Total War: ATTILA

Total War: ATTILA

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Chinese Localization for Attila (By JianJia)
Created by Sorin
Chinese Localization for Attila (By JianJia) ...
Athanasios' Attila Ultimate Fixes
Created by Athanasios95gr
ALL NEW UPDATES: https://steamproxy.net/workshop/filedetails/discussion/1999136521/2146469347101879439/ Misc. fixes 1) Fixed the Hull Strength bonus of the Carpenter building: correctly applied as an equipment upgrade (the building must be in a port Ci...
Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Unofficial Attila Community Patch! This mod is a community effort to fix all the little bugs that are left in Attila's code. It is a compilation of multiple smaller mods that can be found on the workshop. This mod aims to keep the balance as...
Script AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Script AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues with traits and ancillaries in the game. While it is designed to be used with the Unofficial Attila Community Patch it is not required and can be used...
StartPos AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the StartPos AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues found in the Vanilla startpos.esf file, mostly related to family trees. Because there can only be one startpos.esf file present in any game all indi...
The Voices of Rome - English Edition
Created by TheOneWhoKnocks
This is the English version of The Voices of Rome. For the German version click here. For the French version click here. Welcome to the Voices of Rome! This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once ...
More Detailed Unit Stats Tab
Created by wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...
Bad Traits Reworked
Created by wesloo
Total War: Attila has definitely better characters' traits mechanics than Total War: Rome II. Bad traits aren't usually so much damaging as they were in Rome II and their triggers are also (usually) better designed. But there are still some flaws. So simil...
Child Chance Tweaks
Created by wesloo
This simple mod reduces the chance of illegitimate child to be born and sets the maximum to one illegitimate child per parent. Some other tweaks was made to keep your family tree cleaner and not so overcrowded: Max 4 children per parent (decreased from 6) ...
Imperium Diplomatic Effects Reduced
Created by wesloo
This simple mod reduces the diplomatic penalty from imperium levels. This should make the diplomacy more reasonable even for larger and more advanced empires. Imperium Level Grand Campaign (Unmodded) Charlemagne (Unmodded) New Values with this Mod Notewort...
Better Economic & Military Management AI
Created by Hecleas
ECONOMY & MILITARY -The AI ​​will recruit a lot more armies, better quality and as much as possible! -The AI ​​will invest its money more intelligently its money, it will be mainly distributed between the armies and the constructions of buildings. -He will...
Great Powers Are Hated
Created by Hecleas
GREAT POWER You are tired of seeing the big factions so powerful that everyone accepts your treaties, they kneel before you and beg you to spare them, it increases the boredom of destroying everyone in your path from the moment you you have become too powe...
More War & Less Peace
Created by Hecleas
WAR & PEACE -The AI ​​declared war more often on factions it doesn't like, so now be more careful with your diplomatic relations, because expect a faction that doesn't like you to declare war on you more easily. There is a greater emphasis for passive, def...
More Occupation AI
Created by Hecleas
MORE OCCUPATION This mod smartly changes colony capture decisions. You too are frustrated to see a faction looting, razing, etc. colonies when, on the contrary, it needs to grow, it already has an astronomical amount of money and looting no longer has any ...
Ultra Aggressive & Smart AI
Created by Hecleas
Tired of mods offering intelligence and aggressive AI, but clearly inconclusive and the difference is minimal? This mod is for you. The most aggressive & hardcore mod possible for your pleasure (savegame compatible) https://i.imgur.com/fVVaDCS.gif AGGRESSI...
Venus
Created by Raven343
Hello and welcome To the New Era of Graphics Mods This mod will bring whole new features on attila -Whole new shadow from thrones of britannia and this will make sure you will have best performance you can imagine -New terrain installed with this mod from ...
Mars
Created by Raven343
Hello and welcome To the New Era of Gore Graphics Mods This mod will bring whole new features on attila -Whole new texture I add for blood, wash this ground with blood, blood is increased significantly and you will see the most barbaric Stabbing hand cutti...
Apollo
Created by Raven343
Hello and welcome To the New Era of Graphics Mods This mod will bring whole new features on attila This is campaign map graphics mod -New 40 VFX texture add only for campaign map -New weather system for campaign map -Trade Road Street on the campaign map w...
PAX
Created by Raven343
FOLLOWING TRILOGY OF VENUS & MARS & APOLLO, PAX HIS BEEN ADD TO THE FAMILY. What is PAX? PAX transfer attila to rome 2 terrain and environment all the battle map been changed Gaul & britannia & Hispania & Eastern Persian, and more And all this will look mu...
Late Roman UI
Created by FERRDO
This mod replaces the Gothic UI elements with those more appropriate to 4th/5th Century Roman architecture. Nothing keeps me immersed in a game more than a thematic UI, so I hope this mod provides that for others. Disclaimer: All work is custom. You are fr...
Dux Bellorum Submod - Restore Radious Unit Cards
Created by Brugarolas
For those like me who are playing with Radious Total War Mod and Dux Bellorum: Roman Reskin Overhaul - this mod restores original Radious unit cards to replace Dux Bellorum new unit cards, so we can maintain Radious unit cards style. This is a temporal, qu...
Ui Unit Markers
Created by Menumorut
This mod aims to make the little UI markers underneath units a bit more invisible because, there is too much yellow underneath those units. Friendly Yellow or....riot!http://st.deviantart.net/emoticons/t/threaten.gif ...
Emblem_Attila+Charlemagne.pack
Created by nik000
Hi everyone, this mod changes the appearance of certain faction emblem For all playable factions and more I will make other emblems according to my availability. I did it to match my other mod : Recolored_Attila https://steamproxy.net/sharedfiles/filed...
blank lines (border + Trade)
Created by oxchun
This mod is CEMN's Total War Rome 2 mod applied to Total War Attila. - All the border and trade lines removed. Original mod - https://steamproxy.net/sharedfiles/filedetails/?id=2436140946 (by CEMN) - https://steamproxy.net/sharedfiles/filedetails/?...
Agent overhaul
Created by Voodoo
Are you tired of your and the AIs agents looking like clones? Then this mod is for you. This reskins most of the agents in the game. The ones that have been modded have been given more variation and will spawn with different clothes, skins, weapons and shi...
Culture specific agents
Created by Voodoo
I was inspired by this agent mod from Rome II: https://steamproxy.net/sharedfiles/filedetails/?id=2514945668 and decided to make something similar for Attila. I always thought it was weird how certain factions share the same pool of agents, like how Ch...
Sebidee's Cavalry Standard Bearers
Created by Sebidee
Sebidee's Cavalry Standard Bearers - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png Hi guys, This is a simple mod which does exactly what you think it does. It adds standard bearers to cavalry units! In vanilla standard be...
Brighter Longships
Created by Johny_Nawalony
https://i.imgur.com/eD9jT9i.jpg Makes the ship's hull colour more realistic. This mod is purely a texture replacer, so it should be compatible with everything unless it replaces ship's textures. Thrones of Britannia version https://steamproxy.net/share...
mm_attila_coloured_buttons.pack
Created by Musculus Maximus
This Mini-Mod changed many Icon to a coloured Version. Some "Pips" Recource are new, Wine, Olive..... ect. Regards Musculus...
Larger Battlefields
Created by Apeirian
This mod is a direct copy/paste port-over from a Rome 2 mod made by "Theodora" -> https://steamproxy.net/sharedfiles/filedetails/?id=2386231964&searchtext=larger+battlefields It doubles the total area of battle and spreads armies out to their furthest ...
Immersive Campaign: Roman Cities Restoration
Created by Sakanade
*Update I: Due to popular request I've made it possible to "restore" the full glory of Rome, by upgrading the classical antiquity chains to their highest level, you will be able to restore the buildings to their marble splendour. Notably, the West gets the...
Renovated Roman Cities
Created by AnyaDairin
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Renovated Barbarian Cities
Created by AnyaDairin
Say goodbye to mud stained huts and moldy longhouses. This mod will retexture and replace some building models to transform Barbarian cities into more livable and pleasant places just like barbarian towns in Rome 2 and Thrones of Britannia. Assets I used a...
GCCM for Attila (WIP)
Created by notomgis.
So, in WH2 there is the GCCM Mod (Grand Campaign Custom Maps), and i thought to myself, "hey, Atilla could need something similar. Now, after much trial and error, it is finally complete. I still need help with adjustments, so feel free to give critiques a...
Restitutor Romanum: Last Roman reskin overhaul
Created by Voodoo
Salve! this mod is a reskin mod of the Last Roman DLC, bringing life to the Vandalic and Gothic wars of the 6th century. I have reskinned all units, officers, generals, and factions leaders of the Last Roman. Special care has been given to imrpove historic...
Dux Bellorum: Roman Reskin Overhaul
Created by Voodoo
This is a complete reskin overhaul of the Roman factions. This includes all land units, all naval units, all officers, all standard bearers, all generals, all faction leaders, and all unit cards. I have done this mod in accordance to my taste and wanted to...
Dux Bellorum - Part 2
Created by Voodoo
Second part in the mod series Dux Bellorum....
Dux Bellorum - Part 3
Created by Voodoo
Third part of the mod series Dux Bellorum....
Dux Bellorum - Part 4
Created by Voodoo
Part 4 of the Dux Bellorum series....
Scourge of the Desert: Desert reskin overhaul
Created by Voodoo
Welcome to my most ambitious project as of yet. This is a complete reskin overhaul of all desert factions in the game, which includes Aksum, Tanukhids, Himyar, and Garamantes. Desert factions have a special place in my heart and I love playing as them and ...
Revenge of Persia: Sassanid Reskin Overhaul
Created by Voodoo
This is a reskin overhaul of the Sassanid empire and all non-desert eastern factions. This mod aims to give a more realistic and colorful representation of the east and Persia during the early dark ages. This mod covers all land units, naval units, officer...
Imperium Barbarorum: Germanic and Barbarian reskin overhaul
Created by Voodoo
Salve! This mod is a reskin of all the barbarian and germanic factions. I have tried to make all skins as as realistic and historical that I could, while keeping with the original feel of the game. Great care has been put into creating variation and a uniq...
Valsgarde's chosen: Nordic Viking Reskin
Created by Voodoo
In 1926, the small farm of Valsgarde located near Uppsala, Sweden, was excavated by archeologists. There they found several small, long ditches in the ground indicating boat graves of the same kind that was found in Vendel not far away. The archeologists f...
Under Perun's Light: Slavic reskin
Created by Voodoo
The first time the Early Slavs were recorded was in 6th century in historical accounts made by the Eastern Romans. Due to this lack of historical records, not much was known about these people or their origin; this unique society was shrouded in mystery an...
The will of Tengri: Nomad reskin overhaul
Created by Voodoo
Salve! This mod is a complete reskin overhaul of all nomad factions, including Huns, White Huns, Alans, and minor nomad factions. This reskin includes all land units, naval units, faction leaders, and generals.I have tried to bring more variety to the Vani...
Pater Europae: Age of Charlemagne reskin overhaul
Created by Voodoo
Salve! Welcome to my most ambitious project to date: A complete reskin overhaul of the Age of Charlemagne campaign. This mod covers all the factions in the DLC, both playable and unplayable. All land units, naval units, officers, standard bearers, generals...
Pater Europae: part 2
Created by Voodoo
Part 2 in the mod series Pater Europae....
Pater Europae: part 3
Created by Voodoo
Part 3 in the mod series Pater Europae...
Sons of Calgacos: Celtic Reskin
Created by Voodoo
In 83 AD, the might of Rome's military apparatus faced of against the unified forces of a Celtic confederation in Mons Graupius, north-eastern Scotland. It was a last ditch effort for the native Britons to thwart the advance of the Roman state and preserve...
All Occupation & Diplomatic Options for All Factions (Except Huns Settling)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Co...
Better Garrisons
Created by Hank
This mod increases the number of units of the garrison to the double but avoiding too much ranged units. It's compatible with any mod that doesn't changes the garrisons, it's compatible with overhauls(Like radious) as long as they don't change all the unit...
Dom's x2 Unit Size
Created by Sacripanta Bestial
This mod is made for those that want the "extreme" option for unit size! It does not affects the following units and The Last Roman expansion (yet!) Desert Cav: abunas / some mavias / almaqah / wadai This is my first mod, so please, relate any bug or crash...
Attila + Charlemagne Ship Shield Variety Reskin
Created by The_Yogi
Are you bored of the generic round shields at the sides of your ships? Do you feel those plain curved shield unworthy of your Viking raiding fleet? Do they ruin the aesthetics of the glorious Ships of The Imperial Roman Navy? Well, look no further. This si...
Attila Ultimate Animations
Created by WhiteSushiEater
What started out as an edit of Petro's "Return to Glory (animation mod)," turned into the better part of a year and a half of work. This mod essentially combines what I feel are the best parts of other animation mods from both Rome 2 and Attila available o...
Realistic Battle Pack
Created by Putler Is A Clown
A mod that adjusts some of the DB values to make battles look/play in a more realistic manner. Support me by donating if you want ;) paypal.me/LittleLoyal Description Features - Realistic cavalry movement - Realistic cavalry VS cavalry charges - Better uni...
KLA's Advisors Mods - Roman (+ other faction's advisors links)
Created by KLAssurbanipal
There is KLA's Advisor Roman There are 6 mini-mods. Each of these mods replace adviser during the campaign and battles. I made it to spice up the game. You can select one of six advisors, depending on what kind of campaign you want to pla...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
More Public Order
Created by Manuel
Save compatible Works for player and AI easy +25 normal +20 hard +15 very hard +10 legendary +5 ...
No Legacy Tech Loss
Created by Silentiarius
This mod removes the loss of legacy techs from the Roman Civil Tech Tree. This mod replaces the vanilla technology effects table entirely, and is therefore incompatible with mods that alter the effects of technologies until I can figure out another way to ...
Better Wife Traits Mod
Created by GrimmCro
UPDATE of the original mod made by HoldTheCheese I've made no changes to the values nor have I tested it with AoC, Radious or any other overhaul or modification. This was made purely as an attempt to get the mod to work on my own end and it does. All credi...
Season
Created by Greq7
Harsher Seasons and Greater Impact of Climate Change Compatible with all other mods Save game compatible All credits should go to Dresden as this is only an attempt to balance this aspect of the game with "Very Hard Campaign Overhaul". This project is also...
Movement + Supply System
Created by Greq7
Integrity, Stances and Campaign Movement Compatible with most mods but it contains scripts Fully compatible with other submods of "Radious - Very Hard Campaign Overhaul" This modification has been tested as a part of Very Hard Campaign Overhaul but I'm sur...
Mission
Created by Greq7
Improved payouts for events, missions and objectives Compatible with all other mods that did not edit "missions.txt" and "cdir_events_mission_payloads" This mod is not needed if you are subscribed to "Very Hard Campaign Overhaul". This part is already incl...
Religion
Created by Greq7
Religion System Overhaul Compatible with most other mods Submod and standalone version of "Radious - Very Hard Campaign Overhaul" (You don't need this if you are subscribed to that one) This modification improves and greatly expands religious effects on yo...
Faction
Created by Greq7
Faction Traits reworked Compatible with other mods Save game compatible Submod of the "Very Hard Campaign Overhaul" (you don't need this if you are subscribed to Radious version) Traits in this modification has been adjusted to the needs of Very Hard Overh...
Building
Created by Greq7
Building Effects Modification Compatible with most mods out there (unless they edit heavily same table) Submod and standalone version of "Radious - Very Hard Campaign Overhaul" (do not subscribe if you already using that one) Best used with "Progress" This...
Power
Created by Greq7
Imperium and Power Levels Reworked Compatible with most mods and save game compatible This is a sub modification of "Empire" You don't need to subscribe if you are already subscribed to that one or to "Radious - Very Hard Campaign Overhaul" It might be a g...
Corruption 40%
Created by GreenJKing
Maximum corruption limit reduced to 40% Corruption 20%: https://steamproxy.net/sharedfiles/filedetails/?id=1683196753...
Siege Tower Mounted Ballista
Created by The_Yogi
The Mod admittedly started out as a much more ambitious Artillery Overhaul Mod, but alas, the core mechanics and featured units of the greater mod ended up a complete failure. So I ended up decided, what the hell, just release the part of the failed mod th...
Regional Settlements & Colonization for Attila
Created by TheOneWhoKnocks
For the version without colonization click here. For the EXPERIMENTAL Rome II version click here. Welcome to Regional Settlements & Colonization for Attila! Have you ever wondered why the city of Carthage looked like a small fishing village with longships,...
Garrison Building for ERE
Created by Trombonistanian
I did not make this mod. I subscribed to it in the past and it has since been deleted but I had it saved on my computer. I decided to upload it so others could use it....
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Pikes ready in your hands
Created by Noif1988
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!...
need more crossbow range!!
Created by 행복의신
WRE, ERE's final gift. crossbow range : 125 -> 210 (reference data: longbow's range 200) have fun :)...
Naval Battle Mod
Created by Volcano
Do you love the land battles in Attila but you simulate all naval battles because they are too fast and are uncontrollable? Then this mod is for you! This mod adjusts naval units to the point that naval battles are fun and tactical. Changes: *All ship spee...
New 22 wonder +@
Created by slam
New wonder has come! enjoy ATT Oxyrhynchus : Giza pyramid complex Conquest resistance to occupation -20% Public order +3 (factionwide) Unit morale -6 Aksum : Church of St. Mary of Zion Religion conversion state +2 Public order +2 (factionwide) Public order...
Roman Sheild Wall with Testudo
Created by NerdAlert
**THIS IS A REUPLOAD** This mod makes it so that all roman units have shield wall and the two types of testudo. This covers Last Roman units too. Save game compatible....
More Barricades& Deployables(Romans)
Created by Gluteus maximus
I have always wondered why the defense deployables were a joke. Decided to do something about this. 1. All Deployables have been given Minor Damge increases 2.The size of the deployables are Now Expanded for Greater Reach. NOW! For The ERE-WRE There is now...
12 Turns Per Year ( 12 TPY ) - Age of Charlemagne
Created by Dresden
This changes the turns per year to 12 for the AoC DLC. Generals and Agents will age slower and there will be 3 months per season. Not compatible with other Turn Per Year Mods or mods that change the startpos. Not save game compatible. To learn how to edit ...
Twelve Turns Per Year ( 12TPY )
Created by Dresden
This changes the turns per year to 12 for Main Campaign. Generals and Agents will age slower and there will be 3 months per season. Also, governships have been changed to last the full 2 years as in vanilla and the Attila story triggers have been changed t...
Better Civilians!
Created by Dux
A mod that increases the amounts of civilians in a settlement to; Large = 250 Medium = 180 Small = 120 It also imcreases the base damage and morale of the civilians so they actually have a chance at killing a unit, and dont just run away, report anything i...
Linked collections (1)
1212AD超级合集
Contains 37 items