Total War: WARHAMMER

Total War: WARHAMMER

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Dryrain's Reskin (ALL IN ONE)
   
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Tags: mod, Graphical
File Size
Posted
Updated
849.590 MB
27 Mar, 2017 @ 5:03pm
18 Feb, 2018 @ 2:50am
68 Change Notes ( view )

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Dryrain's Reskin (ALL IN ONE)

In 2 collections by hooveric
DRYRAIN'S RESKIN #01
3 items
DRYRAIN'S RESKIN #02 (SFO compatible)
5 items
Description
About Dryrain's Reskin




Dryrain's Reskin is a graphical mod that changes the looks of many units. It's focusing on realistic and lore friendly vibe. Also it doesn't make much of a difference from the vanilla intention. There are only subtle visual changes that give more variety rather than changing the appearance entirely.


Summary


○ Varied unit models.
○ Improved textures.
○ Adjusted colors.
○ Includes the following mods.
  • Beastmen Reskin
  • Bretonnia Reskin
  • Dwarfs Reskin
  • Empire Reskin
  • Provinces Recolor
  • Greenskins Reskin
  • Kislev Reskin
  • Mousillon Reskin
  • Norsca Reskin
  • TEB Reskin
  • Vampire Counts Reskin
  • Warhorse Reskin
  • Warriors of Chaos Reskin
  • Woodelves Reskin
○ Purely cosmetic mod. It doesn't affect on gameplay.


Setting and Compatibility


○ Keep your unit detail setting to ultra. Otherwise it doesn't work fine.
○ The images were affected by Reshade 3.0 and other mods. preset[drive.google.com].
○ Compatible with any mods that does not edit same variantmesh files, textures and color tables.


Suggetion and Bug Report


○ Unfortunately I'm not good at english. If you keep the grammar, it helps me understand the words.
○ I'll look into every suggestions. but it doesn't mean I promise to apply changes.
○ If something is wrong, please run the mod without other mods first.
○ Some units look weird in a distance. It's LOD problem.


References and Credits


○ The barding patterns are from here. Bretonnia Knight Barding and Shield Reskin by Zaskar70.
○ Mousillon unit cards are made by SPARTAN VI.

Thanks to the authors above, SFO mod team, and donors.


Donation


[www.patreon.com]

Would you want to support my works? Donations are always welcome and appreciated.
Please consider to become a patron. Poll, Preview images, Early access versions will be provided.

[www.paypal.com]

Donations via Paypal are also welcome.



600 Comments
PopLocknHots 2 May, 2023 @ 5:50pm 
Kaedrin's Mod Manager v1.9.0, this mod works.
rayitopan 23 Oct, 2022 @ 11:06am 
Update Pls.
Festus 25 Nov, 2021 @ 7:01am 
Is trhis compatible w Radious total units mod?
[BRE]Gman 20 Jun, 2020 @ 11:39am 
update pls!
Mumion der Unsterbliche 17 Dec, 2019 @ 11:08pm 
Update ?
R2zi3l 20 Oct, 2019 @ 8:03am 
uptodate? cuz the mod manager says otherwise??
nicola_ferrari 3 Sep, 2019 @ 1:45am 
I have unit detail on ultra but i can't see some skins for the empire,
i don't have the red jacket and the red pants appear to be grey...
Mr. Flibble 25 Aug, 2019 @ 10:44pm 
So if hooveric or anyone with better skills than me, wanted to take the time and just make a better looking
grn_orcs_torso_03_lods_diffuse.dds then add it to his file here, it would take care of the LOD problem

That's all that is needed to get it to work. :)

Hope this helps everyone.
Mr. Flibble 25 Aug, 2019 @ 10:43pm 
copy pasting this here as it seems people use this one more than others.

Found work around for orc LOD problem.

@hooveric and anyone else who might be interested in this.

I found out how to fix the LOD texture loading problem that has been reported. Sadly, I am not skilled at making new looking ones to match what hooveric did. I've tried.
So while I can cover up the LOD, I sadly am not as skilled as hooveric is at making new ones that look good.

The main problem is this file. grn_orcs_torso_03_lods_diffuse.dds wasn't retextured then added into the mod files. It would go where all of the others go.

\variantmeshes\wh_variantmodels\hu2\grn\grn_orc_boyz\torso\tex

So when ever you zoom in or out, it's using the file from the main game folder.
L0RDINQIZIT0R 6 Aug, 2019 @ 9:49pm 
update plz