Sid Meier's Civilization V

Sid Meier's Civilization V

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Greek City States - Corinth
   
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File Size
Posted
Updated
933.896 KB
19 Oct, 2014 @ 9:41am
23 Mar, 2015 @ 4:34pm
10 Change Notes ( view )

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Greek City States - Corinth

In 2 collections by Rosenthorn
[NewCivs] Greek Split
6 items
Firebug's Civilizations
15 items
Description
Corinthian Order: For every 3 Social Policies adopted, receive a +5% boost to building production in the capital and for every Policy Tree completed adopted gain +50 Gold when a Great Person is expended.(Can't build settlers or annex cities)

Temple of Apollo (Writer's guild) - Available at Writing. Increased GPP per turn to +3.

Citizen Hoplite (Spearman): +30% near the capital. Based on Capital proximity (-5% per tile distance beetween unit and capital)

Compatibility -
Cultural Diversity
Ethnic Units
Map Labels
Piety and Prestige


Firebug - Leaderhead, Retexturing, Icons and Coding
AgressiveWimp - Fixes to Coding
LeeS - Fixes to Coding
Rob (R8XFT) - Changing the UUs name
danrell - Hoplites UnitArt
22 Comments
Rosenthorn  [author] 26 Aug, 2016 @ 7:43pm 
also because of the "distance from capital" bonus of the citizen hoplites.
oh and it would probably also need Wonders of the Ancient World for the +50 gold from great person expending.
Arc 26 Aug, 2016 @ 6:30pm 
Is this mod BNW only because of the Writers' Guild?
Rosenthorn  [author] 14 Mar, 2015 @ 7:24pm 
Compatibility to other mods added.
Rosenthorn  [author] 25 Feb, 2015 @ 9:00am 
Massively updated with a new UA and new UB.
Rosenthorn  [author] 21 Feb, 2015 @ 11:30am 
Corinth has been updated to be Compatible with Sparta.
Rosenthorn  [author] 26 Oct, 2014 @ 3:02pm 
Update 4 did made it so its just the specialists half of the UA
Rosenthorn  [author] 25 Oct, 2014 @ 3:34am 
Played a game against the AI. still OP as hell.
I might get rid of the bonus for specialists.
Rosenthorn  [author] 23 Oct, 2014 @ 10:39am 
Updated (not on CivFanatics however, check description for more info)
Rosenthorn  [author] 23 Oct, 2014 @ 6:44am 
This was my first Civ V mod, and i'm working on balancing it now. I'll be using ideas similiar to flaris.parke's
Aussiehawker 23 Oct, 2014 @ 1:07am 
@firebug Maybe instead have UA be 2+ production per Specilist. Their UB could be a Barracks replacement at Bronze working that have a Engineer slot and maybe their UU can instead be Extra defense near capital like Ethopia.