RimWorld

RimWorld

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Mechanoid Modifications Addon - Skill Level and Work modifications
   
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Mod, 1.4
File Size
Posted
Updated
224.495 KB
12 May, 2023 @ 12:36pm
24 May, 2023 @ 2:06pm
2 Change Notes ( view )
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Mechanoid Modifications Addon - Skill Level and Work modifications

In 1 collection by Gegegeb
Mechanoid mods
6 items
Description
About:
This mod is an addon for Mechanoid Modifications. It adds skill level and work type mechanoid modifications. If you don't want to use Mechanoid Modifications use this instead.
Features:
  • 4 level modifications.
      • +3 skill level, 10% increased power consumption.
      • +5 skill level, 20% increased power consumption.
      • +7 skill level, 30% increased power consumption.
      • +10 skill level, 40% increased power consumption.
    • Level modifications are installed in the mechanoid head and are incompatible with each other.
    • The additional levels gained from level modifications will never exceed 10, even if installed in a modded multi-headed mech.
    • Increasing a mech's skill level above 20 may cause issues.
    • Increasing a mech's skill level basically allows it to do level-restricted tasks but does not necessarily increase other stats, like shooting accuracy.
  • 12 work type modifications, for each worktype vanilla mechs can do. (Cleaning, Hauling, Construction, etc)
    • Other work types are not included because mechs will cause errors during work.
    • Work modifications reduce the work speed of the mechanoid they are installed on to the work speed of the mechanoid that originally had that work type.
  • 3 vanilla "safe" work type modifications.
    • Basic.
    • Hunting.
    • Art.
  • 4 modded work type modifications.
  • Stat upgrades are not displayed in the mech info window.
  • This mod has an increasing impact on performance depending on the number of mechanoids you have.
  • This mod is very likely to be incompatible with mods that patch jobs, pawn skills, and work types. There will be no compatibility patches for such issues.
  • This mod is separate from the main mod because it will have its own compatibility issues and increased performance impact.
  • This mod is under testing. Reliability is not guaranteed.
Q&A:
  • Q: Is this mod safe to add mid-save?
    A: No. Adding this mod to an active savegame will cause issues.
  • Q: CE compatible?
    A: Same as main mod.
  • Q: Multiplayer compatible?
    A: No idea. Some modifications are very likely to cause desync.
Mods that add new gestatable mechanoids will require a patch.
List of currently patched mods:
Credits:
  • Harmony library - Brrainz
Changelog:
  • Check discussions.
Popular Discussions View All (2)
4
3 Sep, 2023 @ 9:38pm
Anything in unrevealed areas of map disappearing on savegame.
Bebop Cola
5 Comments
time lapses 1 May @ 10:34pm 
Work type modifications doesn't work.

1.5PLZ
bellwu1688 27 Apr @ 9:39pm 
1.5PLZ
hhoferitza 26 Apr @ 5:25pm 
It's so close to perfect, I only wish I could give the ability to do childcare with this mod. :(
TurtleShroom 13 May, 2023 @ 10:11am 
THIS is the Mod that I was looking for, because it allows Mechanoids to actually do new types of work. The Mod this is based off of did not do that. I second Jeonggihun's suggestion that you make this independent of that Mod, because yours is better.
jeonggihun 13 May, 2023 @ 5:26am 
This is the mod I was looking for. If there is one suggestion, it would be nice to be able to use it alone without Mechanoid Modifications.