Total War: WARHAMMER

Total War: WARHAMMER

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Building Progression Icons
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Tags: mod, UI
File Size
Posted
Updated
3.216 MB
2 Jun, 2016 @ 8:57pm
20 Oct, 2022 @ 12:39pm
85 Change Notes ( view )

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Building Progression Icons

In 1 collection by Spartan VI
Coop Collection
13 items
Description
Building Progression Icons

Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer!

Mod Features:
  • Building icons now reflect building upgrade progression.
  • Nearly every icon has been redone and fits the original art direction.
  • Features my own hand-drawn art and re-purposed artwork from other TW:WH assets.
  • Every race has been outfitted with new building icons! More to come with DLC races.
  • Adds variants of capital city icons when occupied by invaders (e.g. Vampires occupying Altdorf). Not present in vanilla!
  • Adds variants of capital city ruination icons when razed by Chaos and Beastmen invaders. Not present in vanilla!
  • Aesthetic mod only! This mod doesn't impact gameplay balance or mechanics what-so-ever.
  • Streamlined mod for compatibility! Only 1 modified data set increases the likelihood of compatibility with other mods.
FAQ & Compatibility:
1. Is this mod compatible with Radious, SFO, and other mods?
If you use Radious Total Units or SFO, then you don't need to subscribe to this file. Both overhauls include my icons. For compatibility with all other mods the answer is: most likely yes. Conflicts will exist with mods that also modify building icons, but I do not run compatibility tests myself with other mods. So the best thing to do is to subscribe to both mods and see what happens. Note: I cannot do anything about other mods that conflict with this mod.

2. I've subscribed to this file, but the icons haven't changed. Why?
You've either forgotten to enable the mod, or encountered a mod conflict. Please review Cataph's troubleshooting guide: https://tw-modding.com/index.php/Troubleshooting

3. Is this mod save-game compatible?
Yes.

4. Will this work with Mortal Empires?
You will need the Building Progression Icons II version of this mod for Mortal Empires. This version is specifically for WH1 only.

5. May I use this mod in my mod?
No. Doing so may cause mod conflicts.

6. How come <insert building chain> isn't changed? Is this right?
I modified most military/city/support icons, but not everything. Check the preview images at the top of this post to see exactly which building icons were changed.

Tips are appreciated!
Like my work? Buy me a coffee! Just click the tip jar:
[paypal.me]
Popular Discussions View All (2)
42
24 Sep, 2017 @ 9:49am
Technical Support
Spartan VI
18
11 Aug, 2017 @ 11:03am
Suggestions
Spartan VI
704 Comments
uanime5 7 Feb @ 11:32am 
It's amazing how such a small mod can have such a big effect.
Spartan VI  [author] 29 May, 2022 @ 9:40pm 
Updated. Added more bacon and bacon substitutes for you vegans. Enjoy!
Spartan VI  [author] 4 May, 2019 @ 11:58am 
Looks like it was actually some privacy/end user agreement from Steam Workshop that hid the file.
Captain Freakout 4 May, 2019 @ 10:20am 
Here to echo Murthor Oathstone, BPI 2 has been marked as hidden.
Murthor Oathstone 4 May, 2019 @ 7:41am 
Your mod of Building progression icons 2 is marked as hidden. not sure if that is intentional or not but I do wonder why it was made this way.
R-A-B 23 Mar, 2019 @ 9:35am 
Reverting to a previous launcher version fixes the issue
Spartan VI  [author] 18 Mar, 2019 @ 5:49pm 
RAB, yeah I've been hearing the new launcher has been causing some issues for people. IDK what I can do about it on my end, this is the only mod I have enabled and it works fine for me.
R-A-B 18 Mar, 2019 @ 2:52pm 
Needs a quick look at. New launcher broke mods for me and most people it seems
olivier.amiet 9 Mar, 2019 @ 10:22pm 
- good work and great MOD ===>>> give a "like"...
- need a update for the new manager steam, plz...thx
Kentuckybandit 24 Feb, 2019 @ 12:31pm 
Works great. Just as a side note, I gave SFO a try yesterday and this is apparently no longer integrated as the icons were vanilla.