Total War: WARHAMMER

Total War: WARHAMMER

Animated Combat Mod
Viser 31-40 af 41 forekomster
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Opdatering: 30. juni 2016 kl. 16:47

Updated for patch 1, Blood Knights and Blood and Gore dlc.

Also tweaked move speeds again to improve charges and slightly extended charge move speed range.

Opdatering: 30. juni 2016 kl. 16:31

Opdatering: 15. juni 2016 kl. 17:47

Opdatering: 15. juni 2016 kl. 0:01

Removed an unused armour entities table that may have been causing conflicts with other mods.

Opdatering: 11. juni 2016 kl. 13:16

Lowered minimum value required to hit to help lower tier units in their struggle to survive and be useful. Also lowered max ward save to 80 and reduced missile accuracy based on size by 10%.

Opdatering: 9. juni 2016 kl. 12:36

Adjustments to projectiles to lower damage slightly overall and more against armour and shields. In tests crossbows now beat Orc boys but lose to black orcs..as it should be. Fast moving cav is still an easy solution to unprotected archers.

Opdatering: 8. juni 2016 kl. 23:31

Minor adjustment to 'to hit' possibility

Opdatering: 8. juni 2016 kl. 23:26

Added a little extra innacuracy to Artillery since it fires more often at a slower moving target.

Opdatering: 8. juni 2016 kl. 22:50

Opdatering: 8. juni 2016 kl. 21:53