Cities: Skylines

Cities: Skylines

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Timboh's Compact Stack Interchange
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16 Mar, 2015 @ 2:57pm
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Timboh's Compact Stack Interchange

In 1 collection by Timboh
Timboh's Marvelous Interchange Emporium
34 items
Description
EDIT: The Compact Stack has become sort of... obselete. Since the Stack Interchange got its facelift, it has actually become more compact than the "compact" one. So, uh... Rest in pepperoni, Compact Stack?

If you thought the original stack was clever, then... Well, you're a clever person, because that's perfectly true. I hope this interchange will be just as smart, because this was actually an accident. A failed full diamond, basically. But somehow, it seems to be working really well It's fully directional, which seems to be the way to go in ths game concerning traffic, and all ramps are long and fairly smooth. The height of the interchange is actually lower than the original stack aswell, so it won't appear as obstructive.

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Advantages:
+ While smaller than its big brother, it's still a stack, and keeps most of its capacity
+ No weaving (obviously)
+ Fully directional
+ Far easier to plop down than the standard stack
+ Compact, when compared to other interchanges in its league

Disadvantages:

- Still has fairly steep ramps; it simply won't plop down in some orientations
- It's difficult to retro-fit
- The wide median might make it hard to fit it inside the existing motorway system

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Cost: 40 750
Upkeep: 469 / week

In-game description:
Building dense and tight is the future, apparently. Well, I suppose nothing says futuristic like a "small" stack interchange!
15 Comments
gurokku19x 4 Jan @ 7:39pm 
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GhostChad123456 11 May, 2023 @ 4:51pm 
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codewitch 22 Jun, 2020 @ 2:01pm 
Pro Tip: You can use this as an interchange for a collector-express system with another type of highway using a tunnel or elevated road, the expressway bypassing the interchange or merging in with custom ramps or a basketweave closeby to the appropriate directions
CA$H THE GREAT 24 Oct, 2019 @ 3:39am 
Isn't this the same as a Full Diamond interchange because you have exiting/entering ramps on the left and right sides?
kLUMSY bOT 20 Jul, 2015 @ 1:40am 
I'd love to see a version of this using tunnels if possible please?
SaRGe 27 Mar, 2015 @ 9:36am 
To answer my own question (after lot's of drawing a lot of lines), I figured out that weaving is not the same as merging. Weaving is where traffic is forced to switch lanes due to an upcoming off-ramp. Whereas merging, is well... merging two roads into one. I guess you could depict the former as an X-type road and the latter as a Y-type. Perhaps this is helpful for other ppl like me who are new to this ;-)
SaRGe 27 Mar, 2015 @ 8:34am 
Timboh, you really kindled an interest in intersections in me! Great work!
I'm trying to get my head around "weaving" and why this isn't a problem on a stack, whereas it is a problem on a Cloverleaf. I don't get that, both have 8 points on which traffic merges (=weaves??).
Horizon! 24 Mar, 2015 @ 4:29pm 
Haha nice to see a stack decreased in size! I've had a crack ata whirlpool stack (there's a few in the UK) but it's not that neat!

http://steamproxy.net/sharedfiles/filedetails/?id=413476491
Argonaut 20 Mar, 2015 @ 9:11am 
Thanks so much for this. I really suck at interchanges.