Total War: WARHAMMER III

Total War: WARHAMMER III

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Extended Roster Unit Caps
   
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Tags: mod
File Size
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488.505 KB
23 Aug, 2023 @ 7:33pm
3 Apr @ 9:48am
13 Change Notes ( view )

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Extended Roster Unit Caps

Description
Extended Roster Unit Caps

This mod adds the Extended Roster Units to Skirmish and Multiplayer unit caps

There have been some cost-based balance changes to keep the newly unlocked units in check and appropriate cap restrictions have been added.

Currently most races can select a maximum of 4 units from the extended roster. Special Caps apply to the following unit categories:
Warriors of Chaos may choose up to 2 daemon units.
High Elves can recruit up to 3 Mistwalker units and up to 1 legendary dragon.
Dark Elves are limited to 2 of Rakarth's Beast units.
Norsca is can only choose one champion of the Chaos Gods.
Skaven may recruit up to 2 units from Ikit's Workshop.
Tomb Kings can take 3 vampiric units and 1 unit from the Legions of Legend.

Balance changes and cap restrictions are not final, feedback regarding those are welcome.
Due to the changes to the custom battle faction selection subfaction-based availability of extended roster units isn't possible in WH3, I will investigate if a lord based alternative is possible via scripting.

Current balance changes:

Dwarfs

Lunn Ironhammer: +10 MA
Halkenhaf Stonebeard: +10 MA
Throni Ironbrow: 1100 → 950
Dramar Hammerfist: 1050 → 950
Ancestor Heroes: Added new purchasable abilities
Yoked Carnosaur: 1550 → 1650

The Empire

Gunderman's Surefires (Handgunners): 800 → 950
Hertwig van Hal: 600 → 1400
Jorek Grimm: 750 → 1100
Rodrik L'Anguille: 475 → 1200
Kalara: 700 → 1500

Greenskins

Lava Spider Rider Archers: 475 → 650
Armoured Squig Hoppers: 650 → 725
Lava Arachnarok Spider: 2400 → 2300
Spider Hatchlings: 150 → 200

High Elves

Sentinels of Astaril: 750 → 900
Spireguard of Tor Yvresse: 850 → 950
Bruwor, Protector of Life: 1700 → 2000
Gordinar, Champion of the Flame: 1800 → 2400
Shackolot the Calamity: 2200 → 2300
Lamoureux the Frozen Breath: 2000 → 2300
Ymwrath the Eternal: 2400 → 3500
Alastair: 1000 → 850
Alastair (Great Eagle): 1400 → 1350
Alastair (Lion Chariot of Chrace): 1550 → 1350
Alastair (Sun Dragon): 1950 → 1800
Alastair (Star Dragon): 2550 → 2400
Dryads (Avelorn): 550 → 625
Treekin (Avelorn): 900 → 1000

Lizardmen

Blessed Saurus Warriors: 900 → 950
Blessed Bastiladon (Solar Engine): 1200 → 1300
Blessed Stegadon: 1500 → 1600

Norsca

Azrik the Maze Keeper: 1650 → 2100
Burplesmirk Spewpit: 2300 → 2450

Tomb Kings

The Flock of Djaf (Carrion): 450 → 600
Storm Riders of Khsar (Nehekhara Horsemen): 900 → 1050
Venom Knights of Asaph (Necropolis Knights): 1675 → 1825
Dire Wolves (Tomb Kings): 525 → 700
Fell Bats: 375 → 450
Crypt Ghouls (Tomb Kings): 500 → 900
Hexwraiths (Tomb Kings): 1475 → 1900
[Arkhans vampiric units have higher stats than their original counterparts]

Vampire Coast

Sartosa Militia: 450 → 550
Sartosa Free Company: 450 → 550

Vampire Counts

Sylvanian Crossbowmen: 475 → 500
Sylvanian Handgunners: 600 → 650
Krell: 800 → 1600

Wood Elves

Gwindalor (Summoned): 800 → 900
Caithin Har (Summoned): 1600 → 1725
Coeddil: 1800 → 2350
Malevolent Dryads: 600 → 625
Giant Spiders: 550 → 700
Feral Bears: 850 → 1150
Feral Ice Bears: 1100 → 1250

Abilites & Items:
Murder of Malevolents (Coeddil): 150 → 200
Ruby Guardian Phoenix (Alastair): 0 → 100