Total War: WARHAMMER
Animated Combat Mod
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Обновление: 30 июн. 2016 г. в 16:47

Updated for patch 1, Blood Knights and Blood and Gore dlc.

Also tweaked move speeds again to improve charges and slightly extended charge move speed range.

Обновление: 30 июн. 2016 г. в 16:31

Обновление: 15 июн. 2016 г. в 17:47

Обновление: 15 июн. 2016 г. в 0:01

Removed an unused armour entities table that may have been causing conflicts with other mods.

Обновление: 11 июн. 2016 г. в 13:16

Lowered minimum value required to hit to help lower tier units in their struggle to survive and be useful. Also lowered max ward save to 80 and reduced missile accuracy based on size by 10%.

Обновление: 9 июн. 2016 г. в 12:36

Adjustments to projectiles to lower damage slightly overall and more against armour and shields. In tests crossbows now beat Orc boys but lose to black orcs..as it should be. Fast moving cav is still an easy solution to unprotected archers.

Обновление: 8 июн. 2016 г. в 23:31

Minor adjustment to 'to hit' possibility

Обновление: 8 июн. 2016 г. в 23:26

Added a little extra innacuracy to Artillery since it fires more often at a slower moving target.

Обновление: 8 июн. 2016 г. в 22:50

Обновление: 8 июн. 2016 г. в 21:53