Total War: WARHAMMER III

Total War: WARHAMMER III

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Description
Mis Mods
Items (49)
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Resized Lords Heroes 3
Created by Ourg
This is the sequel from my TWW2 mod : https://steamproxy.net/sharedfiles/filedetails/?id=1565781005, so it mostly does the same thing. The purpose of this mod is to resize lords and heroes having the same size as the race/unit they belong to. No more b...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, please read on: HOLD UP If you don't see a "vassalize" option, use The_Inquisitor's very recommended All Diplomatic Options - Vassa...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Actually Auto Resolve All Quest Battles (Immortal Empires!)
Created by Emlyn
Updated for 5.2 Sick and tired of fighting quest battles? Well now you don't have to. Auto resolve all quest battles, just like every other battle. Works with Immortal Empires and Forge of Souls....
Change Faction Capital
Created by sudkks
Add a relocation button to the right of the rename settlement button. Click to change the faction capital to the selected settlement, which is also valid for AI factions. You can change the faction capital to any settlement owned by this faction anytime an...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
SFO additional units
Created by bainb132
Additional units mod from WH2 is finally ported to WH3! A lot of units have been cut or are currently not included as they are pending rework. Details on units below. Current known issues - Chaos units unrecruitable in campaign - looking into methods to wo...
Formations 3 - SFO
Created by CastledCard
https://i.imgur.com/bRApXUg.png https://i.imgur.com/Qhiyg6a.png https://i.imgur.com/4wfAuBT.png Important note: Because of the weirdness of Warhammer formations there is one oddity I can't fix because it seems to be hardcoded, however there's an easy work ...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.2.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 5.2) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, mod compilation, c...
Warband UI Framework
Created by BAGHolder
This mod provides an expanded UI framework for Warband upgrade, including enlarged panels & more than 50 new UI tabs. It mainly modifies ui/campaign ui/warband_upgrades.twui.xml plus a table of added UI tabs. Very small in size and should be perfectly comp...
Warband Cross Race
Created by BAGHolder
(Updated to 5.0) This is a submod of Warband Upgrade Ultimate (required). It provides two extra functionality: 1. Allows player & AI to upgrade foreign units. 2. Cross-race upgrades, e.g., Norsca marauder to Chaos, Chaos Dwarf laborer to Greenskin units. W...
SFO w/ Warband Upgrades Ultimate (Scorched Earth functional)
Created by Last of the Romans
This mod extends the warband upgrade system to all SFO factions. I can't live without the Warband Upgrades, so I wanted people playing SFO to have the option as well. Credit to Bagholder for making the basis of this mod and Puddles for teaching me how to m...
Better Alliance
Created by BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Better Alliance - Foreign Heroes
Created by BAGHolder
Updated to 5.0 + Foreign Lord (Beta) This mod has two functions: --- Enable foreign agent recruiting from ally or vassal, via the outpost. Works for both player and AI, new or save-game. --- Enable foreign lord spawning on new campaign. This is a beta vers...
Bretonnia Vow Auto Complete
Created by BAGHolder
Tired of manually completing the vows for the 300th time?? Not any more!! The WH3 version of my same mod in WH2. Using this mod, all the Bretonnia lords & agents will automatically acquire the vow or troth based on rank. No need to manually initiate vow. M...
Worthy Warcry (For Epic Battle Audio)
Created by _Zorbaz
UPDATED 28.Feb.24 - Updated for 4.2! Welcome fair travelers, for today we sing of the roar of battle, the thwack of bolts and the thunder of blackpowder. This mod changes a number of things about several audio mods that I loved from WH2. This mod changes n...
SFO: Grimhammer III Traduccion al Español / Castellano / Spanish
Created by Gusker
https://i.imgur.com/G2EENW0.gif TRADUCCION AL ESPAÑOL DEL SFO: Grimhammer III La traducción cuenta con todos los textos traducidos al Español ------------------------------------------------------------------------------------------------------------------...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Legendary Lords - SFO
Updated for 5.0.5 and SFO 1.3 THERE IS NO CTD with this mod, SFO and it's required mods. As always, we appreciate your help and feedback for balancing or issues. IF YOU LEAVE A COMMENT ONLY SAYING "DOESN'T WORK/CRASH". I WILL DELETE IT. It is not helpful, ...
Mixu's Legendary Lords - Traducción al Castellano
Created by Akercrombie
Traducción del mod Mixu's Legendary Lords al Castellano. Este submod no funciona sin el mod original y el Mixu's Legendary Lords: Asset Pack. Recomiendo leer siempre la descripción del mod original. Para jugar con las facciones del mod también necesitas el...
Seasons and Holidays [Battle Weather Update!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
[SFO] Double Skill Points
Created by Alex Zhao
This SFO submod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. The experience per level was changed to SFO version. Thanks to 金花's permission to use his skill icon. Sug...
SCM Marienburg (5.2.2)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
SCM Marienburg SFO Submod(Updated for 5.2)
Created by AraNg
Thanks to Jack O'Neill and GabeSky, they helped me a lot in making mods. specially Gabesky, he made marienburg's effect 'Gold Loyalty', which is the same effect as imperial allegaince, for this mod...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Eternity: SFO
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity and it's IEE version to fit the SFO starndards. (You don't need to use both mods to use the SFO Submod) YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to h...
SCM's LCCP, 16 new factions for IEE! (5.2.2)
Created by Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 16 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
SCM's LCCP SFO Submod(Updated for 5.2)
Created by AraNg
빼먹은거 있으면 댓글남겨주세요 let me know if there's anything I forgot Recommended Various SFO Norscan Monster Hunt Compatibility Fix : https://steamproxy.net/sharedfiles/filedetails/?id=3275221582 ...
Various SFO Norscan Monster Hunt Compatibility Fix
Created by GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
Cataph's Southern Realms (TEB)
Created by Cataph
LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselves. https://i.imgur.com/9Z6NC2T.png WHO TEB? TEB stands for Tilea+Estalia+Border Prin...
Southern Realms SFO submod
Created by bainb132
SFO submod for cataph's southern realms mod. This balances unit stats, unit cost and hero skills. If you experience a bug while playing TEB using this mod, REPORT IT HERE!!! Do not report it on the main TEB mod page. Factionwide caps are to be added, curre...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Piratical Encounters (with Southern Realms & High Elf Sea Patrol support)
Created by Vacuity
Should work for patch 4.0 In the beginning... there was Anyndel's Varied Encounters at Sea for game 2. Then... there was piercebuster's Pirates of the World for game 2. Now... I bring you Piratical Encounters: a reimagining and rewrite of these excellent m...
Cataph's High Elf Sea Patrol - SFO Submod
Created by Ricketybob
This is a submod of Cataph's excellent High Elf Sea Patrol. (https://steamproxy.net/sharedfiles/filedetails/?id=2968330247) Use this submod along with Cataph's original mod (and SFO). All credits go to Cataph for his mod. Updated for 4.0 Balance: -Sea ...
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
【SFO SUBMOD】Mixu's Mousillon (Beta)
Created by Color abuse
Thank you @Mixu for creating and organizing this mod,I want to play different content, so I created this Mixu's Mousillon (Beta) details: https://steamproxy.net/sharedfiles/filedetails/?id=2985441419 A SFO submod support list(optional): Max Level 100 W...
Warband Mods Compilation
Created by BAGHolder
This is a single compilation pack to add warband upgrade to many popular mods on workshop, as well as some highly requested non-lore upgrade for vanilla units. See supported mod list for details. Sometimes, the added upgrade are in a separate tab from the ...
Better Sound Levels Mod v5.9
Created by Volcano
Do you like the battle sounds but hate all the yelling and screaming that drowns out all other details, such as melee sounds? Or do you think that the guns and cannons and magic blasts sound weak? Do you think the campaign map and battlefield is so full of...