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报告翻译问题
as its the same items with the same path/description for the game, just dublicates that are redundant and cause problems
Its defined as such in Foci.xml:
<MeditationFocusDef>
<defName>VPE_Archotech</defName>
<label>archotechnology</label>
<modExtensions>
<li Class="VanillaPsycastsExpanded.MeditationFocusExtension">
<icon>UI/PsyfocusIcons/PsyfocusArchotechnology</icon>
<pointsOnly>true</pointsOnly>
</li>
</modExtensions>
</MeditationFocusDef>
Im trying to figure it out myself, but maybe someone else can be faster :)
MakeVanometricGravPack (mod More Archotech Garbage (Continued)) has an empty product, it will error out on map loading. and will not work properly.
Issue found with ModErrorChecker.
you sure you are at the right mod ?
i dont know any story in this one
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
cant think of an answer eh
Made archotech walls paintable
Cyber Fauna (Continued) compatibility
with "SeamlessEmbrasures.CompProperties_EmbrasureOverlay"
and add "<disableImpassableShotOverConfigError>true</disableImpassableShotOverConfigError>"
before the <comps> tag in "MAG_O21_Embrasure_Letterbox" and "MAG_O21_Embrasure_Hole"
How about adding compatibility for Integrated implants architect implents?
List is as follows
- Harmony
- Core
- Royalty
- Ideology
- Biotech
- Vehicle Framework
- Save Our Ship 2
- Archotech Garbage
Awesome work keeping this running, it adds alot to end game goals.