Space Engineers

Space Engineers

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Items (41)
(DX11)Armor Thrusters
Created by Darth Biomech
Description: Armor thrusters are mostly cosmetic mod, that add two thrusters that can be inserted into ship's armor without breaking it's outlines. No more horrible gaps! Besides that, they are identical to normal thrusters, except for slightly increased c...
(DX11)Power Lines
Created by Darth Biomech
Description: Simple mod that adds decorative block in form of powerline thingies. It's intended use is to connect separate buildings on a planetary base into single grid with shared power consumption. Check my thread Current Function: Decorative Planned Fu...
(DX11)Rover Cockpit
Created by Darth Biomech
Description: As of Update 01.128, mod is not perfect. Fix is temporary but switching to custom animation with new animation system will mean that this mod become incompatible with any other cockpit or animation-changing mod. This 5x5x3 cockpit is designed ...
(DX11)Titan Engine
Created by Darth Biomech
Description: "Titan" engine designed for capital ships thrust, it's over 20 blocks in length, 5 blocks wide and tall. Engine provides 40 MN thrust and requires 6 big reactors to operate. Have 9 slots for upgrades to further overclock of this beast (Current...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Airlock Block
Created by gornyakmaniac
Actually this is completely airtight door blocks with leafs on both sides what perform functions of airlock chambers. Leafs stay closed at least from one side at any time, so your clumsy friends won't let air leak out of ship :) There is two variants: wind...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Colorful Icons
Created by typekcz
Are you tired of that bluish color of all icons? If yes, I have solution for you! AMAZING COLORFUL ICONS ULTIMATE ENHANCER MOD 4000! Use on any server You can use this mod as plugin, so it will work even on server that don't have this mod installed. Subscr...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Energy Shields
Created by Cython
NEWS: All new models have been contributed by Shaostoul! Description: This mod adds fully functional shield generators to the game that protect the whole grid from incoming damage! You can also upgrade them with special modules to boost their stats, or cha...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Nanite Control Facility v2.2(10) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://steamproxy.net/sharedfiles/filedetail...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
S - Modular Thruster - DX11
Created by Sektan
S - Modular Thruster DX11 - DX9 You can create a long thruster :) Build Progress Models I will improve. ----------> Atmospheric Modular Thruster <---------- ----------> Hydrogen Modular Thruster <---------- Large ForceMagnitude - 3800000 MaxPowerConsumptio...
Sleep Mod
Created by Zelious
This mod lets you sleep through the night in Cryo Pods, that’s really about all you need to know. How It Works If it’s between 6pm and 7am (my HUD Compass mod has a clock, if you want to know the time), all players are in Cryo Prods, all players are within...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Zardos Connector Passageway & More
Created by Zardo
Many thanks to MadMavn for featuring my mod on your series! If you havent checked it out I highly recommend it!! https://www.youtube.com/watch?v=8-Wtn4-4uRw&list=PLb2Zl6dIPT8wn6laXx-H9_nXQ3W-rw3mg -------------------------------------------- A simple conne...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Created by Mexpex
MWI 1.0 - WeaponCore Edition A classic reworked to work to support Darkstars WeaponCore Used WeaponCore Features New Turret AI and targeting system Projectile Visuals Block pentration (im looking at you coil gun) Damage Multipliers vs Large/small grid and ...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Highlight features Config/ModMenu - Player customizable and toggleable features Most of this mods' features can be customized or turned off entir...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Dangerous Decompression
Created by Jakaria
The purpose of this mod is to implement explosive decompression. The mod does not actually damage blocks in the event of decompression. Instead, it pushes every entity within the decompressed area towards an exit point. By modifying the settings, you can m...
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)
Created by Dr. Novikov
Hello, it's me, your savior. In the previous episode my heroic efforts saved humankind from the bacterial conjuctivitis pandemia which was caused by aliens who hacked every LCD in the galaxy and made human vision blurry (because of eyes filled with pus). T...
Spacebar Cockpit Emporium
Created by Spacebar
Welcome to Spacebar's Cockpit Emporium. We've got a bunch of cockpits that I had nothing better to do with, so I'm throwing them all in one mod and passing the savings on to you! Exploration Rover Cockpit: 5x5x3 cockpit with excellent view, spacious interi...
VCZ Multifloor Elevator
Created by Vicizlat
Here is what the VCZ Multifloor Elevator includes: + Up to 9 floors per elevator (of course can be as little as 2). + Up to 200 blocks total height of the elevator (including the bottom and top floors). + Modular construction (so you can build an elevator ...
[PARK] Piston And Rotor Keybinds
Created by Trekki
This is a script intended to make things like cranes simpler and easier to control. It allows you to control rotors and pistons using movement commands through a cockpit. As a result, you can have four six axes of control, per profile (which I will explain...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
HUD Compass
Created by Zelious
It’s a compass! On your HUD! Now featuring a clock! It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod! Why Do I Need A Compass? Not long ago a compass was a not really all that useful, but then the mult...
NorthWind Heavy Equipment
This mod will contain all the more industrial and less combat related blocks for my NorthWind series. Block Info Bucket Wheel Excavator. An 8x7x3 large grid drill. Its a really big drill for digging big holes... not much else to say about it. Credits A big...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...