安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamproxy.net/sharedfiles/filedetails/?id=2434621881
Hope it helps anyone!
I noticed that muzzy has source codes in mod folder too, so I tried to pull out code for fresh button in storages. It's there, but I'm too much big noob in programming, that I failed in DLL compilation. :'-(
Ludeon论坛线程的mod(与非Steam版本的链接): https://ludeon.com/forums/index.php?topic=23187
谷歌翻译
One of my favs.
강추!!
I would also really appreciate the stockpile filter for fresh items to be separate, but for a completely different reason:
This mod seems incompatible with Killface's Colonist Bar because it modifies the colonist bar in a similar way. But if we could install the stockpile filter by itself, I suspect they would be compatible.