RimWorld

RimWorld

Not enough ratings
kim's Rimworld 18 samling
   
Award
Favorite
Favorited
Unfavorite
Description
more stuff for fun
Items (104)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
AllowDeadMansApparel
Created by Hatti
The opposite of the 'Allow non-dead man's apparel' filter for stockpiles and workbenches Vanilla gives you the option for stockpiles and workbenches, to exclude apparel which hasn´t been worn by dead man with the filter option 'Allow non-dead man´s apparel...
Auto Seller [B18]
Created by Supes
This mod adds the ability to Auto Sell items from the trade window using a set of editable rules. These rules can be created and edited via the overview window. So, You've been hoarding a ton of weapons and apparel you've been hoping to sell, or you're fre...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Butchering Spot
Created by Drew
Ever found yourself out in the wild without an easy way to cut up some food? Look no further! ------------------------ The Butchering Spot: - 0 work to build - Slower than Butchering table - Butcher any animal or humanoid corpse Individually adds the Butch...
Call of Cthulhu - Straitjackets
Created by Ryoma
Adds straitjackets that disable mental breaks on colonists to prevent them from hurting themselves or others. When equipped: Global Work Speed -98% Manipulation 0% Move Speed -70% Mental Break Threshold Boosted 95% chance of disabling mental break Availabl...
Caravan Dogs+
Created by RaRaRazuri
Makes all canines able to be used as pack animals for caravans. Now with cats! Finally updated for 0.17, all code has been rewritten from scratch for increased compatibility! Additionally, the mod has expanded to include every canine in the game, including...
Chemfuel Generator
Created by wellen
An advanced chemfuel powered generator for your colonies. With a cozy blue glow. It may or may not explode. Actually, make sure that it doesn't. ---- Used to be a quick and dirty copy of the wood fuelled vanilla generator, now that we have a chemfuel one a...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Double Population B18
Created by BORT
EDIT: Mod colonist spawning issue fixed, if more issues occur pls report thanks. Should otherwise work as intended. Mod for changing population cap for the Beta 18 update. Population caps are now doubled from the caps set in vanilla. More trade ships patch...
Double Population B18 [More Trade Ships Patch]
Created by BORT
Modifies Population Cap for the Base Storytellers for the Beta 18 update. Patches/Replaces the More Trade Ships Mod so that more trade ships arrive for the 2x population storytellers. This patch requires the Double Population B18mod, found at: http://steam...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Efficient batteries
Created by LazyRed
Tired of batteries lacking efficiency? Worried you won't have enough power stored to last the night? Well worry no more, introducing the Maxum Efficient Batteries developed by Maxum Electronics. Leave those retro batteries behind and discover the secrets o...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Fast Moisture Pumps
Created by John™
Quadruples the speed and energy cost of moisture pumps....
Fast regen 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Gas Traps And Shells (OLD)
Created by Ministery Of MOM
FYI! New updates will be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2012627964 Adds gas traps and gas shells for mortars. Mortar gas clouds are slightly larger. Gas trap releases a cloud of gas when any pawn hostile to your faction ...
Greyer morals mod.
Created by Sectoid
This mod reduces penalties for ill treating outsiders and cannibalism. Changes: <Cannibalism> Eat human meat as ingredient -20 -> -5 Eat human meat raw -25 -> -10 Butchered humanlike corpse -6 -> -3 Know someone butchered humanlike corpse -6 > -3 <Prisoner...
Harvest Everything!
Created by Ykara
Have you ever looked at a prisoner and thought: "Why can't I harvest more than just some organs? I want to take his arms, his legs, his eyes, his nose, his ears and everything else and only then rip his heart out!" Then this mod is for you! Compatible with...
Harvest Organs Post Mortem - A17
Created by Smuffle
A18 Version is now out! http://steamproxy.net/sharedfiles/filedetails/?id=1204502413 NEW VERSION: 2.0 Thanks to help from Dna with C# coding, the mod is now what I originally planned it to be with pawn-specific organ harvest. I really could not do it w...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
I Can Fix It!
Created by ZorbaTHut
NO LONGER NEEDED FOR 1.0 - THE MOD FUNCTIONALITY EXISTS AS A TOGGLEABLE OPTION (it's the little hammer in the bottom-right of the screen) --- "Sparkles?" "Yeah, boss?" "Remind me why we're locked in a closet." "There's wargs outside, boss. They'd probably ...
Living Battery [A18]
Created by tobe
Add generator which make power from human! Living Battery produce 300w power! It can be research after Electricity Plz enjoy this Of course, It can be add on saves Code : Smart erdelf and stupid totobrother. (tobe) Art : Yionguon +++ Can be used on prison....
M-13's Fuel Generators [A18]
========== M-13's Fuel Generators ========== This is a mod about better Fuel Generators. This will provide you with extra Fuel Generators that can be used in game. These come in sets of 2: 1 with glow and 1 without glow (by requests) The Decision is yours:...
M-13's Geothermal Generators [A18]
=============== M-13's Geothermal Generators =============== This is a mod about better Geothermal Generators. This will provide you with extra Geothermal Generators that can be used in game. These come in sets of 2: 1 with glow and 1 without glow (by requ...
M-13's Safe Batteries [A18]
=============== M-13's Safe Battery =============== This is a mod about a safe batteries. This will provide you with 2 extra batteries (1 with glow, 1 without) that can be used in game. These batteries are a bit more expensive to place and will be less eff...
M-13's Solar Panels [A18]
========== M-13's Solar Panels ========== This is a mod about better Solar Panels. This will provide you with extra Solar Panels that can be used in game. These come in sets of 2: 1 with glow and 1 without glow (by requests) The Decision is yours: Will you...
M-13's Wind Turbines [A18]
========== M-13's Wind Turbines ========== This is a mod about better Wind Turbines. This will provide you with extra Wind Turbines that can be used in game. These come in sets of 2: 1 with glow and 1 without glow (by requests) The Decision is yours: Will ...
Mass Cooking
Created by eagle0600
Updated for RimWorld version 1.1–1.3 DESCRIPTION Make meals a stack at a time for less time spent hauling. Works at both stoves as well as at campfires. Will not work with modded cooking spots. Cooks 10 meals (or 64 pemmican) at a time, using 10 times (or ...
Mechanoid Recycling [deprecated]
Created by Poroh
You dont know what to do with dead mechanoids? Recycle them! Detach bionic arms and legs or full disassemle on electric and hull parts. You can disassemble mechanoids into its component parts and create of them bionic prostheses. Mod deprecated - use conti...
Mercer's Backpacks + Nano Suit (a17)
Created by jaeger972
IMPORTANT: This particular mod will not be updated to a18 but an a18 version will be available. I still want there to be an a17 version for those who want to play on old saves. A tiny mod made while watching one of BaRKy's streams. It adds backpacks for in...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.3 RimWorld 1.5 support added Most recent changes. Bold are from latest patch. Added colonist ideology icon to summary view. Can be disabled in mod settings. Ghoul colonist names are a bit darker and always show their food need since they...
More Furniture [B18]
Created by Anonemous2
Latest Version (B19) available here: https://steamproxy.net/sharedfiles/filedetails/?id=1517932367 More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
More vanilla factions
Created by Avis
Note: If you simply want 4 instead of 1-2 of the default factions this mod is perfect for you. However, if you want control of specific things, and features like grouping faction bases geographically close to each other, check out this mod: http://steamcom...
Movable Sandbags
Created by kaptain_kavern
Just make sandbags movable. Period. Been suggested on Reddit, by netok _________________________ Link to older version: https://github.com/kaptain-kavern/KK_MovableSandbags/releases ________________________ Contributors: - Arturia: More elegant and efficie...
Packified Animals
Created by Dragoon_103
With Alpha 16 of Rimworld, Tynan added the whole new world system and travel on the world map. When I was messing around with it I was a little disapointed that you can't have any general animal as a pack animal, only Muffalos and Dromedarys. so I just mad...
Planetoid
Created by Tyger <33
DON'T USE REPEAT!!!!!!!!!!!!!!!!!! A large planetoid has passed extemely closely and has caused your planets trajectory to bend towards or away from the planets sun. The planets temperature is going to rise or drop over the next decade or so and will becom...
ProgrammableVents
Created by Linkolas
Older versions: https://github.com/Linkolas/RimWorldMod_ProgrammableVents/releases Adds programmable vents which lets you set a target temperature. Now with an over-wall variant! This mod will add a vent which only lets air flow with conditions based on th...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Reclaim, Reuse, Recycle
Created by DoctorVanGogh
Harvest implants & bionics from corpses and prepare them for reuse by your colonists This mods adds a new "Harvesting bench" with a new job: Harvesting corpses for artificial parts. Those parts can then be refurbished to allow reuse (or sale) by your colon...
Red Dwarf Scenario
Created by sammymekon123
While on a routine exploration in starbug, Lister flew off course, entering the atmosphere of this rimworld. Rimmer went off after starbugs electrics caused a EMP explosion, Kryten Rebooted himself and along with Lister and cat, headed to the escape pods. ...
(Depracated) Refuelable passive cooler
Created by Gariba
Makes the passive cooler refuelable to recuce micromanaging. Cost-wise, there was no change. Unlike the campfire, it will not expire if it runs out of fuel. Existing safe compatibility: Yes, but all your existing passive coolers will have 0 fuel once you l...
Rim of Madness - Arachnophobia
Created by Ryoma
Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings available in the Mod Settings menu. A Dog Said Patch (Bionic Spiders) : Now Available http://steamproxy.net/sharedfiles/filedetails/?id=1123112225 Available in: English / Deu...
RimBank
Created by user19990313
RimBank - Banknotes, The Universal Currency System! for B18(build 1722) This mod supports the following languages : English,简体中文,繁體中文,한국어,日本語. 这个mod支持的语言:English,简体中文,繁體中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
RimSilo
Created by user19990313
RimSilo - The Storing Service Provider! for B18(build 1722) This mod supports the following languages : English,繁簡中文,한국어,日本語. 这个mod支持的语言:English,繁簡中文,한국어,日本語。 This mod is also published on Ludeon Forum. Visit https://ludeon.com/forums/index.php?topic=37970...
Set-Up Camp
Created by Nandonalt
v2.2 (B18 update) -------------------------- Set-Up Camp Mod By Nandonalt - Camp while travelling! -------------------------- SUMMARY: -> Adds a "Set-Up Camp" button on caravans. This creates a small map that you can zoom in anytime. -> The button will onl...
Stack Merger
Created by Fluffy
Make your haulers understand that a tidy stockpile is an efficient stockpile. THIS MOD IS PART OF THE GAME FROM B19 ONWARDS This mod was incorporated into the game in B19, and is thus no longer necessary - and will not be updated. Features Adds a low-prior...
Super Soil
Created by GMsU | AuxiliusM
Grow things very fast with the help of this bioengineered mycelium network which fertilizes your plants. Fertility rates are 200%>500%>1000% To Build (Research measured with industrial Tech Level) (pictures slightly outdated): Super Soil (200% fertility): ...
[KV] Trading Spot
Created by Kiame Vivacity
1.5 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
Tranquilizer Rifle v.0.5
Created by SEMTEX
Ever wanted a new method to deal with beserk people aside from punch them until K.O. ? You are a Canibal who prefers living food to play with ? Or you just a scientist looking for a new Lab rat or some organs? Then I ´m proud to present you the horse downe...
Various Space Ship Chunk
Created by tobe
It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!! It can be compatible with any mod. Here is detail information : http://totobrothers.blogspot.kr/2017/11/steam-workshop-httpsteamcommunity.html A17 : https://totobroth...
Wildlife Tab
Created by lincore
This mod adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the insectoid faction). VERSIONS: The version on the steam workshop will always target the latest stable rel...
Xen's XP Fixer
Created by Xen
Simple patch to stop XP loss at skill levels >10 This was designed to be extremely simple and lightweight, for maximum compatability with mods that hitch into the XP system. The only thing this does, is transpile (patch) a piece of code that decides the XP...
Bulk Medicine Production [1.2]
Created by Stoic Saltine
"Every good doctor has patience." Summary The mod was made by request of another user. This mod adds the simple ability to make 5 medicines at a time, without removing the ability to make individual medicines. Making 5 medicines requires 5x more ingredient...
[B19] Bulk Stone Cutting
Created by ✬Rustic Fox✬
V1.0 & 1.1 Here https://steamproxy.net/sharedfiles/filedetails/?id=2007513347 A mod that allows you cut stone chunks into blocks in bulk Find any bugs please tell me so i can fix them! Research: BulkStonecutting 600 Requires Stonecutting PoweredBulkSto...
[A17] Kitchen Counter and other shelves
Created by Tammabanana
Vanilla Rimworld changes the Equipment Rack (only holds weapons, apparel) to an all-purpose Shelf. You no longer neeeeed this mod to shelve all your things, but it was pointed out to me that it's still useful to have the different types of shelves which de...
[A17] Moar Jobs Mod
Created by Eluthena
A combined version of my divided/additional jobs mods. Will eventually feature enabling/disabling different jobs within a save game, some basic configuration options for jobs, adding to existing saves, etc. Once I add the features for enabling/disabling jo...
[A17] Reinstallable Drill
Created by infanticide gaming
B18 Edition GitHub (This mod has no requirements) Makes the Deep drill reinstallable/uninstallable....
[B18]TiberiumRim - A Command & Conquer mod
Created by Maxim
------------------------------------------------------------------------------------------------------ This Mod Is Still Being Developed! Check Out The Dev Build ----------------------------------------------------------------------------------------------...
[T] MoreFloors [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Adds a wide selection of new flooring to decorate your colony with. ● Six new styles of ...
[sd] spaceship
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "spaceship" Get your butt off the planet in style ;) This Mod does override some vanilla objects!!! (all shipparts) - adds additional (mo...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Save Our Ship
Created by Kentington
Save Our Ship v2 has been released: https://steamproxy.net/sharedfiles/filedetails/?id=1909914131 With this mod, any ship you launch is saved to a file. You can then start a new game using this ship to continue your colonists' stories on another world!...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
ModSwitch
Created by DoctorVanGogh
ModSwitch A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods. Currently implemented features: Save the current list of active mods Restore a saved list of mods Export/import saved lists of mods Load a ModSet from a sa...
[RF] Basic Bridges [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539309348 B19 VERSION (under the new name "Advanced Bridges") AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1514984984 "Basic Bridges," as the name...
RimRoads
Created by Ryoma
Adds the ability to build roads on the world map. Watch the mod in action here: https://www.youtube.com/watch?v=Obsmx-m0-wI ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :::WARNING:: MOD REQUIRES JECSTOOLS TO...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Dirt Paths [1.0]
Created by min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
CrustyTextiles B18
Created by Crustypeanut
CrustyTextiles: Updated to B18! Link to the A17 version! ---------------- This mod is a quick and simple mod that adds three main features: The ability to turn all that extra leather you have laying around into patchwork leather or bonded leather and the a...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
Craftible Neurotrainer[v18]
Created by Joseph
This mod adds a Neurotrainer crafting table, which allows colonist with a 20 skill in research/intellect to create neurotrainers for a random skill....
[KV] Impassable Map Maker
Created by Kiame Vivacity
Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden i...
Bulk Craft Everything [v18]
Created by Joseph
Make sutff in bulk! All of the items in the preview picture can be crafted at the benches above them. Many other items can be crafted in bluk as well, they are just not shown in the picture. If I have missed something that should be bulk craftiable, let me...
[RF] Archipelagos [b18]
Created by E-Claire
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539309846 B19 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1515105168 Have you ever wanted to play RimWorld on an island map? Of course yo...
Unsupported
Created by Joseph
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
[FSF] Complex Jobs (Legacy Version)
Created by FrozenSnowFox
Announcement Changes to the work tab can cause save breaking issues for some people. If you are one of those people you will likely require a new game if you want to add this mod. To prevent causing issues for people the legacy version of Complex jobs will...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3222246658 1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
RT Quantum Storage A18
Created by Killface
Ratys, the original author, is currently working on a rewrite of this mod. This version is an update of the older version and only for the impatient ones. Adds new upgradeable storage solutions based around the concept of "quantum stockpiles"; those of you...
Passable Wind Turbines[18]
Created by Arkamedes
Make wind turbines passable to pawns. 1.0 Version: https://steamproxy.net/sharedfiles/filedetails/?id=1455241397...
[Retired] Larger Solar Panels
Created by cucumpear
Retired! There are a ton of amazing power mods out there! Adds a larger solar panel that better fits into wind farms. Originally created by Thorbane. Updated by cucumpear for Dellamorte78. Now actually (finally) includes 5x7 and 6x7 versions to fit the new...
Shuttlecraft [A18]
Created by Kentington
Adds a variety of shuttlecraft, which can act as reusable transport pods and caravan members. ------------------------------------------------------------- Shuttlecraft behave as either buildings or pawns, depending on whether "Hover Mode" is toggled. With...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Increased Stack
Created by Taveron
Описание: Вместимость стеков увеличена в 10 раз. Стеки с мясом и наркотиками остались без изменений. Рекомендую использовать мод Stack XXL или OgreStack ----------- Description: Capacity stacks increased 10 times. Stacks with meat and drugs remained unchan...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
[T] ExpandedCloth [B19]
Created by Telkir
This is an unmaintained legacy version for RimWorld Beta 19. To get the latest version of this mod that is compatible with RimWorld 1.0 and onwards, please click here. Expands the game's cloth system. ● Cotton plants now produce fibre when harvested instea...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
Billy's Improved Caravan Formation
Created by jopejope
Are you tired of your colonists wandering around doing nothing while trying to form a caravan? This mod makes colonists and animals behave more intelligently during caravan formation. Animals will now move to the caravan spot on their own, and colonists wi...
Mercer's Backpacks + Nano Suit (B18)
Created by jaeger972
A tiny mod made while watching one of BaRKy's streams. It adds backpacks for increased carrying capacity. Comes with additional nano suits that can be worn under power armor. Combined defence of armor and suit will be 85% and things like work speed, tend q...