RimWorld
I Clearly Have Enough! (Continued)
댓글 88
Lordlony 2025년 7월 24일 오전 9시 27분 
I have now, although I am already started to contemplate wiping my entire PC :steamsad::steamsalty:
Mlie  [작성자] 2025년 7월 24일 오전 8시 27분 
@Lordlony Please see the Reporting Issues section described above
Lordlony 2025년 7월 24일 오전 8시 25분 
This does not seem to work for me at all, just made a clean install everything deleted and even if this and harmony are the only mods enabled it still doesn't work.
uberjammer 2025년 2월 12일 오후 10시 59분 
The only person who clearly doesn't have enough is Mlie, who keeps on converting more mods, somehow.
hottlelester59 2025년 1월 24일 오후 3시 02분 
i DONT have enough, GET MORE
Mlie  [작성자] 2024년 9월 1일 오전 3시 15분 
@sPoky If anyone wants to add it as a PR on the github repo I can publish it.
sPoky 2024년 9월 1일 오전 2시 31분 
But it is related at some level, hence why it was just a question.
Mlie  [작성자] 2024년 9월 1일 오전 2시 29분 
@sPoky That is outside of the scope of this mod
sPoky 2024년 9월 1일 오전 1시 12분 
Food on the map is not recognized for taming purposes.
Mlie  [작성자] 2024년 8월 31일 오후 10시 06분 
@sPoky Not sure what you mean
sPoky 2024년 8월 31일 오후 5시 02분 
Could this be made to work with taming animals too so it will detect the food on the entire map?
The Gaming Archaeologist 2024년 8월 22일 오전 6시 58분 
not much of a review, but just wanted to say. Never play without it.
PapaJuicy 2024년 6월 9일 오후 7시 18분 
thank you mlie. was on vacation.
Mlie  [작성자] 2024년 5월 28일 오후 10시 18분 
@PapaJuicy There are no options and the resource readout is not affected. As per the description, this mod just counts all things on the map when placing blueprints and that the resource readout for the blueprint is not marked in red.
PapaJuicy 2024년 5월 28일 오후 7시 22분 
i have version 1.5. rimpy says this mod is loaded, but in game there are no options to change settings and the resource readout doesnt change when i have material such as wood chopped down. any suggestions? thanks
godofwar1392 2024년 5월 20일 오후 5시 27분 
@Cromy facts bro just added like 100 mods
galesdeloscien 2024년 4월 27일 오후 3시 02분 
I can't play a single game without this.
Really simple and usefull mod , i love it.
Winter 2024년 3월 21일 오후 6시 06분 
Still works for 1.5
andrewjonjones 2023년 3월 12일 오후 3시 11분 
I was just curious as normally I build items on a Set Up Camp map and I use the build from inventory (because it's quicker) it wouldn't let me place blueprints because there's (technically) no resources I can build from on the map so I just wondered if this mod counteracts that. Thanks.
Mlie  [작성자] 2023년 3월 12일 오후 12시 41분 
@andrewjonjones From the description: "This mod makes the resource readout when placing blueprints count all resources on the map. This is so that it won't complain even when you can see that you clearly have enough on the map."
andrewjonjones 2023년 3월 12일 오후 12시 39분 
Will this mod allow you to place blueprints even when none of the necessary material is present on the map?
velascoje 2023년 2월 2일 오후 6시 12분 
Not that I know of. But if you make a stockpile under her feet, even cleared of ANY settings, the game sees that as "oh meals in a stockpile" and actually counts them.
TeleportBehindYou 2023년 2월 2일 오후 4시 18분 
is there a mod that does the same thing but for recipes? My cook is constantly cooking when I CLEARLY HAVE ENOUGH meals laying around on the floor at her feet.
Cromy 2022년 11월 2일 오후 7시 40분 
I love that with 1.4 I'm finding so many useful mods :) thank you for your work.
Miguel V-DF 2021년 12월 17일 오전 4시 34분 
Ok, thanks for the answer
Mlie  [작성자] 2021년 12월 17일 오전 4시 24분 
@Leugimimi I dont think so. This mod just expands the area resources has to be at to the whole map. It does not include minified buildings
Miguel V-DF 2021년 12월 17일 오전 3시 54분 
would this mod also make a difference in the use of minified buildings? as in, would it make the Use Minified Buildings mod not needed?
Mlie  [작성자] 2021년 12월 15일 오전 4시 19분 
@Commander Lulz No
Commander Lulz 2021년 12월 15일 오전 2시 41분 
Does this mod also increase your colony wealth?
PAMPERS 2021년 9월 12일 오후 1시 10분 
Yes thanks man I used to play with 600 mods before a few years and now its very cool to see some of the old mods updated for 1.3 .
Xid 2021년 9월 2일 오전 12시 46분 
Thanks Mlie!
Highlander3787 2021년 5월 6일 오후 3시 47분 
@Mlie , you are a GODSENT! Thank you for updating some of this game's greatest mods that have been left behind!!!
mazen_dh6 2021년 2월 17일 오전 4시 44분 
well said. thank you mile. :steamthumbsup: :steamhappy:
SpaceFish 2020년 11월 1일 오전 10시 47분 
Mlie, you are the hardest worker on the steam workshop and I just want to thank you for updating mods that were left behind by their creators
Nathan1852 2020년 10월 2일 오전 3시 39분 
Thank you very much
Mlie  [작성자] 2020년 10월 2일 오전 3시 36분 
Okay, it should only log once now
Mlie  [작성자] 2020년 10월 2일 오전 3시 31분 
@Nathan1852 Since I coudnt reproduce the error I wasnt sure. But Ill change the logging
Nathan1852 2020년 10월 2일 오전 2시 50분 
@Mlie Alright. Although, as a note, the warning appears every few seconds
Mlie  [작성자] 2020년 10월 2일 오전 2시 43분 
@Nathan1852 That warning should only be visible if Dev-mode is active. The function of the mod should be okay.
Nathan1852 2020년 10월 2일 오전 2시 14분 
@Mlie I'm now getting this warning, which I'm guessing is your change:
UpdateResourceCounts from mod IClearlyHaveEnough was requested for a count of a ThingDef that it cannot find: QE_GenomeSequencerFilled.
(Edit: I can not type)
Mlie  [작성자] 2020년 10월 2일 오전 1시 45분 
@Nathan1852 Made an update now that should catch the error. Can you try it out and see if it logs anything?
Nathan1852 2020년 10월 2일 오전 12시 03분 
@Mlie I don't sadly. I played with both mods in older RimWorld versions without problems, so something must have changed in the newer ones
Mlie  [작성자] 2020년 10월 1일 오후 2시 20분 
@Nathan1852 THat probably means that that mod have something that this mod cannot count. Du you have any idea of what it might be?
Nathan1852 2020년 10월 1일 오후 1시 39분 
This mod seems to be incompatible with Questionable Ethis Enhanced
I'm getting the following error with both enabled:
System.NullReferenceException: Object reference not set to an instance of an object
at IClearlyHaveEnough.AllResourcesCounter_MapComponent.UpdateResourceCounts () [0x00061] in <5c23c07fb7b24bfdb1ddef69c2a6e89f>:0
Mlie  [작성자] 2020년 9월 16일 오전 4시 57분 
@Zeraxero Try to find out what other mod it conflicts with. If you find out I can take a look
Zeraxero 2020년 9월 16일 오전 4시 38분 
getting a bug that regardless of how much resource i have the game thinks i have 0 regardless and this applies to everything, even when setting item limits. Cheers
kevyolo123 2020년 7월 26일 오후 12시 36분 
alright i guess that the author of that mod wil have to fix this then.
Mlie  [작성자] 2020년 7월 26일 오전 10시 42분 
@kevyolo123 When I start the game with the Industrialisation Rebuild 0.9 I get lots of errors, one being that "No textures found at path WoodPlank". That might indicate why this mod cannot count the item, as it has errors in its definition.
kevyolo123 2020년 7월 25일 오전 11시 43분 
no problem :D
Mlie  [작성자] 2020년 7월 25일 오전 11시 16분 
@kevyolo123 Interesting! I will look into it, thanks for reporting back!