Total War: ATTILA

Total War: ATTILA

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Description
Pick and choose i mean you dont gotta use it all just idk pick
Items (57)
Accumulative Experience Traits and Ancillaries
Created by Javi_Wan
This mod is an updated version of this one made by Cioby. It fixes a vanilla bug where some traits and ancillaries (Like Pankration Gloves or Pilum) did not provided the experience on recruitment effect that the description showed, allowing now to stack th...
Agent overhaul
Created by Voodoo
Are you tired of your and the AIs agents looking like clones? Then this mod is for you. This reskins most of the agents in the game. The ones that have been modded have been given more variation and will spawn with different clothes, skins, weapons and shi...
AI Cheat ATTILA VERSION
Created by Raven343
greeting Plebs If your like me boring how the Ai handling stuff with half stack attacking my settlement I mean what are they doing. then sir your on the right spot this mod for veteran players only this mod will give the ai Loads of cheats and yes you will...
AI conquers the Map
Created by MINOS
This mod gives the AI every region in the map as a victory region. Normally the AI gets only minimum 2 regions and minimum 1 extra region as a victory region. Also these regions are bound to minimum 4 fertility. Now it doesn't care about fertility, and eve...
Ai_can't_avoid_combat.pack
Created by vicfbyrne
This is a simple mod that stops Ai forces ( army and navy ) from moving when challenged to combat. It used to drive me mad trying to corner armies , particularly the huns, that entered my lands to raid, and when offered battle would retreat just out of ran...
Apollo
Created by Raven343
Hello and welcome To the New Era of Graphics Mods This mod will bring whole new features on attila This is campaign map graphics mod -New 40 VFX texture add only for campaign map -New weather system for campaign map -Trade Road Street on the campaign map w...
Attila Ultimate Animations
Created by WhiteSushiEater
What started out as an edit of Petro's "Return to Glory (animation mod)," turned into the better part of a year and a half of work. This mod essentially combines what I feel are the best parts of other animation mods from both Rome 2 and Attila available o...
Attila Ultimate Animations (no secondary attacks/heart-attacks)
Created by WhiteSushiEater
As requested by many of you, this version of my Attila Ultimate Animations removes all secondary attacks, or heart-attacks from occurring in matched combat. For those of you who are unfamiliar with secondary attacks, they are the animations that play betwe...
Better resource buildings
Created by Matan27d
I hate it how in Attila a resource building barely gives you anything(except for gold). I hate how having a resource in a settlement is just wasting a building slot, its unrealistic and annoying. That is why I made this mod that makes resources worth your ...
Boiling Oil For Attila Campaign
Created by Narom
It may surprise most players of TWA, there's no working boiling oil for campaign gates even if you upgrade a city into Megapolis, though it's believed that there is boiling oil for campaign gates as it does with custom battle. Probably due to the complains...
Build Legendary Buildings anywhere
Created by IonizedMercury
Hi y'all This is a simple mod that enables the player to build legendary buildings in every region, not just the capital. This should also help with some of the victory conditions that require legendary buildings which some factions could not or only awkwa...
Dux Bellorum: Roman Reskin Overhaul
Created by Voodoo
This is a complete reskin overhaul of the Roman factions. This includes all land units, all naval units, all officers, all standard bearers, all generals, all faction leaders, and all unit cards. I have done this mod in accordance to my taste and wanted to...
Dux Bellorum - Part 3
Created by Voodoo
Third part of the mod series Dux Bellorum....
Dux Bellorum - Part 2
Created by Voodoo
Second part in the mod series Dux Bellorum....
Imperium Barbarorum: Germanic and Barbarian reskin overhaul
Created by Voodoo
Salve! This mod is a reskin of all the barbarian and germanic factions. I have tried to make all skins as as realistic and historical that I could, while keeping with the original feel of the game. Great care has been put into creating variation and a uniq...
Immersive Campaign: Roman Cities Restoration
Created by Sakanade
*Update I: Due to popular request I've made it possible to "restore" the full glory of Rome, by upgrading the classical antiquity chains to their highest level, you will be able to restore the buildings to their marble splendour. Notably, the West gets the...
local traditions, begone!
Created by LuxAfLeX
updated for the Empires of Sand patch 21-9-2015 updated for the Slavic Culture patch 15-3-2016 As the title implies, this mod removes the local traditions factor from every region on the campaign map. This means that now every region can be fully converted...
Longer Fires
Created by Pepe
Fire. The world. Burning. It is all fun and games until you blink and WHOOSH! Those fires have already ripped your world to pieces. No longer I say because fires are fires! I mean, when a building is burning on the local news station that story can go on f...
Loot The Fallen
Created by Narom
With this mod, the more you kill, the more you earn as loot (1 gold per man for most factions, 1.2 gold per man for Jutes, and 2 gold per man for Sclavenians). Kill! Kill! Kill! The looted gold will be automatically added to your treasury once the battle h...
Mars
Created by Raven343
Hello and welcome To the New Era of Gore Graphics Mods This mod will bring whole new features on attila -Whole new texture I add for blood, wash this ground with blood, blood is increased significantly and you will see the most barbaric Stabbing hand cutti...
More deployables for fortified stance and more barricades and deployables for city's/towns
Created by Tobias Ents
This mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city's. The screenshots tell the most so look at them if you want to know something :) I always found the defenses for fortified stance...
More Detailed Unit Stats Tab
Created by wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...
More Unit XP
Created by maxwell
This mod doubles the base unit XP to make getting veteran troops easier....
Night Battles
Created by Xerxes
I don't think a general needs to be very cunning to decide whether to attack at night or not so.. This mod allows all generals to enable night battles as Picts does. Gives little boost to morale during night battles if your general has at least 6 levels of...
No AI Razing except Huns and No AI Start Migration
Created by Nick Naughty
Is desolated settlements all over the campaign map becoming a problem. This mod does the following. AI can no longer raze, doesn't effect Huns who will continue to raze. AI can no longer start migration, this is to prevent addition desolation. AI can no lo...
No AI agents
Created by Mar45690
This mod prevents the AI from recruit agents (will make a mod that prevents you and the AI from recruiting agents) or any AI agents from taking any agent action...
No more loose spacing [UPDATED]
Created by BloodyViper
This mod removes loose spacing in battles for you AND for the AI. Now the "loose spacing" button will still be there but nothing will happen when you click it. Compatibility - You can use it with Vanilla or mods. Keep in mind it works with every mod that d...
No Sanitation Bonus for the AI
Created by TinderTom
UPDATED FOR SLAVIC DLC The AI will no longer receive a +2 Sanitation Bonus. Diseases will now actually spread around and appear more often. Compatible with everything. Hint: Ending a trade agreement with infected trading ports will help to kill the disease...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Onager Better First Person View - Masema
Created by Niklas
This mod moves the camera so that you get a better view when you fire artillery. Made this because I think it is wierd that AI is better at shotting over things then the player, this mod tries to address this. Patch 0.2 - Added accuracy when player control...
PAX
Created by Raven343
FOLLOWING TRILOGY OF VENUS & MARS & APOLLO, PAX HIS BEEN ADD TO THE FAMILY. What is PAX? PAX transfer attila to rome 2 terrain and environment all the battle map been changed Gaul & britannia & Hispania & Eastern Persian, and more And all this will look mu...
Performance Maker for massive battles
Created by WhyXelsink
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Realistic Civilian Casualties
Created by Rúna
This is a small shitty mod i made to increese the ammount of civilians in a town or settlement. To make it more bloody and fun i recomend using the blood and smoke dlc or any blood mod you can find. Some npcs will run and hide indoors and some will fight. ...
Regional Settlements & Colonization for Attila
Created by TheOneWhoKnocks
For the version without colonization click here. For the EXPERIMENTAL Rome II version click here. Welcome to Regional Settlements & Colonization for Attila! Have you ever wondered why the city of Carthage looked like a small fishing village with longships,...
Religious Conversion Threshold Lowered
Created by 18Lama
A simple mod that Lowers Religion Change threshold. This is perfect for people who want to role-play or just want to try out new faction/religion combinations. Right now the game allows you to change your religion only once. The default threshold is 35%. I...
Renovated Barbarian Cities
Created by AnyaDairin
Say goodbye to mud stained huts and moldy longhouses. This mod will retexture and replace some building models to transform Barbarian cities into more livable and pleasant places just like barbarian towns in Rome 2 and Thrones of Britannia. Assets I used a...
Renovated Roman Cities
Created by AnyaDairin
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Restitutor Romanum: Last Roman reskin overhaul
Created by Voodoo
Salve! this mod is a reskin mod of the Last Roman DLC, bringing life to the Vandalic and Gothic wars of the 6th century. I have reskinned all units, officers, generals, and factions leaders of the Last Roman. Special care has been given to imrpove historic...
Revamped Religion Names
Created by Thunder-Bear
I changed most names of the religions in the main campaign. I've only changed the basic tables so buildings and religion trait still retains the vanilla name. Here is the list: Pontiff of Rome Patriarch of Constantinople Arian Creed Miaphysite Creed German...
Revenge of Persia: Sassanid Reskin Overhaul
Created by Voodoo
This is a reskin overhaul of the Sassanid empire and all non-desert eastern factions. This mod aims to give a more realistic and colorful representation of the east and Persia during the early dark ages. This mod covers all land units, naval units, officer...
Roman Paganism
Created by Corin
It's a mod for Attila in 2021! So... I started playing this game recently and was bothered, like a lot of people back on release, by how little design support there is for the Paganism path for the WRE. This mod is basically a fix for that. It puts togethe...
Roman Rebirth II
Created by Ru
I can't leave any massage in the forum, but I still could read them and record your advise. If you want contact me, please sent email to neversheep@live.com Roman Rebirth III is under developing now. Warning: This is the latest version of the Roman Rebirth...
Scourge of the Desert: Desert reskin overhaul
Created by Voodoo
Welcome to my most ambitious project as of yet. This is a complete reskin overhaul of all desert factions in the game, which includes Aksum, Tanukhids, Himyar, and Garamantes. Desert factions have a special place in my heart and I love playing as them and ...
Sebidee's Unlimited Governors
Created by Sebidee
Sebidee's Unlimited Governors - Updated 21.08.2019 http://i.imgur.com/jLxx9Ii.png http://i.imgur.com/uHXWZLP.png I've set up a group for my mods, join up if you want to check out my new releases, videos and previews. Sebidee Mods Hi guys, This is a very sm...
Sons of Calgacos: Celtic Reskin
Created by Voodoo
In 83 AD, the might of Rome's military apparatus faced of against the unified forces of a Celtic confederation in Mons Graupius, north-eastern Scotland. It was a last ditch effort for the native Britons to thwart the advance of the Roman state and preserve...
TAGMA - Units, Generals & Buildings Expansion Submod for Terminus TW Imperium
Created by ChopChop92
TAGMA is a SUBMOD for Terminus TW Imperium. It adds at least 77 new units (40elite units, 9 unique legions, 8 reskined generals, 4 new general units; 17 reskined units), 6 new building types (4 special & 2 unique) for certain factions, minor localisation f...
Terminus Total War - Imperium
Created by Terminus
395 AD, a year of upheaval. The once mighty Roman Empire, now fat and bloated from years of corrupt and gluttonous rule, is ripe for raids and revolt. The empire claws at itself from within and power hungry retainers set their plans in motion. Then, with t...
Terrain effects
Created by AveMetal
With this mod the units stats (morale, speed, melee atack and defence, etc.) are influenced by the 12 types of terrain (shallow water, forest, thicket, mud, grass, etc.) so there are a total of 87 effects that can influence the battle's fate. You can see t...
The will of Tengri: Nomad reskin overhaul
Created by Voodoo
Salve! This mod is a complete reskin overhaul of all nomad factions, including Huns, White Huns, Alans, and minor nomad factions. This reskin includes all land units, naval units, faction leaders, and generals.I have tried to bring more variety to the Vani...
thunder's_resource_mod.pack
Rome 2's global bonuses for controlling resources inspired me to make this. This mod changes the resources for all 3 campaigns. It adds a global bonus on top of the local effects it has. I'll put the global effects below. This mod was never intended to be ...
Under Perun's Light: Slavic reskin
Created by Voodoo
The first time the Early Slavs were recorded was in 6th century in historical accounts made by the Eastern Romans. Due to this lack of historical records, not much was known about these people or their origin; this unique society was shrouded in mystery an...
Valsgarde's chosen: Nordic Viking Reskin
Created by Voodoo
In 1926, the small farm of Valsgarde located near Uppsala, Sweden, was excavated by archeologists. There they found several small, long ditches in the ground indicating boat graves of the same kind that was found in Vendel not far away. The archeologists f...
Valuable Veterans
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that. It adds a significant morale (leadership) boost for Veterans and makes ...
Venus
Created by Raven343
Hello and welcome To the New Era of Graphics Mods This mod will bring whole new features on attila -Whole new shadow from thrones of britannia and this will make sure you will have best performance you can imagine -New terrain installed with this mod from ...
Vicious AI
Created by spH3RiCal
This mod is a combination of the Better Autoresolve and Better Aggressive CAI mods along with some personal tweaks. The aim was to make the AI attack fortified settlements. The result is a "dumber" but way bolder AI. It will attack you even if the odds are...
Zero Climate Change
Created by RedOctaNe02
Hello again, This is a simple mod that removes the effects of climate change as the campaign progresses. So basically, the starting fertility level in a region will NOT change due to the birth and aging of Attila. Savegame compatible, however if you have a...