Total War: WARHAMMER III

Total War: WARHAMMER III

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Description
Tabletop Caps plus sub-mods and other cap mods.
Items (40)
Tabletop Caps: Thrones of Decay
Created by DrunkFlamingo
Features This mod adds army-level Unit Caps for all factions, inspired by the Warhammer Fantasy Battles Tabletop rules for army composition. All units are either core, special, or rare units, and have an associated points cost. Each army is allowed to have...
Tabletop Caps - Unique Lord & Faction Rules - Submod
Created by Naeven
Submod to Tabletop Caps that addes special rules to all standard Lords and some Factions. See above collection for supported modded LLs and recomended mods. Some special rules are applied to lords and/or factions, but they never stack. For example, Boris L...
Tabletop Caps Compatibility Patch (Various)
Created by Captain Freakout
About the Mod This patch adds units from various mods to the Tabletop Caps system by DrunkFlamingo. It is safe to add to existing savegames. You can safely mix and match from available extra units (so if you add only one of the mods and not others, there s...
Tabletop Caps - Radious [Patch 5.0.4]
Created by Laevatain II
===================================== Introduce =====================================  This mod does not require a game version update. Don't worry about it. Added Tabletop Caps compatibility to Radious Total War Mod Balanced remastered based on Radious. A...
Tabletop caps - Mod Unit Support
Created by Laevatain II
===================================== 介绍 / Introduce =====================================  This mod is a submod of Tabletop Caps 本模组为Tabletop Caps的附属模组 This mod will only provide compatibility with mods you subscribe to and are in my list. Sorry my list s...
Tabletop Caps - More detailed rebalance
Created by kca1010
A submod for DrunkFlamingo's Tabletop Caps that changes unit costs with more detailed values. I used 1, 1.25, 1.5, 2, 2.5 costs in special, and 1, 1.5, 2, 2.5, 3, 3.5, 4 costs in rare. Feel free to ask any questions All kind of feedbacks are welcome. 2022....
Tabletop Caps scale with lord's level
Created by Nothing.
THIS MOD IS DEAD Adds a skill to every skill tree that increases the unit cap every 5 levels. Levels: 5/10/15/20/25/30 Special unit cap: +5/5/10/10/10/10 Rare unit cap: +0/5/5/5/5/5 This mod is if you want more of a dynamic experience where the progress on...
Tabletop Caps German
Created by Irongut
Hallo Zusammen, Dies ist die deutsche Übersetzung von Tabletop Caps: Immortal Empires BETA. Die Originalmod wird weiterhin benötigt. Die Mod muss vor/über Tabletop Caps: Immortal Empires BETA geladen werden. P.S.: Über eine kleine Spende würde Ich mich seh...
Tabletop Caps for Dwarf Polearms Rebalanced.pack
Created by Shayan
Requires _D3rpyN3wb_'s Dwarf Polearms mod and DrunkFlamingo's Tabletop Caps mod Adds tabletop caps to _D3rpyN3wb_'s dwarf polearms mod. Recommended to use with Matteo's Tabletop Caps - Rebalance mod but not necessary if you just want different point values...
[Submod] Tabletop Caps - Additional Caps for Legendary Lords [IE Updated]
Created by NeVerForEver
Description Super simple submod that gives all legendary lords (WH1-WH3) +1 rare points and +2 special points so their armies are a bit more 'legendary'. Based on DrunkFlamingo's Tabletop Caps mod - does not affect regular lords, affect both AI and player....
[NOT MAINTAINED] Tabletop Caps - Rebalance
Created by MaST
Hey! A heads up. I'm uninstalling the game. The mod will definitely work until 4.0 comes out, and should probably work even after then, but I won't update it anymore. If someone wants to provide a maintained alternative, please feel free to use my work. Ha...
Tabletop caps : Monster - ToD
Created by lIlIIllll
===================================== +++24.05.05 update I didn't expect DF to come back so quickly... That's a good thing. :) ===================================== This mod is a submod of tabletop caps. It won't work without the original mod. Put it on to...
Special Tabletop Caps for Legendary Characters
Created by Captain Freakout
About the mod This submod adds a set of special rules from DrunkFlamingo's Tabletop Caps system for the Lords of the Legendary Characters mod. The idea is to make these unique generals even more interesting by giving them distinct rosters. Not all of the L...
Special Tabletop Caps for Chaos
Created by Captain Freakout
About the mod Once upon a time, Daemons and Mortals of Chaos were subjected to interesting divisions in the tabletop ruleset, in which, for instance, if you took a Mortal Chaos Lord to the field, Daemons would not be a common type of troop (and viceversa)....
AoR Mercenaries - Tabletop caps submod
Created by chris0
On request, this submod should enable tabletop caps to work with my AoR Mercenaries mod. This should only be required with the loreful version of the mod: https://steamproxy.net/sharedfiles/filedetails/?id=2882729230...
Trajann's mods and Tabletop Caps Patch
Created by Facts
This is a patch for all of Trajann's mods (as of 12/26/22) and Tabletop Caps. Mods included: Trajann's Prince of Ruin Khorne Berzerkers Trajann's Saurus Champions Trajann's Beasts of Khorne Khorne's Reaper The Blood Saurian V2.0 Trajann's Chosen Bloodlette...
MDavid's Bretonnia - RoR Unit Pack - Tabletop Caps Compatibility Submod
Created by MDavid
This mod bridges the gap between my Bretonnia RoR Unit Pack and the great Tabletop Caps mod. IMPORTANT! You should only use one version of my Unit Pack at a time according to whether or not you are using it alongside Lily's Bretonnia Overhaul. Have fun eve...
tabletopcaps
Created by code18
Ребаланс мода DrunkFlamingo https://steamproxy.net/sharedfiles/filedetails/?id=2789896406...
Cost-based Army Caps [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Allied recruitment / merceneries cap per army remover
Created by Xenon
As in title. Removes cap on how much units from ally or mercenaries can you get. ...
Unit Caps for All (Updated for 4.2) (Mod for Sale)
Created by Vacuity
Successor mod here, After updating for 4.2, this mod will not be developed further. Feel free to use the mod as a framework or guide for your own cap mod, and if you want advice on anything, I'm willing to respond to friendly questions. My only two require...
Unit Caps for All - Immortal Landmarks
Created by Vacuity
Applies the same unit cap system from Unit Caps For All to the bodacious Immortal Landmarks. Please see the original mod entries for both mods for full details on what these mods do. Please report all bugs for high priority fixes. Please report typos for l...
Unit Caps for All - Cataph's Southern Realms (TEB)
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Cataph's Kraka Drak: the Norse Dwarfs
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Clan Verms
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Trad FR
Created by Vacuity
French translation of Vacuity's mod "Unit Caps for All" --- Traduction en Français du mod "Unit Caps for All" par Vacuity. Nécessite d'être abonné au mod original. Principaux points : (pour plus de détails, voir la page du mod original) VERSION COURTE Ce m...
Unit Caps for All - Dead's Kislev Units
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Nanu's Pirates of Sartosa Overhaul
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Pestilent Brotherhood
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All 汉化
Created by Merkatorque
Unit Caps for All(ways and Forever)的文本汉化,须订阅原mod 感谢@泡泡茶壶大佬的支持,已完成全部汉化,请放心食用 ...
Unit Caps for All - Snek's Kislev Units - Kislev Cannonry
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Unit Caps for All - Dawi Thunder
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
More Unit Caps for Allies
Created by Teridax
More capacity for Tomb Kings, Beastmen and Chaos Dwarfs allied recruitment. Also Dread Saurians. These factions' outposts will give their ally more unit caps. Level 1 outpost gives +1, levels 2 and 3 give +3. This is in addition to vanilla's 1 cap. Upkeep ...
Unit Caps for All - Celestial Awakening
Created by TheGrandSirPiggy
!IMPORTANT! - I love the idea of adding caps increasing effects to the Landmarks that seem fitting, be they modded or unmodded landmarks! Problem is, Its a seriously daunting task, sifting through every single landmark entry and deciding if it would warran...
Flexible Unit Caps
Created by TWilliam
This mod includes 3 major features: 1. Supply lines rework - replaces old supply lines that depend on army count with a new system that depends on quality and quantity of units in your forces. Some lords reduce supply cost for their favorite units. (works ...
Extended Roster Unit Caps
Created by Catholic Alcoholic
Extended Roster Unit Caps This mod adds the Extended Roster Units to Skirmish and Multiplayer unit caps There have been some cost-based balance changes to keep the newly unlocked units in check and appropriate cap restrictions have been added. Currently mo...
Higher Legendary Unit Caps for SFO
Created by NoMalarkey
I have OCD. I need symmetry to be happy most of the time. If this is an affliction you share, this mod is for you! This mod raises the caps of most legendary units, with a lower cap for more rare units. That way you can at least field a single powerful arm...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...