Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (32)
Barad Dur
Created by regalmanemperor
Barad-dûr, also known as the Dark Tower, was the Dark Lord Sauron's sanctuary fortress in Mordor, serving as his base of operations. Over 1400 meters high, and held together by dark magic, it was the largest fortress in Middle-earth. It was originally buil...
Contextual Unit Names - Enemy Reconnaissance
Created by abijeet95
This mod aims to add a bit of variety to your units name. Based on where a unit was born (or upgraded), it gets a unique name. Units like "7th Cavalry of Warsaw", or "15th Artillery of Delhi", will be comman place in your army (except the city name depends...
Contextual Unit Names-UI (Add-On)
Created by abijeet95
To accompany the "Enemy Reconnaissance" expansion, I have updated this add-on, so I recommenend reading through the changelong. This is an optional UI-Addon for my main mod called "Contextual Unit Names". Link: http://steamproxy.net/sharedfiles/filedet...
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
More Luxuries
Created by Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Smart AI
Created by ninakoru
This is an AI upgrade in their behaviour, doesn't change the game mechanics, and doesn't change any database variable to do so. AI use their knowledge based on what they see and know and perform moves much like a human would do. The goal of this patch is t...
PerfectWorld3 - Updated
Created by Bobert13
Synopsis This is an updated version of PerfectWorl3 by Cephalo. It is intended to look play and feel like PerfectWorld. I have implemented numerous bugfixes and optimizations as well as altering how some map elements get placed. I've added an optional terr...
Mercenary Army Expanded
Created by Stephen
For BNW This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are: Landsknecht: Raiding Unit ...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Civilization IV Diplomatic Features
Created by Putmalk
Current Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI wil...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Minor Civs
Created by davii.adams
Allows City States to build additional cities. Max 2 additional cities per City State, if less than 12 city states alive, otherwise limited to one additional city. Distance limited. New cities are spawned, rather than settled (still working on that). City ...
Corporations (Brave New World)
Created by Envoy
Adds Corporations to Civilization V, Brave New World. This mod provides an alternate way for your civilization to amass a fortune in Gold, including: - 8 new Buildings, 1 enhanced - 7 new World Wonders - 7 new Luxury Resources - 3 new Religious Beliefs - 3...
Barbarians Evolved
Created by Charsi
This mod grants Barbarian Encampments the capability evolve into cities, as well as capture cities from Civilizations and City States. Be warned, for these Barbarian cities will grow in size, expand their borders and worst of all, spawn more Barbarians to ...
Barbarian Inmersion Enhancements
Created by Leugi
Adds features (Era Name Change, Barbarian Generals, Era Promotions) to enhance barbarians ingame, both for flavour and gameplay reasons. https://dl.dropboxusercontent.com/u/81814981/BarbIEChart.png https://dl.dropboxusercontent.com/u/81814981/moddlsteam.pn...
Trading Posts Grow into Towns
Created by TofuSojo
As they are worked by citizens over time, Trading Posts grow into Hamlets, Villages, and finally Towns yielding more gold as they grow, just like Cottages in Civ IV grew into Towns. The Towns are still improvements, not a new city. I loved this system as I...
Resource Buildings
Created by DJSHenninger
Requires the Brave New World expansion. I've always wondered why Gold and Silver get the Mint as a bonus building while most other Luxury resources do not. This mod adds various bonus buildings to the game that improves Luxuries in the same manner as the M...
Separate Great People Counters (BNW)
Created by Machiavelli
When you generate a Great Merchant, Scientist or Engineer the costs of the other two Great People do not increase. Discussion thread on CivFanatics | Download from CivFanatics If you like the mod and want me to prioritize development of it let me know by r...
R.E.D. Xtreme
Created by Gedemon
Extreme Small Scale for R.E.D. Modpack, more and smaller models per unit and adapted formations. This mod MUST be installed AFTER the R.E.D. Modpack, else the formation won't be shown correctly. If you update the R.E.D Modpack, you'll have to remove and re...
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...
Greek States - Thebes
Created by Rosenthorn
http://i.imgur.com/OeURBNQ.png ---------------------------------------------------------------------------------------------------------------------- Custom Music! Compatibilities JFD's Cultural Diversity (Core) JFD’s Piety Yet (not) Another Earth Map Pack...
Greek States - Argos
Created by Rosenthorn
Big Update 2016 - Reworks Argos and adds new Art. http://i.imgur.com/3NmN5qK.png --------------------------------------------------------------------------------------------------- Fertility of Argolis: +2% Growth per Farm worked by the Capital (Max 30%). ...
Greek City States - Megara
Created by Rosenthorn
Adds Megara the founders of Byzantium, and many more famous colonies. Megara - Theagenes Settlers of Byzantium: 50% more gold from City Connections and trade routes have 30% longer range. Internal Trade routes available immediatley. Colonist (Settler): Ign...
Greek States - Sparta
Created by Rosenthorn
(Removes Alexander) Sparta - Leonidas UA - Warriors from Birth: For every citizen, gain +2 xp and +5% military production (up to 50%). Land Military units has the Agoge promotion (20% combat strength). Can't build settlers UU - Elite Hoplites (Spearman): +...
Greek City States - Corinth
Created by Rosenthorn
Corinthian Order: For every 3 Social Policies adopted, receive a +5% boost to building production in the capital and for every Policy Tree completed adopted gain +50 Gold when a Great Person is expended.(Can't build settlers or annex cities) Temple of Apol...
Greek States - Athens
Created by Rosenthorn
Big Update 2016 - Reworks Athens and adds new Art. http://i.imgur.com/ASvopO4.png --------------------------------------------------------------------------------------------------- Athens - Pericles UA - Ecclesia: Upon adopting a new social policy gain cu...
Zombie Civilization
Created by ambug666
The Zombies' replacement for Warrior makes it easy for them to conquer civilizations in the early game, and with their Zombie Bite promotion, they have a good chance of converting defeated enemies to their side. Thanks to seZereth, Deliverator, Nutty, and ...
The Ancients (Gods & Kings)
Created by lordnequam
A unique super-culture possessed of advanced technology and game-breaking advantages. Please note that this civ is NOT balanced against the others in the game. Only use it if you want serious advantages against the game. Alternately, set it as your foe for...
Brotherhood of Steel
Created by Ryan Parsons
Added the Brotherhood of Steel (Capital Wasteland) as a playable Civilization. UA (Steel Be With You): +50% Science in the Capital. All units built in the Capital start with +15 XP. UU (Paladin): Paladins are a replacement for the XCOM Squad with 150 Stren...
[G&K] Reaper Civilization
Created by Pluvia
Adds the Reaper Armada as a Civilization, led by Harbinger. Deliberately Overpowered. Not Meant For a Normal Match. Harbinger is believed to be the oldest and largest Reaper who, like the rest of the Reaper fleet, resides in dark space. A mysterious, thoug...
Chaos Civilisation
Created by RSJ-87
Adds Chaos, led by Archaon, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. If you're having trouble running the mod, this is probably why. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/rvwe67j11rjp8zx/AABEFsfsTfeJ...