Cities: Skylines

Cities: Skylines

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Description
Paczka modów od mr Muszel
Items (162)
1x1 Parking Lot
Created by JCity
A tiny parking lot for those spaces you want t have something else than just vegetation. They can also be combined to create long parking lots along roads! The stats are lower than my bigger paking lots that I have created. A part of my modular parking set...
1x4 Parking Lot Left
Created by JCity
A smaller piece of my 2x4 parkinglot. It has half of the stats as the 2x4 one. This is the left side version. A part of my modular parking set: http://steamproxy.net/sharedfiles/filedetails/?id=407682663...
1x4 Parking Lot Right
Created by JCity
A smaller piece of my 2x4 parkinglot. It has half of the stats as the 2x4 one. This is the right side version. A part of my modular parking set: http://steamproxy.net/sharedfiles/filedetails/?id=407682663...
1x4 Parking Lot Spacer
Created by JCity
This may not be much but it is used to add space between my parking lots. It can also be used for other things like makeshift plazas. It has half of the stats as the 2x4 one. This piece is using for spacing the parking lots. A part of my modular parking se...
2x4 Parking Lot - Lights Version
Created by JCity
Almost the same version as my 2x4 Parking Lot but with lights. The stats are also different removing the entertainment value. Takes up 2x4 squares. A part of my modular parking set: http://steamproxy.net/sharedfiles/filedetails/?id=407682663 I will pro...
Achievements with Mods
Created by Sparkling Titan
Last tested 05.07.2023 This mod unlocks achievements while using mods. The menu icon wont change, so ignore it while loading your city. :) For thoes who ask why i have done this : The original mod did not work for me , you can try it here https://steamcomm...
Activated sludge process tank
Created by Avanya
Screenshots taken with Daylight Classic on An activated sludge process tank modelled after the ones at Mariagerfjord Rensningsanlæg in Denmark. It creates noise pollution and garbage to mimic the smell and sludge waste it creates. I've tried to balance the...
Administration and laboratory
Created by Avanya
Screenshots taken with Daylight Classic on So I decided to make a modular sewage treatment facility. This is the administration and laboratory building. It does treat a bit of sewage, but I mainly made it as decoration. It employs a few people (16) of diff...
Advanced Incineration Plant
Created by Fishbus
Advanced Incineration Plant: An expensive but efficient incinerator that causes light pollution while producing more power from burning more garbage. Footprint: 6x6 Cost: 75000 Upkeep: 1600/week Garbage Capacity: 500000 Garbage Processing: 59200/week Garba...
Advanced Stop Selection Revisited 2.1
Created by macsergey
https://i.imgur.com/0O9w9Ta.png Overview This mod allow to select certain platform for public transport with pressing Shift it is revisited version of BloodyPenguin's mod Main changes Plazas & Promenades DLC support. Support If you have any problems with m...
Aeration basin
Created by Avanya
Screenshots taken with Daylight Classic on Last bit for my modular sewage treatment facility. This aeration basin isn't modelled after anything specific, but I did make it so it lines up perfectly with itself to create the illusion of a huge basin. It crea...
Air duct 4
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings A straight piece of air duct to match my others and Shroomblaze's Rooftop Hvac System prop - and this time I was awake enough to not spell "duck" :P Model Tris: 84 Texture: 5...
Air ducts 1
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings I love using Shroomblaze's Rooftop Hvac System prop (http://steamproxy.net/sharedfiles/filedetails/?id=519659046), but I wanted more air duct parts for large roofs. He le...
Air ducts 2
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings I love using Shroomblaze's Rooftop Hvac System prop (http://steamproxy.net/sharedfiles/filedetails/?id=519659046), but I wanted more air duct parts for large roofs. He le...
Air ducts 3
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings I love using Shroomblaze's Rooftop Hvac System prop (http://steamproxy.net/sharedfiles/filedetails/?id=519659046), but I wanted more air duct parts for large roofs. He le...
Aluminium MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The aluminium materials recovery facility cuts the cans into evenly sized pieces, cleans and treats them to minimize oxidation, before melting them down to be reused. Stats C...
Aluminium Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The aluminium materials recovery facility cuts the cans into evenly sized pieces, cleans and treats them to minimize oxidation, before melting them down to be reused. It work...
Ambient Sounds Tuner 2.0
Created by BloodyPenguin
Tune your ambient sounds volumes individually This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack You MUST unsubscribe original Ambient Sounds Tuner be...
Automatic Bulldoze v2
Created by Лысый Пёс
Automatic Bulldoze v2 automatically destroys abandoned and burned buildings. This mod is a spinoff of the original Automatic Bulldoze mod by Sadlers. The diffrents between this and the old one: * It supports Natural Disasters DLC (and all other DLC of cour...
Avalkizenparken
Created by S. Pierre d'Alaille
Avalkizenparken by Avalkiz...
Bulldoze It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to automate the bulldozing of residential, industrial, commercial and offices buildings if they become abandoned, burned down, collapsed or flooded. NEW IN 1.8 - Recompiled for C...
Clarifier
Created by Avanya
Screenshots taken with Daylight Classic on It's a clarifier - not much more to say about it. :P It isn't modelled after one specific clarifier, unlike most of my buildings in this collection. It creates noise pollution and garbage to mimic the smell and sl...
Colossal Waste Recycling
Created by Avanya
A sign I created for my recycling facilities (coming up soon). The white lights up day and night. You can find it in the category with the other 3d logos. :) Model Tris: 82 Texture: 256x256 (d, i, a & s) LOD Tris: 28 Texture: 64x64 (d, i & s) Disclaimer Fo...
Common Tree Set
Created by pdelmo
A set of 4 generic trees to suit most environments. Each Tree has its own unique form. Designed the trees to be placed in the city parks and suburbs. added a lot more branches and better bark textures to hopefully make them more natural looking I work hard...
Electricity Relay Station
Created by Petreak
*UPDATED* 09-25-2015 Completely remade the asset with updated building model and added lights. Electricity Relay Station by Petreak A small Electricity Relay Station that can be placed in remote areas to generate and transfer electricity. This is based off...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
Ferrous metal MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings Note this one pollutes the ground! Scrap iron is stored, sorted and pressed into cubes in preparation for reuse. The cubes are then distributed to factories, and used as raw ...
Ferrous Metal Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings Scrap iron is stored, sorted and pressed into cubes in preparation for reuse. The cubes are then distributed to factories, and used as raw materials for new products. It work...
First Person Camera: Updated
Created by tony56a
An update of nlight's First-person camera! Also: a fix for the light flickering issue when following a vehicle/pedestrian. adjustable vehicle camera offset positioning increased field of depth options for a more "isometric camera"-y feel ( reduce field of ...
Forklift Prop
Created by Leo Mystic Magic
I did not create this. I found it on sharecg.com. Originally created by Tim Fullwood. I adjusted colors and remade the steering wheel to be lower tri count. Total Tris = 1,856 1024x1024 maps Lod Tris = 201 64x64 maps http://www.sharecg.com/v/18958/browse/5...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
Front Loader Prop
Created by ale_donkey
A front loader prop for your mining districts and public works. Main Model Specs: - 940 tris - 1024 x 512 texture - diffuse, normal, specular, alpha Custom LOD Specs: - 48 tris - 128 x 128 texture Update: This prop is now located in the industrial structur...
Glass MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings At the glass materials recovery facility, glass is cleaned, sorted by color and melted for reuse. Stats Cost: 40,000 Upkeep: 1,024 Capacity: 480,000 Processing rate: 46,000 T...
Glass Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings At the glass materials recovery facility, glass is cleaned, sorted by color and melted for reuse. It works like the waste processing facility from Sunset Harbor and collects ...
Grit and screen facility
Created by Avanya
Screenshots taken with Daylight Classic on This is where the pretreatment of sewage happens. Here the larger objects get filtered out and the flow equalized before moving on to the sedimentation tanks and clarifiers. Like the administration and laboratory ...
Gypsum MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings Gypsum (also known as drywall or plaster) is fully and eternally recyclable. Contaminents like paper are removed before reuse. Stats Cost: 48,000 Upkeep: 1,152 Capacity: 540,...
Gypsum Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings Gypsum (also known as drywall or plaster) is fully and eternally recyclable. Contaminents like paper are removed before reuse. It works like the waste processing facility fro...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Intersection Marking Tool 1.14.4
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Large Advanced Crematorium
Created by Fishbus
Large Advanced Crematorium: A large contemporary Crematorium that can deal with both traditional burial and modern cremation. Footprint: 9x15 Cost: 155000 Upkeep: 2640/week (16500) Burial Rate: 4 Corpse Capacity: 800 Deathcare: 175 DeathCare Radius: 1450 H...
Large Advanced Incineration Plant
Created by Fishbus
Large Advanced Incineration Plant: A large, expensive and efficient incinerator that causes little pollution, produces power and processes large volumes of garbage. Footprint: 12x8 Cost: 175000 Upkeep: 3200/week Garbage Capacity: 750000 Garbage Processing:...
Large Coal Power Plant
Created by Avanya
All screenshots were taken with Daylight Classic on It's back! And this time without flattening huge areas of our cities. ;) Ever wanted a realistic sized power plant? Then this one is for you! Based on one of the power plants from the VW factory in Wolfsb...
Large Recycling Center
Created by Fishbus
This larger recycling facility can deal with the most demanding of cities by sifting through and removing garbage over time. Noisy and expensive but it's 100% clean! Stats: Footprint: 16x8 Cost: 100000 Upkeep: 1920/week Garbage Capacity: 570000 Garbage Pro...
Large water pumping station
Created by Avanya
All screenshots were taken with Relight and Natural LUT The last water pumping station is done! This one is modelled after Lindholmen water works in Sweden and supplies a city of about 50.000 cims. Like the medium sized one it needs a road connection and e...
Large Water Pumping Station
Created by Fishbus
Large Water Pumping Station: The perfect solution for serving large volumes of water to your citizens. Stats: Footprint: 8x6 Cost: 17500 Upkeep: 560/week Pumping Capacity: 384000/week Power Usage: 960KW Noise Pollution: 50 Noise Radius: 110 ---------- 大型抽水...
Large water pumping station 2
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings While I ended up keeping the color scheme of the original, I really liked these new textures, so I decided to release it as a separate asset. If you've missed my water pumpin...
Large Water Tower
Created by Fishbus
Large Water Tower A larger water tower, for a larger rural habitat. Stats: Footprint: 3x3 Cost: 8000 Upkeep: 400/week Pumping Capacity: 128000/week Power Usage: 400KW Noise Pollution: 30 Noise Radius: 40 ---------- 大型水塔 较大的水塔,用于较大的农村栖息地。 统计: 占地面积:3x3 花费:80...
Little Leafy Bush.
Created by pdelmo
Little Leafy Bush. by pdelmo. A must have asset. Full detail minamal poly and texture . No need to use the vanilla bushes 109 Polygons 256X256 Texture...
Material handler rotated
Created by Avanya
And here's a a slightly different positioned material handler! I find having just one position makes them look a little silly together (3-4 near each other). Having 2 positions gives more varity. :) Otherwise it's the same as the other one. Note: This prop...
Medium pumping station
Created by Avanya
I'm back! My pc died just after Christmas, but I've got a new one and luckily didn't lose any data. :) This is my second water pumping station, so you won't need a ton of water pumps draining your rivers. It uses ground water, so make sure the area isn't p...
Metro Overhaul Mod (MOM)
Created by sniggledigit
https://i.imgur.com/a0VrMRr.png Version 11 (11.0.0) https://i.imgur.com/9TshxkW.gif Thank you for scoping out the Metro Overhaul Mod. The main goals of this mod are: NEW Integrate and extend the functionality and versatility of the existing metro network. ...
Metropolitan Depot
Created by MrMaison
Metropolitan Depot by MrMaison Thank you for your patience. Introducing the Metropolitan Depot! It's a depot/shop giving your new metro trains a home as they now can see the light of day with the new Metro Overhaul Mod. This is a great centerpiece for a me...
Metropolitan Depot 2
Created by MrMaison
Metropolitan Depot 2 by MrMaison Introducing the second Metro Overhaul Depot. This depot is dedicated to Lazarusman A.K.A. sniggledigit who brought us this game changing mod along with BloodyPenguin. This depot was modeled with an interior and unlike the f...
Mini Water Pumping Station
Created by Fishbus
Mini Water Pumping Station: The cutest of water utilities provides the perfect way to start any would-be city. Stats: Footprint: 2x3 Cost: 1200 Upkeep: 160/week Pumping Capacity: 44800/week Power Usage: 128KW Noise Pollution: 20 Noise Radius: 40...
Move It
Created by Quboid
Move It 2.10.7 Compatible with Cities Skylines 1.17.1 (12th June Update) New in 2.10.7: - Auto-connect roads! If you paste a copied road over the top of an existing one, Move It will automatically connect the nodes. This can be turned off by clicking on th...
Network Anarchy
Created by Quboid
Network Anarchy 3.2.5 Compatible with Cities Skylines 1.17 (23nd May Update) https://i.imgur.com/9z4zVck.png This mod adds additional options when building networks (roads, quays, etc) and provides game-wide anarchy to let you break the placement rules. Ne...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
Node Controller Renewal 3.5
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/txCq9p1.png Overview This mod allows you change node type and shape This is renewal version of original Node Controller by kian.zarrin with improved UI/UX. The new UI allows you to make the perfect inters...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
NYC Elevated Pillar
Created by MrMaison
NYC Elevated Pillar by MrMaison...
NYC Elevated Station Over Road 2
Created by MrMaison
NYC_EL_Feindbild Street by MrMaison 12/9/2019 Anyone using Network Skins 2 will see street lights poking into the station. We are working on a fix for an update to address this. Update 6/11/2016 Streetlights no longer poke through the station platforms. No...
NYC_Elevated Stacked Train Station
Created by MrMaison
NYC_EL_Boformer Street by MrMaison 12/9/2019 Anyone using Network Skins 2 will see street lights poking into the station. We are working on a fix for an update to address this. UPDATE 6/11/2016 Streetlight no longer pokes through the station. Note: You wil...
NYC_R22_Brooklyn Shuttle
Created by MrMaison
NYC_R22_Brooklyn Shuttle by MrMaison Updated for After Dark The New York City subway system used to have a huge diversity of train car models from clean to graffiti filled and grimey. That gave NYC a unique flavor. My aim with this series is to bring that ...
NYC_R22_Cities Skylines Edition
Created by MrMaison
NYC_R22_Cities Skylines Edition by MrMaison Now Updated for After Dark! The New York City subway system used to have a huge diversity of train car models from clean to graffiti filled and grimey. That gave NYC a unique flavor. My aim with this series is to...
NYC_R22_GreenLine
Created by MrMaison
NYC_R22_GreenLine by MrMaison A new addition to the R22 subway train series. I made this one green like they were in the early days of NYC subway history. The New York City subway system used to have a huge diversity of train car models from clean to graff...
NYC_R22_Metropolitan Local
Created by MrMaison
NYC_R22_Metropolitan Local by MrMaison Introducing the Metropolitan Local Subway train. This sexy dirty train is based on a real world r22 model from the old retired NYC subway fleet....the dirty ones from the 70s and 80s that gave NYC character. I made th...
NYC_R22_RedBird
Created by MrMaison
NYC_R22_RedBird by MrMaison Updated for After Dark The New York City subway system used to have a huge diversity of train car models from clean to graffiti filled and grimey. That gave NYC a unique flavor. My aim with this series is to bring that diversity...
NYC_R22_White Shuttle
Created by MrMaison
NYC_R22_White Shuttle by MrMaison Updated for After Dark! Also changed the letter code to "W" The New York City subway system used to have a huge diversity of train car models from clean to graffiti filled and grimey. That gave NYC a unique flavor. My aim ...
Off-Ramp Marker - [Highway decoration]
Created by GCVos
Add some chevrons to your highway exits with this plop-anywhere divider. Works with LHT/RHT and all vanilla/TAM/NExt highways. Rightclick and drag to rotate, leftclick to place. This asset is filed under Public Transport / Large Roads. (Same tab used for S...
On-Ramp Marker - [Highway decoration]
Created by GCVos
Add some chevrons to your on-ramps with this plop-anywhere barrier. Works with LHT/RHT and all vanilla/TAM/NExt highways. Rightclick and drag to rotate, leftclick to place. This asset is filed under Public Transport / Large Roads. (Same tab used for Shroom...
Optimised Outside Connections
Created by Quboid
Optimised Outside Connections Compatible with Cities Skylines 1.17 (23nd May Update) Sick of 7% full cargo trains clogging up your rail network? Got a queue of near-empty cruise ships clogging up your harbours? Optimised Outside Connections reduces the num...
Paper MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The paper materials recovery facility turns the paper into pulp to separate the fibers. Then adhesives and inks are removed before it's turned into new paper. Stats Cost: 28,...
Paper Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The paper materials recovery facility turns the paper into pulp to separate the fibers. Then adhesives and inks are removed before it's turned into new paper. It works like t...
Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.pngParallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) ...
Park 4x4
Created by S. Pierre d'Alaille
Park 4x4 by Avalkiz...
Parking 1x4
Created by S. Pierre d'Alaille
Parking 1x4 by Avalkiz...
Parking 3x4
Created by S. Pierre d'Alaille
Parking 3x4 by Avalkiz...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/0O9w9Ta.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
Planter Tree
Created by pdelmo
Curb side tree by pdelmo Low height variation has some brightness variation tri 292 512x512 texture...
Plastic MRF
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The plastic bottles are pressed into bales for storage, before being shredded. Next impurities are removed, and finally the plastic is melted to be reused. Stats Cost: 38,000...
Plastic Recycling Facility (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The plastic bottles are pressed into bales for storage, before being shredded. Next impurities are removed, and finally the plastic is melted to be reused. It works like the ...
Ploppable Asphalt
Created by Ronyx69
13 ploppable asphalt props: Square4, Square8, Square16, Square32, (sunken) SSquare4, SSquare8, SSquare16, SSquare32, Angled45, Angled30, Circle8, Circle16, Transition (sunken to plain road) Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tuto...
Ploppable Asphalt +
Created by Ronyx69
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces. Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set. http://steamcom...
Ploppable Cliff
Created by Ronyx69
7 ploppable cliff props: Square4, Square8, Square16, Angled45, Angled30, Circle8, Circle16, Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tutorials/Scripts/Help) Asset Requests My Discord Donate CSLModding.INFO ...
Ploppable Grass
Created by Ronyx69
10 ploppable grass props: Square4, Square8, Square16, (sunken) SSquare4, SSquare8, SSquare16, Angled45, Angled30, Circle8, Circle16, Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tutorials/Scripts/Help) Asset Requests My Discord Donate CSLM...
Ploppable Gravel
Created by Ronyx69
12 ploppable gravel props: Square4, Square8, Square16, Square32, (sunken) SSquare4, SSquare8, SSquare16, SSquare32, Angled45, Angled30, Circle8, Circle16, Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tutorials/Scripts/Help) Asset Requests ...
Ploppable Pavement
Created by Ronyx69
12 ploppable pavement props: Square4, Square8, Square16, Square32, (sunken) SSquare4, SSquare8, SSquare16, SSquare32, Angled45, Angled30, Circle8, Circle16, Twitch YouTube Twitter Simtropolis (Assets/Mods) Simtropolis (Tutorials/Scripts/Help) Asset Request...
Power Relay
Created by SamsamTS
Did you ever wanted to get rid of those ugly power lines? Then this asset is for you. The power relay is very small and can easily be hidden, under some trees for example. It emits a very tiny bit of noise, is a bit more expensive to place and is meant as ...
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop it Up! 1.4.4
Created by Judazzz
About this mod Prop it Up! is a mod with a number of features that allow you to access and replace props and trees that are free-standing and embedded in buildings - in real-time. These features can be divided in global and asset-based tools. So, how do I ...
Prop Remover
Created by BloodyPenguin
Removes most annoying and unrealistic props from all vanilla buildings (configurable) Are you annoyed with your high-tech industrial zone looking like it came from XIX century? Or with steam on roof tops? Or maybe with scary clown heads? Or silly squirrels...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Recycling Center
Created by Fishbus
Recycling Center: Slowly sifts through and removes garbage over time. Very noisy, inefficient but it's 100% clean! Stats: Footprint: 8x4 Cost: 45000 Upkeep: 960/week Garbage Capacity: 250000 Garbage Processing: 24000/week Garbage Trucks: 12 Catchment Area:...
Recycling drop-off center
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings I finally finished the recycling drop-off center! :D I wanted to make this from the start, but it was a complicated (detailed) project, that needed many changes in the procce...
Recycling sorting center
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The sorting center is the heart of my recycling center. It has large sides near the edges that other buildings can connect to. It also includes an office building and nice de...
Recycling Sorting Center (Waste Processing Facility)
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings The sorting center is the heart of the Colossal Waste Recycling facility, with the rest of the buildings easily connecting to it. It works like the waste processing facility ...
Recycling truck closed container - Waste Transfer Truck
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings A waste transfer truck in the style of Colossal Waste Recycling. It is based on the Scania truck by Onionjack_ - if you haven't already you should check out his stuff! If you...
Recycling truck open container - Waste Transfer Truck
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings A waste transfer truck in the style of Colossal Waste Recycling. It is based on the Scania truck by Onionjack_ - if you haven't already you should check out his stuff! If you...
Road Maintenance
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings I realised the model made for the water pumping service could also work as a road maintenance depot, so why not! I usually try and release my assets that require a DLC as som...
Rooftop Hvac System A
Created by Leo Mystic Magic
Rooftop Hvac System A by Shroomblaze Main Model = 204 Tris 512x512 Textures D,N,S Lod Model = 80 Tris 64x64 Textures D,N,S http://i.imgur.com/VHsboGI.png http://i.imgur.com/kiiBaxJ.png...
Set of Bypass Station Tracks
Created by BadPeanut
This is a set of bypass train station tracks. Ground and Elevated. To be used by creators (stop trying to use them as normal players then b i t c hing about it not working, seriously for god's sake) to make their own bypass stations, and to be subscribed b...
Set of Dual Island Platform Station Tracks
Created by BadPeanut
This is a set of dual island platform train station tracks. Ground and Elevated. To be used by creators to make their own stations with dual islands, and to be subscribed by users of those stations. Does not require any mods. Troubleshooting Follow These s...
Set of Elevated Stations
Created by BadPeanut
Set of Elevated Stations https://i.imgur.com/8TLPzUY.png Here's what you get in this Elevated Station Pack! All four of these assets are located under the train tab, in the Public Transport menu. Stations: https://i.imgur.com/N4yq5fk.png These stations are...
Set of Ground Stations
Created by BadPeanut
Set of Ground Stations https://i.imgur.com/KQibJ0q.png Here's what you get in this Ground Station Pack! As usual, No mods are required All these assets are located under the train tab, in the Public Transport menu. Stations: https://i.imgur.com/YqBI3BZ.png...
Set of Single Island Train Station Track
Created by BadPeanut
This is a Train Station Track with an Island platform. Please subscribe if you're using any train stations that utilize this network. This is NOT a normal train track, nor will I be making one as they would not be visually supported by the vanilla game - t...
Set of Single Track Station Tracks
Created by BadPeanut
This is a set of single track train station tracks. Ground and Elevated. To be used by creators to make their own stations with dual islands, and to be subscribed by users of those stations. Does not require any mods. Troubleshooting Follow These steps if ...
Simple landfill
Created by Avanya
Screenshots taken with Daylight Classic on The landfill is finished. It's actually pretty boring looking, which I guess is realistic enough. My goal was a landfill that doesn't have any ground modelled in it to better blend it in any environment. Make sure...
Small biogas facility
Created by Avanya
All screenshots were taken with Relight and Natural LUT As I modelled most of my sewage treatment facility after Mariagerfjord Rensningsanlæg in Denmark I had to include their little biogas building. Instead of just making it decorative I made it into an i...
Small Clinic
Created by Fishbus
Small Clinic: A small clinic with basic team of medical staff, able to keep small communities healthy. Footprint: 2x4 Cost: 3000 Upkeep: 120/week Ambulances: 2 Patient Capacity: 25 Healthcare Accumulation: 70 Cure Rate: 8 Catchment Area: 325 Power Usage: 4...
Small water pumping station
Created by Avanya
Small water pumping station with similar stats as the water tower. It produces a bit less noise, so cims won't mind having it in their backyard, but the upkeep is a little higher. Like the water tower it needs no road connection, but it does need electrici...
Solar Panel Array Pack
Created by Ben
Solar Panel Array Pack with 4 versions: 5x8, 5x1, 2x1 and 1x1. These generate about 1MW/tile (This value is unrealistic high, but is necessary to make the smaller variants produce electricity due to game mechanics limitations). Even though the initial cost...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
Timboh's A-4 Parclo Interchange
Created by Timboh
Here's my first proper service interchange in my collection, the A-4 Parclo! Now, as a road geek, it pains me to tell you that I actually had to look up the meaning of "A-4". As far as I've understood it, the A means that the ramps are located before the d...
Timboh's A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamproxy.net/sharedfiles/filedetails/?id=411393372 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamproxy.net/sharedfiles/filedetails/?id=410030736 Let's take a break from all the 4-ways and move on to some 3-way interchanges, and is there any better way to start then with a trumpet interchange. In real life, this is by ...
Timboh's Basketweave Interchange
Created by Timboh
People living in Toronto will probably recognize one of these! Basketweaves aren't really "interchanges", but more like a transition piece for vehicles shifting between collector/express lanes. Works great for expansive, cross-city motorway systems. In the...
Timboh's C/E Cloverstack Interchange
Created by Timboh
I'm back, my fellow road geeks and infrastructure enthusiasts! After spending a week in the fouth ring of Hell we mortals refer to as 'studying', I'm back with more interchanges! Now, for my comeback I thought, why not make it big? How big? Well, as you ca...
Timboh's City DCMI Interchange
Created by Timboh
This one is for you, Qfwfq! This is a modified version of the DCMI Interchange, with 2-lane one-way overpasses instead of motorways, making it functional as a free-flowing motorway-to-street transition. Since the 2-lane roads are smaller, there's a tiny de...
Timboh's Cloverleaf Interchange
Created by Timboh
A more realisticly designed cloverleaf interchange than the vanilla one, with parallel ramps improving the capacity of the cloverleaf. It's probably the most common interchange in the world due to its low cost, but they are generally considered obselete in...
Timboh's Clovermill Interchange
Created by Timboh
Clovermill? Cloverleafmill? Windleaf? Two-level Cloverleaf Windmill Hybrid... thingy... Meh, I'll go with Clovermill. It doesn't seem like this interchange has a specific name except being a cloverleaf/windmill hybrid, so I just made one up! These intercha...
Timboh's Cloverstack Interchange
Created by Timboh
The interchange of choice here in Europe! It's probably the most common interchange after the Cloverleaf interchange, and there's a good reason for that. Many of them are upgraded cloverleafs, and the majority of new interchanges built today in Europe are ...
Timboh's Compact Stack Interchange
Created by Timboh
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack? If you thought the original stack was clever, then...
Timboh's DCMI Interchange
Created by Timboh
Ah, yes! The DCMI Interchange, the big thing that every roadgeek seem to be talking about. I'm not saying it's overhyped, but... It's just that it's not that "revolutionary", so to speak. It's a very efficient interchange indeed, but it's more of a perfect...
Timboh's Diverging Diamond Interchange
Created by Timboh
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Timboh's Diverging Windmill Interchange
Created by Timboh
What started out as a simple merge between the Gothic and Windmill design, became one of the most efficient designs in interchange history... And nobody has even built it yet! Seriously, when I read about this design I was pretty damn impressed with its si...
Timboh's Dual Trumpet Interchange
Created by Timboh
Now this is a strange one! The dual trumpet is... Well, it's two trumpets put together! And the chance to find one in the real world is pretty small. If I remember correctly, there are only five of these in the world. I could be wrong,but I know atleast th...
Timboh's Full Diamond Interchange
Created by Timboh
I heard you liked bridges, so I made this. It's a full diamond interchange, one of my personal favorites when it comes to design.The ramps are straight, long and fully directional, making this an excellent choice in-game. It occupies almost as much space a...
Timboh's Gothic Interchange
Created by Timboh
Gothic interchanges have a bit of a shady reputation, worse than it deserves in my opinion. They sometimes go by the name "Malfunction Crossing" due to its deceptivly broken-looking structure, with the mainline carriageways switching sides. The name also o...
Timboh's Kleinploderplein Interchange
Created by Timboh
Is it a stack? Is it a turbine? Is it a roundabout? No, it's confusing, and I love it! Jokes aside, knooppunt Kleinpolderplein is an interchange is Rotterdam, connecting Rijksweg 13 and Rijksweg 20 with local roads. Now, there isn't really a construction d...
Timboh's Motorway Rest Area
Created by Timboh
Here's a bit of an experiment for you. A rest area! See, in the modern era, humans require access to basic necessities 24/7, such as lead-free petrol, chocolate bars and "fresh" wrapped sandwiches. Now you can provide those services with the Motorway Rest ...
Timboh's Olskroksmotet Interchange
Created by Timboh
Back in the 60's, some engineers from Gothemburg thought they were really smart. They apparently had some amazing plan to connect Europaväg 6 and Europaväg 20 to each other. Ok, sounds like a plan, right? Well, they also thought it was a brilliant idea to ...
Timboh's Pentagon Interchange
Created by Timboh
A fully functional five-way interchange, with access for all directions. My first attempt at an interchange design of my own, and shit went downhill pretty fast. I'm sorry for failing completely in making this interchange symmetrical. If you want me to rew...
Timboh's Second Cloverstack Interchange (w/ central reservation ramps)
Created by Timboh
(Due to limitations in character count in asset names, the in-game name for this one is "Timboh's Left Cloverstack Inter." If you have a suggestion for a better name, feel free to leave me a comment) Personally, I'm not a fan of putting ramps in the centra...
Timboh's Semi-Directional A-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamproxy.net/sharedfiles/filedetails/?id=411400601 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Semi-Directional B-Trumpet Interchange
Created by Timboh
Mirrored Version: http://steamproxy.net/sharedfiles/filedetails/?id=411396977 More trumpets, Timboh? Do we really need more of these things? I'd say we do indeed need more of them. See, the semi-directional variant of the trumpet actually adds quite al...
Timboh's Sonnborner Interchange
Created by Timboh
Once upon a time in Wuppertal, the autobahn arrived, smashing down 65 buildings, leaving 2 000 people homeless and dividing villages. All in the name of progress and science, so no harm done, really! Nah, I'm just being sarcastic here. Road egineers should...
Timboh's Spaghetti Interchange
Created by Timboh
Here it is! It's the pasta interchange, the nudle crossing, the one and only Spaghetti Junction... Or Gravelly Hill Interchange, since that's its real name. I hope I've been faithful enough recreating the interchange; the asset editor does have its limitat...
Timboh's SPUPCLO Interchange
Created by Timboh
Am I the only one who have a bad habit of pronouncing abbreviations as if they were words? Instead of saying S-P-U-P-C-L-O, I say Spupclo for some reason. Maybe I'm just a bit thick, but hey, I can atleast build interchanges! This is a SPUPCLO, a brilliant...
Timboh's Stack Interchange
Created by Timboh
You know, when road engineers are told to "do it big", they make stack interchanges. You can't really get any larger than this! Well, there are of course the insane Texas High Fives, the monsterous chinese five-way junctions and the supercompact and supert...
Timboh's T-Bone Interchange
Created by Timboh
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Timboh's Three-level Roundabout Interchange
Created by Timboh
Huazzah! The Roundabout Interchange is here, and if the Turbine Interchange is the most underestimated interchange, then the Three-level Roundabout is the most overestimated. See, roundabouts aren't free-flowing, not in theory at least. Roundabouts are des...
Timboh's Turbine Interchange
Created by Timboh
Looking for a turbine with U-turns? Check out grimarchangel's version: http://steamproxy.net/sharedfiles/filedetails/?id=409870774 The first interchange in my collection, and my favorite! I mean, just look at it! The spiral ramp pattern is almost mesme...
Timboh's Turbine-Stack Interchange
Created by Timboh
"Wait a minute!? A new upload from that Timboh guy. I thought that selfish scrub had abandoned us! Oh, is it time to return now?" That's hopefully not your reaction when you see this, but I can understand why. I've been gone for a loooong time. Real life c...
Timboh's U-Pentagon Interchange
Created by Timboh
As " 7-elephant" requested, here is a new version of my Pentagon Interchange with U-turns! " 7-elephant" was kind enough to send me a little sketch where the U-turns were drawn out, and I thought it was such a good idea that I decided to upload a new versi...
Timboh's Windmill Interchange
Created by Timboh
There's something about the shape of this interchange that makes me giggle. I don't know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I've honestly never seen one that still exist. Wikipedia l...
Timboh's Y-Stack Interchange
Created by Timboh
Let's make some more three-ways! This right here is a Y-Stack, or specifically, one of the many ways to make a Y-Stack. This specific design is roughly based on the "twins of Copenhagen" as I use to call them; two almost completely inseperable interchanges...
TM:PE 11.8.0.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Total Autobudget
Created by Zenya
This mod enables budget autotuning for the most of your city’s services. The goal of this mod is to optimize the city budget, prevent blackouts or water outages due to production fluctuations, set target values for some services (such as education), and re...
Train Converter
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png With this mod you will be able to automatically convert existing 'metro'-trains into real metro trains without content creators remaking their assets. Which is especially important since Sunset Harbor patch now added ground ...
Tree Snapping
Created by BloodyPenguin
Allows to snap trees to buildings and elevated roads - just like in asset editor! This mod does the same job as Prop Snapping, but for trees. This mod won't break your save games, and can be safely disabled at any time. But without it enabled, tree Y-posit...
Undo It!
Created by Strad
https://media.discordapp.net/attachments/524991912923365378/930830432268845056/1.14-mod-badge.png This mod adds Undo/Redo options to the game! Tools that this mod supports: Building/bulldozing roads, buildings, props and trees The rest is unsupported Warni...
Vacuum Truck Prop
Created by SL33PW4LK
Warning: High Triangle on Mesh (2036/1000)....
Vanilla Rock
Created by GCVos
This map theme includes new textures for rock, ore, grass, sand, gravel, concrete and a lot of minor changes to the colors. This theme isn't based on any real life location, I just tried to create something that would give the game a different atmosphere. ...
Vent prop 2 - Small chimney/vent
Created by Avanya
Another little prop for roofs. It's very simple but makes roofs look a little bit less naked. As the other chimneys it sticks through the roof and works well on most, if not all, types of roofs. Note: It can be found in the same prop category as the defaul...
Vent prop 3 - Medium chimney/vent
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings Inspired from one of the vanilla factories, though the model and texture are my own creation. It sticks through the roof a bit, so it looks just fine on sloped roofs. Note: I...
Vent prop 4 - Small ac/vent
Created by Avanya
This one I extracted from one of the factories in the game. Sometimes I find the default ones too big for a building, so I grabbed this one. It isn't animated, but still adds a bit to an empty roof. As seen in the picture it works fine on roofs sloping a b...
Vent prop 5 (Rotates)
Created by Avanya
A rotating rooftop vent prop. Model Tris: 208 Texture: 128x128 LOD Tris: 72 Texture: 32x32 Disclaimer For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the ...
Water Pumping Service
Created by Avanya
All screenshots were taken with Relight and Natural Color LUT - Lighting settings LemonsterOG asked me if I would consider making a water pumping service for Natural Disasters in the style of my modular sewage buildings - as you can see, the answer was yes...