Sid Meier's Civilization V

Sid Meier's Civilization V

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civ 5 mod's that i use
   
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its what i use i don't care if you use it or not
Items (34)
Ancient Unitpack - Heavy Knight
Created by 🙂
Adds a Heavy Knight Graphic by Danrell =================== Heavy Knight Melee mounted Unit; Medieval Era Attack 25 cost 140 Moves 3 Upgrade to Cavarly needs 1 horse 1 iron ======= Promotions: City attack penalty Against Mounted +50% Can move after attackin...
Ancient UnitPack- Medieval Navy
Created by 🙂
Adds Composition fleets and Cog Graphic by Faustaud =================== Composition fleets Melee+Ranged Naval Unit; Medieval Era Strength 16 Ranged attack 16 Upgrade to Iron clad Needs Harbor to be built on city. Promotions: the same as Caravel ======= ===...
ASOIAF Children of the Forest
Created by IlMatteo
Adds the Children of the Forest to the game, led by the Three Eyed Raven. Based on the book series A Song of Ice and Fire, by George R. R. Martin. The Children of the Forest inhabited Westeros 12,000 years before Aegon's conquest, and they thrived in the l...
ASOIAF Dothraki
Created by IlMatteo
Adds The Dothraki, led by Khal Drogo. The Dothraki roam the Dothraki Sea taking tribute from all they pass. The procedure for when a Khalasar reaches your gate is simple: You give them a gift and they leave, or you find your city looted and burning. Everyt...
ASOIAF House Lannister
Created by IlMatteo
Adds House Lannister, led by Tywin Lannister. The Lannisters are known for their vast wealth and ruthless tactics. House Lannister is heavily suited to gold, but also production to signify their homeland of mines and quarries. While expansion can be benefi...
ASOIAF House Stark
Created by IlMatteo
Adds House Stark, led by Eddard Stark, from George R.R. Martin's A Song of Ice and Fire series. Adds House Stark, led by Eddard Stark, from George R.R. Martin's A Song of Ice and Fire series. The Starks are known for their honor and loyalty to their people...
ASOIAF House Tyrell
Created by IlMatteo
Adds House Tyrell, led by Olenna Tyrell. House Tyrell is the ruling house of the Reach, the most prosperous region of Westeros, known for it's food supplies and content smallfolk. The Unique Ability will mean lots of early growth for cities, and wide empir...
ASOIAF The First Men
Created by IlMatteo
Adds The First Men, led by the First King. The First Men were a group of nomadic people who came to Westeros by the Arm of Dorne. This resulted in a war with the Children of the Forest, which left them stranded on Westeros, leading to a new culture. They s...
ASOIAF White Walkers
Created by IlMatteo
Adds the White Walkers(Others) to the game, led by the Night's King. Based on the book series A Song of Ice and Fire, by George R. R. Martin. The White Walkers/Others are mysterious beings of magical origins. They were thought to be gone once, but now they...
Barad Dur
Created by regalmanemperor
Barad-dûr, also known as the Dark Tower, was the Dark Lord Sauron's sanctuary fortress in Mordor, serving as his base of operations. Over 1400 meters high, and held together by dark magic, it was the largest fortress in Middle-earth. It was originally buil...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Canada (GK or BNW)
Created by DJSHenninger
This mod adds Canada to the game as a playable civilization. Works with either expansion (GK or BNW). Does not contain 3D models. Updating this mod will most likely break save games! Removes Vancouver and Quebec City as city states. Default version is the ...
Custom Advanced Setup Screen
Created by Gedemon
Custom Setup Screen: more options, allows hotseat with mods and saved settings. Scenarios can't be used with this, to activate hotseat on a scenario, it must be done by the mod creator in it's own custom setup screen. Installation ========= 1/ Click the "s...
Erebor (Lonely Mountain)
Created by regalmanemperor
The Lonely Mountain, or Erebor, was a mountain northeast of Rhovanion. It was also the source of the River Running (Celduin). For many ages of Middle-earth, it had been inhabited by the Dwarves of Durin's Folk or Longbeards up until the later half of the T...
Giant Death Robot Remover
Created by Eric
This mod simply removes the Giant Death Robot by making it cost 999 uranium to build. It is also suitable for CIV Improvements Patch mod users ( http://steamproxy.net/sharedfiles/filedetails/?id=108690995 ) who want the GDR removed....
Global Relations
Created by Aristos
UPDATED!!! Now compatible across the board, from Vanilla to G&K to BNW!!! If you feel that InfoAddict, robk's masterpiece, gives too much information, this is for you. Global Relations is entirely based on robk's Infoaddict, but only shows the information ...
Golden Hall
Created by regalmanemperor
Meduseld was a large hall with a straw roof, which made it appear as if it was made out of gold when seen from far off. Its walls were richly decorated with tapestries depicting the history and legends of the Rohirrim, and it served as a house for the King...
Gondolin
Created by regalmanemperor
Gondolin was a hidden city of the elves located in about the middle of the Beleriand in Middle-earth. It was founded by Turgon the Wise, a Ñoldorin lord in the early First Age. It endured the longest of all the Ñoldorin kingdoms in exile, lasting nearly fo...
Horrible denounce
Created by Päron
Makes that you say the worst insult of all when you denounce! "I hope that you step on a piece of lego! Barefoot!" This insult isn't taken lighthearted but will make the one you denounced super angry at you! This is my first mod. If you think something isn...
InfoAddict GNK
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. Please note this mod only works correctly for games started after the mod has been enabled. T...
Isengard
Created by regalmanemperor
Isengard, also known as "Angrenost" (Iron Fortress) in Sindarin, was one of the three Fortresses of Gondor and held within it one of the realm's Palantiri. However, in the latter half of the Third Age, it came into the possession of Saruman and had become ...
Middle Earth Barbarians (GK or BNW)
Created by [SSU]yenyang
The Primary goal of this mod is to provide cosmetic and nominal changes to the barbarian units in Civ 5 to enhance role playing while using my main mod Middle Earth Civilizations. It is recommended that you use this mod with either Gods and Kings or Brave ...
Middle Earth City States
Created by [SSU]yenyang
The primary goal of this mod is to add City States from the Lord of the Rings into Civ 5 to enhance the Lord of the Rings role playing while using my main mod Middle Earth Civilizations. Since this mod adds city states into the game, you may want to remove...
Middle Earth Civilizations
Created by [SSU]yenyang
The primary goal of this mod is to create new and unique civilizations based of the Lord of the Rings mythology while still keeping true to the game of Civilization. If you Like the mod remember to give it a Thumbs Up Rating! If you Love the mod you should...
Minas Tirith
Created by regalmanemperor
Gives a free castle, must be next to a mountain free trade route leave suggestions for more wonders in the main collection page does not cost 1 production! (costs 250) cost the same as the wonders in the classical era...
More City States (Vanilla)
Created by McCain Palin
Adds 16 new City-States to the game These are the City-States: Militaristic: Kiev Kinshasa Kabul Tripoli Tehran Maritime: Perth Guadalajara Abdijan Maputo Lagos Taipei Wellington Cultural: Napoli Buenos Aires Haifa Bethlehem Casablanca I will be adding mor...
Multiplayer Mods Workaround
Created by cicero225
Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: https://forums.civfanatics.com/threads/mppatch-easy-modded-multiplayer.617806/ . It's a bit glitchy and doe...
Neolithic Wonders
Created by artisanix
This mod adds to the game four monumental structures of Neolithic period as World Wonders. These can be build by any civilization as they only require the first technology to do so - Agriculture. Wonders in their times or not, these structures offer a chan...
Only Mod Civs
Created by Elusive Ellie
Removes non-mod civs from play, allowing only the civs you have modded in. Have you ever started a mod game with several fan-created civilizations you wanted to play as/against, and had to go through and individually select all of the leaders so that the r...
Rivendell
Created by regalmanemperor
Rivendell, also known as Imladris, was an Elven outpost in Middle-earth. It is also referred to as "The Last Homely House East of the Sea", a reference to Valinor, which is west of the Great Sea in Aman. Rivendell was established by the elven leader Elrond...
Scaling Great Merchant (BNW)
Created by Machiavelli
Improves Great Merchants to make them comparable in value to Great Scientists and Great Engineers! This mod is compatible with most other mods. Trade Mission: now gives more influence the later the era you are in. A late game Trade Mission can snipe a crit...
Speedy Starting Settler
Created by Keukotis
All players' starting settler has 10 movement and ignores terrain cost, giving you more options in where to found your capitol. This only applies to the initial settler. Those you build afterward are normal. This is basically just a modified version of Ini...
The Elder Scrolls Civilization V Pack (BNW + GK)
Created by kingchris20
UDPATED Jan-19-2016 Requires Brave New World and Gods and Kings (There is no version of this mod that requires only BNW) A Companion Civ Pack to The Elder Scrolls Civilization V Map Pack ***********************************COMMUNITY NOTICE******************...
Uprising
Created by zenek
Uprising allows some units to spawn when the independence of your country is threatened. So far the following units might appear (depending on your technological advance): -Musketman -Rifleman -Infantry Uprising may happen only when you lose the city. Prob...