share the love of ...
[Retired] Shear Those Corpses Vanilla
Created by cucumpear
This mod has been retired, please use Animals Logic instead, it has a baked in wool harvesting system (check the mod options!). Ever wondered why you can't shear shearable animals before you butcher them? Well, now you can! When you butcher an adult wooly ...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
Wandering Caravans [v2.4.2]
Created by general223
Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven...
Talons Faction New pawns and races
Created by Osha
Soldiers of fortune, they don't care who you are or what you do. The only thing they care about is the amount of silver in your stockpile and the stockpiles of others. Mercs are loyal to two things silver and their brothers in arms. This mod adds a new fac...
RimBank
Created by user19990313
RimBank - Banknotes, The Universal Currency System! for B18(build 1722) This mod supports the following languages : English,简体中文,繁體中文,한국어,日本語. 这个mod支持的语言:English,简体中文,繁體中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
RimSilo
Created by user19990313
RimSilo - The Storing Service Provider! for B18(build 1722) This mod supports the following languages : English,繁簡中文,한국어,日本語. 这个mod支持的语言:English,繁簡中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums/index.php?topic=37970...
[KV] Supply and Demand
Created by Kiame Vivacity
Capitalism? On my Rimworld? It's more likely than you think! If you are like me, you have played colonies to their bitter end, and had a few amazing successes where your pawns have amassed riches to the envy of the Rim. But what do you do with all of that ...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
Simple Stockpile Presets
Created by Lanilor
Set common used storage filter settings with simple presets! A mod that adds various presets for stockpile settings in a comfortable float menu. You can use them to easily set often used storage configurations, both generic ones (like freezer stuff) and sp...
SameSpot
Created by Brrainz
This neat little mod allows multiple colonists to be drafted at the same location. Perfect to put two or more colonists into the same door or move them around when the enemies starts pushing back with grenades. It also allows you to simply drag your drafte...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
[b18] Tank Beds (Fast Sleep)
Created by Utah
Add a Tank Bed. Three hours inside of him refreshing as a full 8 hours of sleep. Time to sleep - Okay, let's sleep. We can only sleep for three hours anyway. - Yea but three hours of sleep in there will reduce eight hours of weariness. - It'll only reduce ...
Simple Bulk Cooking
Created by Lanilor
Bulk cooking on stoves! Cook meals in packs of 4! Another mod of my simple mod collection: This mod adds bulk cooking recipes of meals and other food products. Cook meals in bulks of 4 to save time when cooking and carrying ingredients. No research require...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[B19] Bulk Stone Cutting
Created by ✬Rustic Fox✬
V1.0 & 1.1 Here https://steamproxy.net/sharedfiles/filedetails/?id=2007513347 A mod that allows you cut stone chunks into blocks in bulk Find any bugs please tell me so i can fix them! Research: BulkStonecutting 600 Requires Stonecutting PoweredBulkSto...
[B19] Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything The difference from normal Shelves is that the priority is importantly specified, but the type of items to be stored is not specified. For this reason, you ne...
[B19]Shrink Corpse Buff【「人を捌いた」範囲軽減】
Created by Fujisawa
FOR 1.0 https://steamproxy.net/sharedfiles/filedetails/?id=1535164524 Overview We butchered humanlike buff is attached only to people in the same room. 同じ部屋にいる人にのみ「人を捌いた」DeBuffがつくようになる、範囲軽減MODです。 Support Languages This MOD is language independent. 本MOD...
[CP] Chicken Mitchell - Hairstyles
Created by Chicken Plucker
Because you're worth it. https://i.imgur.com/tWMHYxJ.gif Hand-drawn hairsyles taken from various video game or movie characters by famous hairstylist "Chicken Mitchell". 3D models used for reference. Credits to: Chicken Plucker Croix3D - model reference Lo...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
[RF] Fishing [1.0]
Created by Claire Burgdorf
This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[RF] Pawns are Capable! [1.0]
Created by Claire Burgdorf
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
[RF] Packed Lunches [1.0]
Created by Claire Burgdorf
In ancient times, a fabled colonist by the name of RimRue taught her people the art of packing meals to eat on the go, and all was well in the universe. But during the era of Beta 18, that skill was lost, and pawns had no choice but to moan and cry wheneve...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3222246658 1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
[FSF] Vanilla Bionics Expansion
Created by FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
[RF] Advanced Bridges [1.0]
Created by Claire Burgdorf
"Advanced Bridges," as the name so subtly suggests, allows you to build bridges which are, well, a bit more advanced than those available in vanilla RimWorld. (Well, technically, you could also create piers or even a boardwalk. It's really up to you.) All ...
[SYR] Scar Removal Plus
Created by Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
Farmable Neutroamine
Created by nanonator102
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
[KV] Impassable Map Maker
Created by Kiame Vivacity
Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden i...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[NL] Compatible Body -WIP
Created by Nals
WARNING: This MOD includes nudity textures, then not suitable for children! --------------------------------------------------------------------------------------------------------------------------------------- 12/22/2018 I have uploaded new version. This...
[KIR]Drop Pod Raids are Spacer Tech
Created by Kirby
Since when did the outlanders learn to use Drop pods as a method of raiding? Now they forget about using them! This Mod simply Changes the Drop Pod Arrival Mode from Industrial Tech to Spacer Tech Level by using a single patch. What that means is that it r...
[NL] Chibi Face Female only
Created by Nals
Replace default female faces. 入植者の顔画像を変更します。 自作の体型MODと親和性が高い顔として作成しました。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 For Male Colonists: Chibi Face Male only https://steamproxy.net/sharedfiles/filedetails/?id=1562135044 Body...
Run and Hide
Created by The Word-Mule
Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. C...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamproxy.net/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamproxy.net/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...