Total War: ATTILA

Total War: ATTILA

Not enough ratings
Loot The Fallen
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
156.456 KB
27 May, 2023 @ 5:12am
1 Change Note ( view )

Subscribe to download
Loot The Fallen

Description
With this mod, the more you kill, the more you earn as loot (1 gold per man for most factions, 1.2 gold per man for Jutes, and 2 gold per man for Sclavenians). Kill! Kill! Kill!
The looted gold will be automatically added to your treasury once the battle has concluded.
Works for all vanilla playable factions.

Edit :
(2024/1/6)
Module has been updated with newest version schematic, working as intended.
(2024/1/7)
CA divided the original data packfile into new model packfile, local packfile, data packfile, etc, causing reskins, renames, map configuration impossible at the time, only tables will continue working. In other words, they've busted every modding tool we've got, i.e, the official Assembly Kit and the non-official modding tool Rusted Packfile Manager with one update (which does no fix to the game). :)
(2024/1/8)
For the reason that they dissected the DB packfile, functions of a mod may not be applied to the game sometimes, and there's nothing we modders can do but to suggest people roll back to the version before the update or try to edit game file themselves via Rusted Packfile Manager (the only way to change unit name as well as reskin now).
21 Comments
Narom  [author] 21 Feb @ 4:23pm 
@herobrinethief
It depends, I added the effect to all vanilla factions, but that's it, it won't take in effect for non-vanilla factions. If AD1212 or any other overhaul's been based on the vanilla factions rather than creating their new factions, then it works, otherwise it wouldn't.
herobrinethief 20 Feb @ 5:18pm 
Does this work for 1212 and other overhauls?
Narom  [author] 16 Jul, 2023 @ 6:16pm 
@hamzahmalikvh
Pretty sure it includes huns as well. The mod stopped working for me since last update, CA has broken their Assembly Kit by the update, and I don't think they've got plans to update all the past Assembly Kits, so there's no fix for the problem that the game doesn't load mods at all although you've ticked them in the mod manager, which means the only solution here is that to roll back to the version before the update to get the mods working again (but if you roll it back, the mod manager disappears or the vanilla game files get corrupted, your choice, grin).
hamzahmalikvh 16 Jul, 2023 @ 8:50am 
you forgot that the huns are a vanilla playable faction, oof.
Narom  [author] 4 Jun, 2023 @ 12:23am 
@Ostrogoth2299
It only adds money to the faction treasury. In order to do the function you described, you will need to write events feed plus maybe thousands of variants and thousands of new units, it's going to be a hell of a work, and honestly, I don't think anyone, any team, or even the CA can undertake such massive work amounts.
Ostrogoth2299 3 Jun, 2023 @ 8:22pm 
so does it only add money or will it add like weapons and armor to units? like for example let's say a Germanic levy defeats a Roman legion do those Germanic levies then get the Roman gear?
Narom  [author] 3 Jun, 2023 @ 7:21pm 
@Pig
All vanilla playable factions supported, and that includes the factions from the Last Roman, Charlemagne, and faction extension DLC.
Pig 3 Jun, 2023 @ 9:38am 
does this apply to the other DLCs?
Ostrogoth2299 2 Jun, 2023 @ 7:32pm 
damn
Narom  [author] 2 Jun, 2023 @ 7:28pm 
@Ostrogoth2299
Unplayable faction's not supported at the moment, as I obviously lack of the apparent drive or motive to make other mod supplemented factions compatible.