Total War: WARHAMMER

Total War: WARHAMMER

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DeStark's Formations Pack - All Factions ( Wood Elves Updated)
   
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Tags: mod, Battle
File Size
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89.197 KB
6 Jul, 2016 @ 3:28am
8 Apr, 2017 @ 4:49am
29 Change Notes ( view )

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DeStark's Formations Pack - All Factions ( Wood Elves Updated)

Description
Unit formations for most units in the game, from Square formations to Diamond formations to Wedge formations.

I was working on updating unit abilities of my Ancient Orders new units mod, then I thought it would be cool to put some of them into other units of the vanilla game, so here we go :) Please let me know if you are having crushing issues or other compatibility issues with this pack.

Out of my respect for @Cataph who I've learned from how to make formation mods, I'm not going to put Bretonnia into my mod, here is his Bretonnia formation mod
http://steamproxy.net/sharedfiles/filedetails/?id=713965432&searchtext=formation

Also Orcs are not included in this mod other than a few disciplined ones, because.... you know.... the mighty Wagh doesnt give a f--k about formations.


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Wall: Phalanx formation, increases your defensive abilities but decreases attack and movement speed.
Tips: Front line infantry defense formation


Kill Zone: Form a deadly square formation, you can't move but nobody dare to come near you.
Tips: High end infantry square formation, you can find it on high tier units like Greatswords or Irondrakes


Execution : Focus on excuting your enimies, but you are slower can can't defend yourself.
Tips: Mid to high tier Ranged units like Chaos Marauder Horseman or Handgunners got this ability, it can make you focus fire on one enemy with the cost of your movement and defense.


Diamond Formation: A attacking diamond shape formation.
Tips: You can find this across the board on units like Swordsman.


Wedge Formation: A triangular charging formation, Forward! Forward! Forward!
Tips: Charging formation for high tier cavalry units like Reiksguards or Chaos Knights.


Flying Wedge: Wing shaped formation, gives you the ability to stay and fight after charged into your enemies.
Tips: This formation is for a few cavalry units like Black Knights or infantry units like Slayers.


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My artworks and personal website
debrush.artstation.com


My other mods: Archmage & High Magic
http://steamproxy.net/sharedfiles/filedetails/?id=724877318

My other mods: Witch King & Dark Magic
http://steamproxy.net/sharedfiles/filedetails/?id=731129811

My other mods: Ancient Orders - New Units
http://steamproxy.net/sharedfiles/filedetails/?id=716552720
Popular Discussions View All (1)
3
8 Jul, 2016 @ 3:13pm
Possible new formation
FortheEmperor
162 Comments
P1nngu1ng|< 24 Mar, 2019 @ 2:07am 
DeStark I like your mod I have one problem tho
Iron gaurd doesn't work with me
slapda11as 21 Oct, 2017 @ 6:22pm 
DeStark's any chance for a update for this mod, elves could really use formations if you have the time please update your great mod ty...
Katch 17 Jul, 2017 @ 9:10am 
any idea why this mod doesnt work in Campaign? I started a campaign and during battles no formations at all. The other unit formation mod on steam works, but I like this one, its more simple & less overpowering. Thanks
shahzaibjaffer99 22 Mar, 2017 @ 8:51am 
*Had to split this post in two due to word limits

So in conclusion, may you please extend these formations to other units such as the Beastmen infantry and Chaos infantry. Furthermore, can you also extend it to monsterous units. The reason being that, I want the experience of fighting an army much larger with only 5 units of minotaurs formed in a tight wall around my lord and holding the line till death. I think that would be so much more immersive in the war element of the game. I understand this may not be lore friendly, however maybe, if a may suggest, you could make a seperate formations mod in order to also preserve the lore friendly one for other gamers.

I hope you take this feedback into consideration.

P.S I understand you have a life outside of modding for desperate TW fans such as myself, but if you could also incorporate formations such as circle formations and onces that use shields - it would be awe inspiring (awesome).

shahzaibjaffer99 22 Mar, 2017 @ 8:50am 
Dear DeStark,
How are you? I hope you are well.

You are responsible for 2 things. The first being, introducing me to the awesome world of mods and the second being; stopping me from throwing my wireless mouse into the wall (as a result of the former). Thanks for this great mod, I was so frustrated with the fact that there were no formations in the vanilla game - it's called Total "War" - what is war without formation or tactics! In conclusion, your mod significantly enhanced my experience with the game.

However (yes. there it is. The "however"), the greatest characteristics of formations in Total War: Attila, is that it gave me the ability to defend an unfortified encampment against an army of 30 units with just a handful of spear units in a shield wall with the control of key choke points. That was when I felt the visceral experience of war, fighting a battle, odds stacked against me and still managing to raise the banner at the end of it while the enemy littered the field.



Gaming4ever 4 Mar, 2017 @ 8:40am 
First I want to thank you for this mod. I loved it. Was one of my core mods for a long time. If your done with it I understand you have a life I am sure. However should you choose to update it. That would be really cool too. Regardless thank you for this amazing mod!
Logris 3 Mar, 2017 @ 4:35pm 
any chance for an update soon..I much prefer this formation mod to the alternative.
Nexus 26 Feb, 2017 @ 6:48pm 
Pls Update than :)
Verrik 15 Feb, 2017 @ 12:39pm 
Hey not sure if already reported but often times Elven melee AI units will bug out and stand in the open swapping formations and not moving or attacking. Saw it once with a dwarven melee unit too but after switching formations for a few minutes it corrected and attacked. Kinda battle-breaking when enemy units don't attack.
[RJ] Punio 21 Jan, 2017 @ 12:44pm 
the elves range was visually updated but not effective
they were shooting in front of enemies without touching them