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Een vertaalprobleem melden
Atm, when the option for "use best available medicine" is on, the pawns will use archotech medicine anesthize a patient. And not being able to apply it means that the pawns will have to use it manually, which prevents the use of said medicine in incapacitated pawns.
Also there's two recipes that make the arms and legs, one with advanced in the name and other without. Also in different techs, 2 and 3.
Also it's possible to make the limb assembler make complete arms and legs with MSE2 enabled? Right now they are spawned without the forearm and internal support
Thanks to Zal for keeping this mod alive, You're a real mensch.
but why would you need the standalone when you use this anyways?
I will try to take a look at Integrated Implants.
I'll add that to loadFolders as soon as I can.
the newest LWM package id is not anymore:
LWM.DeepStorage
its now :
LWM.DeepStorage.patched
so at @Zaljerem could you pls add a line for that id to the loadFolder.xml?
as its the same items with the same path/description for the game, just dublicates that are redundant and cause problems
Its defined as such in Foci.xml:
<MeditationFocusDef>
<defName>VPE_Archotech</defName>
<label>archotechnology</label>
<modExtensions>
<li Class="VanillaPsycastsExpanded.MeditationFocusExtension">
<icon>UI/PsyfocusIcons/PsyfocusArchotechnology</icon>
<pointsOnly>true</pointsOnly>
</li>
</modExtensions>
</MeditationFocusDef>
Im trying to figure it out myself, but maybe someone else can be faster :)
MakeVanometricGravPack (mod More Archotech Garbage (Continued)) has an empty product, it will error out on map loading. and will not work properly.
Issue found with ModErrorChecker.
you sure you are at the right mod ?
i dont know any story in this one
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
cant think of an answer eh
Made archotech walls paintable