Total War: WARHAMMER

Total War: WARHAMMER

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Total War Warhammer - Building a mod list
   
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Description
Current list of mods in use for SP campaigns. All work together for an enjoyable game. Currently functional post Bretonia patch. Any suggestions or advice would be appreciated?

New map mods don't work well with this - UPDATED WITH GRAND CAMPAIGN CUSTOM MAPS WORKING.

Edited collection due to 75 mod limit causing crashing. Removed the following due to conflict or low priority. Many of these mods I would use but only with specific campaigns:
* Build more siege engines by Xplosive.
* Improved Borders / Border Colors by kelstr.
* Improved Loading Screen Artwork! by Nitz.
* Recolor: Argwylon - Amber/Pine by Suspense.
* Resized Lords and Heroes by Litharion.
* Stupid Campaign Agents by Nitz.
* Vampire Cosmettics by Nimue.
* Better State Shields by dontfearme22. - Replaced by Dryrain's all in one reskin.
* Black Armor Black Knights by DrKing. - Replaced by A Dirty and Ghastly Vampire Counts Reskin by Ali-TP.
* Bons Varied Generals - Beastmen by Bonzai101 - Replaced by Bons Varied Generals - Compilation.
* Cataph's Chaos Steeds Resized by Cataph.
* Cataph's Greenskins Teef Currency by Cataph (still recommended for Ork playthrough).
* Diplomatic Options - Vassal All Factions by Dresden.
* Dirty Zombies by Ali-TP. - Replaced by A Dirty and Ghastly Vampire Counts Reskin by Ali-TP.
* Eastern Empire - Recolor by constantinople. - Replaced by Dryrain's all in one reskin.
* Full Plate Greatswords by Valius Forta - Replaced by Dryrain's all in one reskin.
* Kislev Withstands - Lore friendly reskin by constantinople - Replaced by Dryrain's all in one reskin.
* Moar Boar Variation by JohnDillinger (still recommended for Ork playthrough).
* Waystalker Gain Melee Combat Skill Tree by littleduckie (still recommended for Wood Elf playthrough).
* More Horse Variations: Bretonnia & Empire (v1.1) by kelstr - Replaced by Dryrain's all in one reskin.
* Unique Empire States (Lore Friendly) by Larethian - Replaced by Dryrain's all in one reskin.
* Varied Generals by Grizzly - Replaced by Bons Varied Generals - Compilation.
* Varied Trees by creme_de_la_bear (still recommended for Wood Elf playthrough).
* Wood Elves Orion Retexture by kelstr (still recommended for Wood Elf playthrough).
* Better Orc Shields by dontfearme22 - Replaced by Dem Orkz! - Lore-friendly Recolor by constantinople.
* Better Wood Elves "Lookout" Settlement Models by kelstr (still recommended for Wood Elf playthrough).
* Black, Black Orcs by StrangeAK47 - Replaced by Dem Orkz! - Lore-friendly Recolor by constantinople.
* Elder Griffon - Karl Franz Deathclaw Retexture! by Nitz (still recommended for Empire playthrough).
* True Chaos Warriors by Nitz - Replaced by Chaos Reskin (with color variation) by raarseth.
Items (66)
A More Aggressive AI
Created by Thunder Bagel
TW: Warhammer edition OVERVIEW_________________________________________________________________ For those of you who are not familiar with the TW: Rome 2 and Attila versions, this is a mod that changes as little as possible and is meant to make the AI a bi...
Ancient Holds - Lore-friendly Dwarf Recolor
Created by constantinople
This is a lore-friendly recolor for all major dwarf holds. It makes use of the possibility to have color variants in units that CA criminally underused. Karaz a Karak now is dark blue/yellow, Karak Kadrin red/green, Barak Varr light blue/white, Zhufbar dar...
Animated Combat Mod
Created by Wresdan
Latest iteration of my increased fighting animations mod, improving the visceral feel of battles. This time around the mod maintains all orignial hp, damage and ability/spell durations for better balance and compatability. Updated Feb 27th - All patches up...
Beastmen Color Variations
Created by kelstr
UPDATED... v1.5 - Working with Bretonnia. - Fixed strange texture issues. UPDATED... v1.4 - 3 new variations of Bestigors !!!! "Kept Vanilla, can change that if you guy's wish" - I also changed the three dead heads to be Orc, Human and Vampire... Instead o...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
BETTER Campaign Map - OVERHAULED
Created by kelstr
This mod is 100% SAVE GAME COMPATIBLE !!!! Hey Guys, So after weeks of hunting for the specific code in the game... I gave up on trying to change the campaign map environment. Low and behold earlier this week, while extracting EVERY file in EVERY .pack fil...
Better Faction Names and Banners
Created by イアン uzo70
http://i.imgur.com/FDv28G9.png It is a an attempt to make the flags and names of the diffrent nations more lore friendly, changing banner and name where it is needed. I have not changed the flag of Chaos as i have seen alot of diffrent Chaos Undivided embl...
Better,Thicker Smoke Mod
Created by wozmir
Adds thicker smoke to Empire & Dwarf infantry gunpowder units. Master engineer and Witch Hunter working confirmed. Does not affect performance greatly, can lead to some FPS drops when zooming in, though! EDIT: This is what can be achieved, need more time O...
Bretonnia Knight Barding and Shield Reskin
Created by Zaskar70
A quick little mod I made that simply changes the vanilla barding and shields to new skins I created for the Knights....
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
Cataph's Lance Formation
Created by Cataph
-- works with Norscan patch -- Now that Lance formation is in official service, this pack is now converted to apply the official Lance to the units that for some reason didn’t have it, such as melee cav (questing, grail guardians) and flying cav (pegasi an...
Cataph's Magic: Closer to Tabletop
Created by Cataph
NATURE OF THE MOD: So, this was originally meant as a Closer-to-Tabletop tweak-down of our good pal Molay’s Magic Overhaul. For its CTT nature, it might be better appreciated by those that played or know Warhammer Fantasy's inner workings already. Others m...
Cataph's: Wizard Lord Campaign Buffs
Created by Cataph
Become a wizard lord, they said, it will be fun, they said. Unleash terrible magic on your enemies, they said. Make those mortals fear your powers, they said. Instead, you are thrown in the grimdark universe of Warhammer Fantasy, against Chaos Furries, Ang...
Chaos Rifts spread Chaos Corruption (reduced effect)
Created by Neville
This version of the mod has a lesser spread of Chaos Corruption. Changes: Normal settlements: +2 Chaos Corruption and +2 Chaos Osmosis => +2 Chaos Corruption and +1 Chaos Osmosis Special capitals: +10 Chaos Corruption and +5 Chaos Osmosis => +6 Chaos Corru...
Clearer Unit Card UI
Created by AtticNote
Warhammer 2 Version What Does This Change? - Unselected units have a black card frame. - Hovered units have a soft white frame which fades out at the bottom. - Selected units have a solid white card frame and a white border around the bottom icon. Okay But...
Conquer Anywhere & Confederations
Created by Dresden
This mod allows any non-chaos/beastmen faction to conquer any settlement on the map. It also allows factions who normally can't confederate to do so (but still only with factions of the same subculture). Wood elves are left as they are in vanilla (wood elf...
Dark Water
Created by SableDrake
With kelstr's excellent better campaign map I thought the vanilla water looked quite lacking, so this can be considered a quick fix. Better Campaign Map by kelstr: http://steamproxy.net/sharedfiles/filedetails/?id=754870269 You may also want to check o...
DeStark's Formations Pack - All Factions ( Wood Elves Updated)
Created by DeStark
Unit formations for most units in the game, from Square formations to Diamond formations to Wedge formations. I was working on updating unit abilities of my Ancient Orders new units mod, then I thought it would be cool to put some of them into other units ...
Dwarven shields - Gold and Silver - UPDATED
Created by LizardWithAHat
The mod we all know and needed in our lifes is back! I will try my best to keep this reguarly updates and working for everyone so please bare with, leave any questions or queries in the comments. Details copied from orignal - Metallic dwarven shields with ...
Garrison Commanders
Created by SnoodBrood
This mod adds melee heroes as garrison commanders for sufficiently upgraded settlements. The melee heroes are added to the second level for the minor city garrison building chain. To the second and third levels of the major city garrison building chain. Sp...
Glory Mod: Beastmen
Created by Harambe2016
UNIT LIST BELOW ------------------------------------------------------------------------------------- BESTIGOR HERDS (Polearm) Tier 3 Swordstaff Great weapon unit. A veristile unit with a bonus against large/cavalry units these end game units will tear the...
Glory Mod: Bretonnia
Created by Harambe2016
UNIT LIST BELOW ------------------------------------------------------------------------------------- HEROIC KNIGHTS Two-handed swordsmen Cavalry (with Dismounted Varients as well) capable of fighting all that dare stand in its way. Excellent anti infantry...
Glory Mod: Dwarfs
Created by Harambe2016
NOTE: MIGHT NOT WORK WITH OTHER MODS THAT HAVE DRAGON SLAYERS. UNIT LIST BELOW ------------------------------------------------------------------------------------- Elder Warriors Great end game warriors wielding a giant polearm, ready to kill dragons, bea...
Glory Mod: Empire
Created by Harambe2016
UNIT LIST ------------------------------------------------------------------------------------- Sigmar's Immortals (Greataxe) Immortal warriors come down to rescue mankind from the wraith of chaos. Terrifying end game unit (very expesnsive). Foot Dragoon L...
Glory Mod: Greenskins
Created by Harambe2016
UNIT LIST BELOW ------------------------------------------------------------------------------------- Savage Orc Chump'peon (Hero Unit) Massive and deadly savage orc hero Gobo Legion (Swords) Swordsmen, excellent at fighting infantry units with decent armo...
Glory Mod: Vampires
Created by Harambe2016
Note: This add units for all vampire factions. If you hate the fact I added ranged units, sub to this one. http://steamproxy.net/sharedfiles/filedetails/?id=759834977 It does not have any ranged units. UNIT LIST BELOW ----------------------------------...
Glory Mod: Warriors of Chaos
Created by Harambe2016
UNIT LIST ------------------------------------------------------------------------------------- Exalted Knights Great end game warriors wielding a giant polearm. Excellent against large. Chosen Swordmasters Great end game warriors wielding a magical sword....
Glory Mod: Wood Elves
Created by Harambe2016
Images are not accurate, see in game for some redesigns/stat changes. Also this mod will get a massive update once the new warhammer comes out and I have more textures & animations for elves to work with. UNIT LIST -----------------------------------------...
Home Region Movement - Larger Bonus
Created by Dresden
This is a version of the Home Region Movement Bonus mod that increases movement of armies in their home regions. This version increases that movement by 25%. Save game compatible. In current campaigns, you will have to end turn once for it to take effect. ...
Loose Unit Spacing
Created by Opposing Farce
This mod makes it so that certain units don't line up in straight columns and ranks. This mainly affects orc, beastmen, and chaos units. Zombie and crypt ghoul/horror units are also affected. Bretonnian peasants are also more mob like. Bretonnian men-at-ar...
Maximum Level 60 for Generals
Created by Hermann|♠|
This mod aims to make your Generals truly powerful individuals by raising the maximum level they can achieve from 30 to 60. The original aim was to limit this to the Legendary Lords alone, yet i have not found a way to do so separately from the rest of the...
More Gore! - 1.4.2
Created by Kraz
**IMPORTANT - READ THE INSTALLATION INSTRUCTIONS** This mod increases the blood and gore for those who feel the vanilla DLC doesn't have enough. Expect a hit to your FPS. Make sure you delete older versions manually from your warhammer/data folder before i...
mousillon_city_of_the_no_lords.pack
Created by creme_de_la_bear
UPDATED WITH MORE regiments of renown 06/03 you've been asking for it for a while, here it is. this is just my Mousillon reskin pack found http://steamproxy.net/sharedfiles/filedetails/?id=699310314 but tweaked without lord skins. 2017 news: A golden c...
Olympian Campaign Camera
Created by Olympian
A campaign camera mod for Total War: Warhammer with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a little bit closer down to ground level. Supports "Standard" and "Classic" campaign camera settings. For more ...
Prometheus Skill Points Renewed
Created by Blaze
Description: This mod is an updated version of Prometheus excellent mod More Skill Points for the latest version of Total War Warhammer - Lords and Legendary Lords will get double points from level 5 and higher - Non-Lord characters will get double skill p...
Realistic Climate Battle Change (No Unit Change)
Created by Sionae
Hi everyone, This mod has been made to satisfy the demands of many people that asked to make a mod changing weather without changing unit behavior. If you want to see my original mod, you'd like to go there : http://steamproxy.net/sharedfiles/filedetai...
Skip Intro Logos
Created by Carlmundo
Launches the game straight to the main menu. Skips the intro logos (AMD, SEGA, Creative Assembly) and the opening cinematic....
UI Unit Markers
Created by Caligula
This mod aims to make the little UI markers underneath units a bit more visible, as the vanilla UI markers are practically invisible on some terrains. The mod was tested on a 1920x1080 monitor. This mod is included in Radious' Overhaul. Therefore, do not e...
Valuable Veterans - Half Effect Version
Created by Bladeuk
This is the same as the original version of this mod found here: http://steamproxy.net/sharedfiles/filedetails/?id=690947801 But it only has half the affect, finding a middle ground between Vanilla and the mod, as requested. ___________________________...
Vampiric Deathly Pallor + Vampiric Variations
This is a simple reskin of the vampires, replacing their fleshy pink skin with a pale, desaturated blue. I also toned down the vampire heroes' makeup. Big thanks to DogSoldierSPQR for his helpful modding tutorials on YouTube. Edit: Thanks to Xeryx, for ale...
Zone of Control
Created by Rodrigo Moreira
LINK FOR WARHAMMER 2: http://steamproxy.net/sharedfiles/filedetails/?id=1181381530&searchtext=zone+of+control Mod for Warhammer 2 is made for another author. Made by Dw| Xteel ZoC Zone of control 1: What this mod does exactly ? It increases the control...
OUTDATED - AI Campaign Balance
Created by Celtik
OUTDATED The mod won't work with the new game update and the Norsca DLC and will soon be deleted. Use the new one here http://steamproxy.net/sharedfiles/filedetails/?id=1120180673...
OUTDATED - AI Buildings and Recruitment
Created by Celtik
OUTDATED The mod won't work with the new game update and the Norsca DLC and will soon be deleted. Use the new one here http://steamproxy.net/sharedfiles/filedetails/?id=1120180673...
Agent Limiter Mod
Created by Celtik
Some hero cap bonuses are clearly out of place in vanilla, especially for the newer factions. This mod rebalances those inegalities and contributes to reduce the infamous late game AI agent spam. ----- CHANGES ----- - +1 Paladin at building tier 5 instead ...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
Dryrain's Reskin (ALL IN ONE)
Created by hooveric
About Dryrain's Reskin Dryrain's Reskin is a graphical mod that changes the looks of many units. It's focusing on realistic and lore friendly vibe. Also it doesn't make much of a difference from the vanilla intention. There are only subtle visual changes t...
Dryrain's More Dust mod
Created by hooveric
Summary ○ More Dust Setting and Compatibility ○ The images were affected by Reshade 3.0 and other mods. preset. Suggetion and Bug Report ○ Unfortunately I'm not good at english. If you keep the grammar, it helps me understand the words. ○ I'll look into ev...
A Dirty and Ghastly Vampire Counts Reskin (TWW I)
Created by AtticNote
TWW2 ver. AtticNote Reskin: Vampire Counts (Dryrain Mod Required) Get the Dryrain Compatible VersionA Dirty and Dry Vampire Counts Reskin Summary This is all my reskins for the Vampire Counts so far and hence forth, including Dirty Zombies and Ghastly Ghou...
Bons Varied Generals - Compilation
Created by Bonzai101
Features: - Replaces alot of the existing generals models to give you more variation in your gameplay - Replaces the corresponding unit cards and portraits, this is not randomized - This does not randomize the multiplayer/custom battle lord because of how ...
Chaos Reskin (with color variation)
Created by raarseth
An ocean of red caped chaos warriors looks like a Khorne army. This reskin reserves the red colors for the more elite units, adds variation to some skin colors and capes, and matches all decorative skulls to Archaons. No more bright yellow skulls. Chosen -...
Countless Leaves - Lore-Friendly Wood Elves Recolor
Created by constantinople
Hey people, another lore friendly recolor adding unit variations to go with all the other stuff I made. Once again, CA proved its stupefying laziness when it comes to color schemes, by having no unit variations at all for Wood Elves. This is a work in prog...
Malagor's Brayherd - Varied custom recolor
Created by constantinople
This is a custom, not lore-friendly recolor for beastmen. It is, in fact, the color scheme of my tabletop beastmen army from many many years ago... It still adds color variants, like all my other mods, and eliminates another boooring plain red CA scheme, s...
Dem Orkz! - Lore-friendly Recolor
Created by constantinople
This is a recolor for the Greenskinz. Like my other recolors it adds variance to the units. Instead of uniform dark red shirts, which were, one, boring, and two, made no sense, since greenskinz are supposed to be a wild collection of orc tribes only rudime...
Better Auto Resolve
Created by Zarkis
This mod changes a lot of variables to make the outcome of auto resolved battles more similar to the results of played battles. Quality of units is more important then numbers, archers are less overpowered, and heroes or other single entity units no longer...
Rise of the Beastmen - Revised Version
Created by Zarkis
Rise of the Beastmen is a scripted event mod for those who think that there are not enough beastmen in the campaign. It will spice up the main warhammer campaign with two beastmen invasions, one in the early and one in the late game. It also adds additiona...
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamproxy.net/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
GCCM Main [Updated for Norsca patch]
Created by Zoidberg
Map making competition The 28 of September marks the release of Total War Warhammer 2 and with it the addition of 4 new races, which we are super hyped about. We're really looking forward to working with all the new assets to create new custom settlement m...
GCCM: Dwarf Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-31 Added Zhufbar by Zoidberg, Frodo45127 & Maruka; and Karag Dromar by Zoidberg & Frodo45127. Update 2017-06-17 Added Karak Izor by Kazad! Update 2017-06-07 Added Karak Ungor, and Dwarf Port b...
GCCM: Empire Settlements
Created by Maruka
You can now support the GCCM project on Patreon! 2017-09-07 Added Fort Ostrosk by Maruka. 2017-08-30 Added Marienburg by Blacksand443! Update 2017-06-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Upda...
GCCM: Bretonnia Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Update 2017-07-14 Added Parravon by Kazad. Update 19-06-2017 Updated Carcassonne, working ...
GCCM: Greenskin Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-22 Added Galbaraz by Kazad! Update 2017-06-23 Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad. Update 2017-06-06 Added Greenskin Port by Kazad. Settlement pack This pac...
Beasts of War.pack
Created by FortheEmperor
This mod add some nice colors variations to beast of warhammer. This first module is focused on Greens so you have the follow improvements: - 3 New color variations for wolfs - 4 New color variations for spiders (black window, cave spider, 2 jungle spiders...
Province Capital Building Slot Overhaul
Created by Zorander
The PCBSO survey is up! Please help me improve this mod by taking part in it Works with the current Warhammer I version (as of May 2023) Last updated: 8th September 2017 (Norsca DLC compatibility) Quick overview: 8 slots for all province capitals, includin...
Bons Varied Generals - Beastmen
Created by Bonzai101
Features: - Replaces 3/4 of the existing Beastmen generals for more variation Compatibility - Should be 100% compatible with any mods that do not directly modify the existing generals - Will not be compatible with any other Beastmen generals packs Not incl...
Bons Varied Generals - Wood Elves
Created by Bonzai101
Features: - Replaces 2/5 of the existing Female Wood Elf generals for more variation - Replaces 3/5 of the existing Male Wood Elf generals for more variation Compatibility - Should be 100% compatible with any mods that do not directly modify the existing g...
Public Order Rebalanced
Created by Zarkis
NOTE: Use either this mod or NO TAX MATTERS which contains the same changes to the tax mechanic without additional public order adjustments. This mod contains the following changes: - The public order bonus from taxes is set to -12 (compared to vanilla -4)...