Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (45)
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
https://i.imgur.com/jYDc60V.png The Mod Configuration Tool is a user interface, and a rich backend system, which enables modders to create settings for their mods, which can be edited within the Mod Configuration Tool. In short, if a mod you use doesn't us...
Naval Networks - Global Sea Lanes! - Now with 4.2&IEE support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...
Dynamic World
Created by a70f
Current Version of the mod (v7.2) This mod replaces assets, making the world look more alive and unique. Whether you're a human, chaos, greenskin, high elf, dark elf, or any of the demonic gods, you can make your mark on the world. The forestry of each sma...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.1.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
GCCM: Beta
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including the ones from ChaosRobie. I will be adding more restored Maps in the next Months...
Restore Chokepoint Battle(Mountain Pass Update)
Created by AraNg
캠페인 내의 다리지형과 일부 산지형에서 요충지맵으로 교체해줍니다. 산지형의 경우 다리와 달리 캠페인맵상에서 구분이 어렵기 때문에 연기이펙트를 캠페인마커로 추가하여 위치를 표시하였습니다. ●다리맵/산길맵/캠페인마커는 모두 MCT로 키고 끌수 있습니다 ●불멸캠에서만 작동합니다 This mod replaces land-normal map with chokepoint map in all of the bridges and some of mountain pass i...
Legend of the Starting Traits Fishing King
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: Some people tend to restart a campaign until one of that faction's starting characters has a good trait. This mod increase...
Painful Pooh's Premium Lv 100 X2 + New Skill Dumps (Mod Compatible)
Original Version here. What does this mod do? - Raises the maximum level to 100 for all characters for a long campaign - Gives 2 skill points per level - Adds class-specific skill dumps with mild benefits Why? Because I reached Lv.50 playing as Archaon bef...
SFO w/ Warband Upgrades Ultimate (Scorched Earth functional)
Created by Last of the Romans
This mod extends the warband upgrade system to all SFO factions. I can't live without the Warband Upgrades, so I wanted people playing SFO to have the option as well. Credit to Bagholder for making the basis of this mod and Puddles for teaching me how to m...
Warband Upgrade Ultimate
Created by BAGHolder
Warband Upgrade for Every Race (Updated to 5.0) --- Upgrade basic units into elite, and swap among unit variants. --- Unique UI + Expanded panel for every race. --- 100% compatible with any mod, save-game, and co-op. --- Submods for RoR, mod compilation, c...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Mixu's Legendary Lords - SFO
Updated for 5.0.5 and SFO 1.3 THERE IS NO CTD with this mod, SFO and it's required mods. As always, we appreciate your help and feedback for balancing or issues. IF YOU LEAVE A COMMENT ONLY SAYING "DOESN'T WORK/CRASH". I WILL DELETE IT. It is not helpful, ...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod is currently...
Landmarks of Legend SFO (17.04)
Created by MysticMaiar
Hi all, another SFO patch here. This was a very large mod, id say my biggest SFO patch as of yet and was quite time consuming & somewhat tedious, but hopefully this mod will be appreciated and enjoyed for all those SFO players out there!! If there are any ...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Immortal Landmarks SFO sub
A small compatibility, aimed at balancing the 8 new units of IL in the sfo environment, otherwise unchanged 一个较小的兼容mod,主要是将其添加的八个兵种的数据平衡至sfo风格,其他不变 Thank you Heimdal for your support, enjoy the game ~ 感谢Heimdal的支持,享受游戏吧~...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Landmarks of Eternity: SFO
Created by Chasslo
This is a submod to balance the unit that I added with Landmarks of Eternity so they fit with SFO Standards. YourFavoriteCryptKeeper will now be in charge of the mod ,thanks a lot to him for his work!...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Teclis can FLY (Levitate)
Created by laff
The Tyrion and Teclis Omnibus (Warhammer Chronicles) "He cast his mind back to his first flight on Silver Wing’s back, when he had tried to derive a spell of levitation from first principles. It was time to put that spell to the test. He summoned more powe...
No regeneration cap
Created by Johnny
Hello! What this mod do? - makes the healing cap infinite for player and ai - nothing else :D mod no worky? - let me know and I will try to fix - check compatibility. this is a simple mod so should be compatible with vast majority of mods....
Better magic collection 5.0
Created by Star Princess
This is a collection of all my "Better Magic" mods. Im currently rebalancing all mods since 5.0 based on feedback. Note All Buffs and Debuffs are AOE when overcast. Normal Cast is single Target. (Some Exeptions) Duration and Effect will be the same for Nor...
Arcane Conduit Generates Winds of Magic
Created by Gejnor
A small mod that makes is so that Arcane Conduit and Greater Arcane Conduit gives Winds of Magic reserves as well as the normal recharge rate bonus in combat. Arcane Conduit: 0.1 Winds of Magic per second Greater Arcane Conduit: 0.2 Winds of Magic per seco...
Improved_Item_Fusion_FRIGG_UPDATED (might not be updating later; read description)
Created by IIFriggII
UPDATE: community off tww have been too crappy around the release off what should have been my all time favorit dlc, havent even played tww since bc off all this toxic nonesense... .. so simply hasn't played since; looking at tww3 gives me a bad mood. you ...
Trade Resource for Force of Order
Created by highman
Description Add 12 resource to 7 race of order This was created to make order factions grow more based on diplomacy and cooperation. Newly added resources can only be produced by the race. Some may be expensive, some may not, and production volumes vary. T...
Dread saurian mount for lizardmen ll 蜥蜴人传奇领主的恐蜥坐骑与史兰的远古三角龙坐骑
Created by Blackoutsider
Dread Saurian mount and Ancient Stegadon mount for lizardmen This mod added dread saurian mounts for the legendary lords of the lizardman: Lord Mazdamundi, Kroq-Gar, Gor-rok, Tehenhauin, Nakai, Tiktaqto, and Oxyotl of course. I named this mount: Dread saur...
Bad Guy Mount SFO Submod
Created by JaredShadow11X8
This is the SFO submod for Bad Guy Mount. This mod balances the new mounts to be more in line with SFO Grimhammer III. Mounts I added: Mammoth Warshrine - Rakarth Chaos Frost Dragon - Wulfrik Necrofex Colossus - Helman Ghorst War Alter of Slannesh - Morath...
(Updated!) Bad Guys Mount
Created by jenosite
Massive Update now!!! This mod adds various mounts to campaign. < Chaos Warrior > Archaon - Dorghar (three head Chaos Dragon) Vilitch - War Shirine Vilitch - Chaos Dragon Valkia the Bloody - Chaos Dragon Sigvald - War Shirine Sigvald - Exalted Seeker Chari...
More allied units (x18)
Created by DarkSnowder
A fun mod that increases the limit of allied units in your armies to 18 units. Version of the mod (8 custom units per army):here. Standard version of the mod (6 custom units per army):here....
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Simple Dynamic Settlements
Created by Grandolph
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish. A simple script mod that replaces settlement skins with those of the new faction after be...
New Legendary Lord and Hero Artefacts Warhammer 3 Updated 5.1
Created by stompie5
Description This mod adds over 300 new items and Legendary Artefacts for almost all the Legendary Lords and Heroes. The new items can be viewed through the Lord's or Hero's Quest Screen and will unlock automatically. The mod also adds some new items the Dw...
Ultimate Formations (DISCONTINUED)
Created by 泡泡茶壶
Still works but will not be updated, If anyone want take this mod over or use anything you want, no need to get my permission , just go wild! Intro Inspired by WHⅡ mod Crynsos's Unit Formations,so this mod finally come out! Want to experience a variety of ...
Change Starting Settlement
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see firs...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...
Alshua's Ellyrion (5.1)
Created by Alshua
Alshua's Ellyrion is a lovingly detailed overhaul of the High Elf kingdom known for its wild horses and beautiful plains. Led by the legendary "Reaver Princess", Aelin Redmane, Ellyrion lends its lance as a playable faction, bringing a new Lord and Hero ty...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
In 1 collection by Holz van Baumwald
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