Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

HEROES OF LEGEND - CHAOS PACK (Add-on) - NEW UNITS
82 коментара
Devian  [автор] 1 юни в 2:08 
It's very strange. You should try unticking mods to see if the game (vanilla) allow their production. If not, i'm a bit lost then :/
michschreib 1 юни в 2:06 
I try another Faktion...
michschreib 1 юни в 2:03 
Yep and yep
Devian  [автор] 1 юни в 2:02 
Have you verified the game files through Steam ? Do you have the GBS research on the research panel to unlock them ?
michschreib 1 юни в 2:00 
Neutral units in the Jemako camps
michschreib 1 юни в 1:59 
Yes, but they don't concern the chaos faction itself; Especially citadel color mod and neutral units for hire.
Devian  [автор] 1 юни в 1:31 
Do you have any mods that alter the vehicle building ? Because this mod (and the heroes ones) won't prevent the purchased of the GBS. Just tested.
michschreib 31 май в 23:32 
Yes i have all dlc
Devian  [автор] 31 май в 7:26 
Thanks :) do you have the Firepower DLC pack ?
michschreib 30 май в 15:52 
This mod is Superb!...also all of your mods with new units! (not hte heros; i haven`t tried them) one Bug i have seen the the Greater Brass Scorpion cannot be purchased
borjarino 23 май в 11:38 
@Devian You're a star man.
Devian  [автор] 23 май в 7:45 
@Maeglyr Noted, when i'll revamp them, i'll add their own research like the Iron Warriors on an upper tier.
Maeglyr 22 май в 23:47 
Nice pack but I think access to Blighlord at Tiers 6 is a bit too early.
Devian  [автор] 14 май в 7:55 
Las/Plasma Damage research added to Plasma Weapons. Same for Heavy Bolter.
Devian  [автор] 13 май в 13:32 
Thanks :)

1- As for the Warpborn Bolts, it's normal because they used vanilla Heavy Bolter, i'll create an .ext files to allow the bonus.
2- Indeed ! These old units will be revamped soon with new mesh weapons !
3- I'll check this too.
borjarino 13 май в 12:32 
Hey, love the mod. Honestly really cool. Couple of things I noticed:
- Heavy Bolters don't benefit from the Warpborne Bolts tech. Both on the Blood Pact tanks and Khorne infantry at least.
- The autocannon the terminators of Nurgle and Tzeentch are holding is upside down
- The plasma tech in T10 is not impacting the new Forgefiend nor the marine or Blood Pact infantry.
Anyway looking and performing great so far. Thanks for the great mod.
Devian  [автор] 3 май в 4:53 
Iron Warriors added to building !
Devian  [автор] 21 апр. в 4:11 
Plasma Cannon for the World Eaters ! (Thanks to DexGattaca for his Executor cannon mesh).
Devian  [автор] 21 апр. в 3:16 
You're welcome, the plasma cannon weapon for the Havoc will be released ASAP.
Perfect Stranger 21 апр. в 3:08 
Thank you for your hard work. Yesterday, the new heavy tank fired and retreated to the table. It was a very powerful attack, which made me laugh. I fixed it today. Thank you to the author~:steamthumbsup:
Devian  [автор] 21 апр. в 1:41 
Heavy Bolter model for the World Eaters !
Devian  [автор] 15 апр. в 10:17 
I can check this, indeed.
UnaGalletanormal 15 апр. в 10:14 
Oh hey i just thought about it, can you make the forgefiend with the 3 ectoplasma canons? just an idea.
Devian  [автор] 14 апр. в 15:06 
You're welcome :) Working on the Tormentor right now and some Iron Warriors dudes too.
UnaGalletanormal 14 апр. в 15:00 
sry it wast from your mod, thanks for the new hellbrutes my men!
Devian  [автор] 14 апр. в 14:54 
Asphodel, the Inheritor (The Spike) ? It's not normal because he is locked up behind the Icon of Flame research (Tier 10).
UnaGalletanormal 14 апр. в 14:49 
hey my men, just realised, but the spike of chaos (giant monolith thing) you can construct the building right from the start and then build the unit without the research first. dont know if that is fine?
Devian  [автор] 13 апр. в 4:11 
Four new patterns of Helbrute available, the research to unlock them could be changed if needed.
UnaGalletanormal 10 апр. в 12:57 
Great! will test them right away!
Devian  [автор] 10 апр. в 12:40 
Noise Marines added.
Death Guard trait updated, now they will really heal in the toxic area.
Devian  [автор] 10 апр. в 11:01 
Hmm... indeed, it's not normal. I'll correct this.
UnaGalletanormal 10 апр. в 10:51 
oh also something i notice (unless i am using them wrong) death guard units dont heal better in their toxic zones they just die, even when left to only to regenerate, just so you know.
Devian  [автор] 10 апр. в 10:00 
Ah, i don't know this unit (it's a sorcerer squad from the Thousand Sons ?). I'll check this.
UnaGalletanormal 10 апр. в 9:42 
Wow so cool! hey just if not a burden or too hard but think you can add Tsons sorcers squad? if not still thanks for all the work!
Devian  [автор] 10 апр. в 9:38 
It's normal, if you use patch (Gladius+ or TMV) they exist as extension file. In the debug mod they can be named (if there is some data in language files, as Erebus and other folks had). Otherwise, you'll see "?".

I'm glad it's work now :) Noise Marines will be added here in few hours.
UnaGalletanormal 10 апр. в 9:34 
used the comand and spawn all units, no crash,so all its good, only 1 thing i have a lot of units that i dont have like erebus and heroes of mods i havent install whats that? any way thanks for the help and thanks for your great work!
UnaGalletanormal 9 апр. в 6:19 
Well i will try that today, start a new game and try stuff, hopefully all will be good but will tell if anything happens pal!
Devian  [автор] 8 апр. в 15:56 
This "Units/ChaosSpace Marines/HBL" (the blank) is not normal. Have you tried to unsubscribe and subscribe again ?

It's the same save as the first crash ? If so, create a new game and with the debug mod (ctrl+d) try to spawn them.

Anyone have trouble with the Havoc Reaper Chain Cannon since the update ?
UnaGalletanormal 8 апр. в 15:44 
Error
X
DataManager.hpp:100: class proxy::video::Material &__cdecl proxy::core::DataManager<class
proxy::video::Material>::get(const class
std::basic_string<char, struct std::char_traits<char>, class std::allocator<char>> &, bool) const:
"Units/ChaosSpace Marines/HBL" does not exist.

this pops up
Devian  [автор] 8 апр. в 15:27 
What the crash message said ? What is missing exactly ? I can spawn them without issue on my side (with only this mod enabled). I updated again, just in case.
UnaGalletanormal 8 апр. в 15:17 
nope havocs still makes the game crash, but tanks are ok.
UnaGalletanormal 8 апр. в 15:07 
I made a preator tank and it didt crash still testing the other units but will tell you as soon as i can.
Devian  [автор] 8 апр. в 7:48 
Ok, i deactivated the Heroes mod to find all the missing content. Should be fixed now. Waiting for feedback.
UnaGalletanormal 8 апр. в 7:13 
Hello there, great mod men love your content, also game crashes with predator and havoc and marines with flamers.
radlas 7 апр. в 14:43 
hiring Chaos Predator annihillator in a city currently causes my game to crash
Devian  [автор] 6 апр. в 12:08 
Updated, with missing content. Thanks to Nejrael for notice it.
Devian  [автор] 5 апр. в 8:53 
New units added (Chaos Predator).
Devian  [автор] 1 апр. в 11:33 
New units added.
Crocus 6 февр. в 1:16 
thanks, and awesome mod
Devian  [автор] 6 февр. в 0:05 
Not for now, there is a patch for the Heroes Edition https://steamproxy.net/sharedfiles/filedetails/?id=3150167800&searchtext= not made by me so idk if it's work.