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I can still include config to be able to force 1 AP behavior for cannons but won't put it as default as it's not that way for every setup.
Thinking of LMGs in Mod Jam, which cost 2AP to standard-shot but 1AP to OW.
SO how's this work? First it tries making the target enter its primary weapon OW, and if it either doesn't have a valid ability or it costs more than 1AP it tries it with the secondary, then if idem tries with pistol slot?
Or does it try in a specific order for non-pistol gun, then pistol, then Intercept, regardless of which weapon is in which slot?