Stellaris

Stellaris

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Items (86)
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
Galactic Nations Assembly
Created by Artinus
Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand. Do you think Stellaris needs a bit extra in the way of di...
Job Manager. [Abandoned]
Created by NaK1119
Warning!: Serious Display Bug Now, menus of this mod triggered by decisions or edicts do NOT show actual current status. Configurations that you set will be applied exactly to pops' behavior, but the configurations may NOT be shown correctly in the menu. T...
Master Computer Authority
Created by Violent Beetle
"If God did not exist, it would be necessary to invent him." This mod adds new authority - for a society that is ruled by a sentient supercomputer. It's called "Master Computer", duh. Only materialists can choose this authority. Societies ruled by Master C...
Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v2.7.* Compatible If you are looking for the version for the latest stellaris, check out this mod. https://i.postimg.cc/yNgJTMGr/1.png This mod adds several contents about Machine Intelligence & Syn...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Masters of the Planet - Main
Created by Lasid
https://i.imgur.com/fVVaDCS.gif Stellaris 3.0.X Compatible This mod adds followings depend on situation: 1 Relics 2 Ascension Perks 6 Planet Classes 2 Buildings 23 Districts 3 Technologies 7 Modifiers 25 Pop Jobs 1 Special Projects 7 Decisions Paradox Mods...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Compatibility Patch: Forgotten Queens + Starnet AI
Created by Complex
About the mod This is a Compatibility patch between Forgotten Queens and Starnet AI which is brought to you thanks to the support of my patreons. So thank them for pushing me to higher standards and asking awesome features like this one! Support the Hive b...
!!Muggins' Mod Compability Patch
Created by Muggins
For patch 2.3 (Wolfe). A compatibility patch between: Augmented Authorities Superior Species Mundane Machines Plus Everyone Can Vassalise Starnet AI Unofficial Hive DLC For use by my weekly playgroup more than anything else. Description to come....
!-Separate Relics Activation-!
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys are you somehow frustrated by that limit only allowing you to active one relic at a time ? Then you have come to the right place https://i.imgur.com/4FuU1Y4.png FEATURES The fea...
!99 Trait Picks 2
Created by Cephalon Sithalo
This is busted grab !99 Trait Selections...
!habitable Structures Patch - no longer needed as of 3.1
Created by Smithy
NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses...
!Lots of Traditions - Greatly Reduced Tradition Costs
Created by Thane-Stus
Compatible with 3.1 Changes relative to base !LoT numbers Reduces base tradition cost to 100 Reduced multiplier per tradition category taken to 1.5% Reduced cost multiplier to 5 Reduced exponent to 1.5 Base !LoT Cost (formula = cost before category adoptio...
!Lots of Traditions - Only PT & EST
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions. Required Mods Plentiful Traditions Expanded Stellaris Traditions Recommended Mods advancedascension Expanded Stellaris As...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Superior Species for 2.6
Created by Muggins
Updated for Stellaris 2.6! Superior Species is an overhaul mod for species traits, leaders, and other pop mechanics. Its aim is to provide further depth and customisation to these features of the game without causing radical gameplay imbalances. Now compat...
3D Fleet Formation
Created by breloom1994
This mod is a rework of the mod: Fleet Scale once created by@Magog Since the former creator stopped updating anymore, and I personally believe this mod is a "must-have". So I decided to upload this new version and continue the update. I also made a little ...
A Scout Ship and Scout Drone 3.12
Created by Prolbo
What this mod about?It adds ability to build cheap and fast ships to patrool and explore. ability to build Scout Drone ability to build Scout Ship ability to discover and equip early hybrid hyperdrives (similar to Eager Explorers) tech to improve section c...
Administrative AI [Now with Civics!]
Created by Irbynx
ADMINISTRATIVE ARTIFICIAL INTELLIGENCE 1.0: CIVICS UPDATE! Updated with several new civics, ruler levelling changes and other nifty features! Civics now include 2 Total War capable civics and a civic that enables megacorp gameplay for your robotic administ...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 3.12 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD h...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It improv...
Better Start
Created by Mordachai
This mod causes all empires to start with some early game techs, larger home worlds, a bonus guaranteed colonizable within your starting system, and some more population and districts. Not as much as the in-game Advanced Empires. Those get bonuses above an...
Better Terraforming Candidates
Created by mzilli
Note: As of patch 3.5, this mod is now obsolete and likely will not be updated further. However, the Artificial Panspermia tech/decision has been spun off into its own mod. ---- Have you ever noticed that Terraforming Candidates are extremely rare in the e...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
!Civics Variety Patch for GVP
Created by LittleRaskol
A grab bag of new civics. This is a "civics-only" patch of my Government Variety Pack mod, which is required to use this. All this mod does is blank out all new government definitions so that you just get the civics. Don't install both if you want everythi...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
Cultural Overhaul patch for Creation Interface
Created by Spillik
Compatibility patch...
Complicated Primitives
Created by Ginジン
A simple mod, designed to add more possible ages for pre-ftl civilizations to go through, as well as events related to them. Plenty of future updates planned, though I'm in college so if I just disappear then don't be surprised. Current features are as fol...
Ethics and Civics Classic 3.12
Created by petruxa
Now More Compatible w/ Other Mods! Hello everyone! Joakim is sadly retiring from the modding scene. I would like to thank him for maintaining/updating the mod ever since Petruxa left, he was carrying the torch for so long, and I am honored to be carrying i...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.0.a (Released 5/15/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/...
Demilitarize
Created by lpslucasps
For Stellaris 2.4.1 A simple mod that adds a new War Goal exclusive for pacifist empires, called "Demilitarize". On surrender, the targeted empire's naval capacity is reduced by 50% for 20 years and the war philosophy is set to "Defensive Wars". The impose...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Expanded Megacorp Civics
Created by mouseshepherd
Reevaluate your portfolio with all new corporate civics. Current offerings include: New Civics -Research Institute: Drive and monetize innovative paradigm shifts through customer education, nudging public discourse in more synergistic directions. -Entertai...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.12.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
Expanded Megacorp Civics: Family Business
Created by mouseshepherd
This is a spin-off mod of the Expanded Megacorp Civics mod ( https://steamproxy.net/sharedfiles/filedetails/?id=1836740736 ), split off from that as this alters the core capital buildings file, supremacist faction file, and xenoist faction file, and th...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Extra Buildings - Master of the Planet Main Patch
Created by Thane-Stus
Compatible with 2.4.* Compatibility patch for Extra Buildings Upgrades and Master of the Planet - Main. Make sure you put this mod BELOW Master of the Planet - Main and Extra Buildings Upgrades or it wont do anything. Extra Buildings Upgrades Master of the...
Fix Slave Policies
Created by charon
For v3.11.1 This mod always allows resettlement and population controls of enslaved and purging pops regardless of your current policies, as well as social welfare living standards for all slavery types. You might have resettlement prohibited to appease th...
Extra Buildings
Created by Thane-Stus
Compatible with 3.5 Adds two new buildings to the game, both are the same as the hydroponics farm building except they give miners and technicians instead of farmers. This mod is intended to just add these two simple buildings nothing more, for more advanc...
Governor Level Extended
Created by jasonpepe
GLE let every governor owns visions! For Stellaris version 3.11+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/ZMDpC5R.png https://i.imgur.com/4Z8X68t.png ------ This mod is rather small compared to my other mods (RLS, ALS, SLE), as the govern...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Hands of State (2.3)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +10% Trade Value: + 10% Pop Happiness: -10% Diplomat This leader knows how to keep everybod...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
Meaningful Crime
Created by Muggins
Makes Crime more nuanced, and rebalances Criminal Syndicates. For Stellaris 2.3. Use this excellent patch by TechSY730 for now. What Does This Mod Do? Despite seeming quite scary, Crime in Stellaris isn't all its made out to be. Dealing with it is actually...
Arcologies
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png Inspired by the concept art used in the thumbnail this mod adds various arcologies to the game. Even though only one arcology building can be constructed per pl...
[Discontinued] MegaCorp: More Civics
Created by Vinc3nt
!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC come...
Max Leader Level
Created by coolnet
Increases leader's max level to 30 Subclass level - 14* Destiny level - 20* Veteran Traits - 5* *Need DLC Galactic Paragorns Adds edict (ambition): "Virtual Training", increases experience gain rate by 1000%...
More Civic Points
Created by Lucislayer
Bruh, IDK if this will update the original mod, or make a new one...
Mundane Machines Plus: Better Hive Minds
Created by Muggins
For Stellaris 2.3 "Wolfe" This is a variant of Mundane Machines that introduces the following additional balance changes, for the purposes of making Hive Minds (and to a lesser extent, standard organic empires) more competitive compared to Robots and Machi...
OUTDATED - New Ships & Realistics Ships V2.2.5 / playable on stellaris V 2.3.*
Created by Cybninja
Mod comeback after any problem for remodding this game (no time and no motivation) This mod comeback with 16 ships - Torpedoboat - PatrolBoat - Corvette - Gunship - Frigate - Destroyer - Underspace - Light Carrier - Escort Carrier - Cruiser - Interdictor -...
PerformanceTweaks
Created by Aurelius
Tiny mod to reduce graphical load in a desperate bit to increase performance...
Permanent Decisions - Encourage Planetary Growth / Distribute Luxury Goods
Created by Wulli
Makes the Encourage Growth and Distribute Luxury Goods Decisions last indefinitely, but cost an equivalent amount as monthly upkeep instead. The Distribute Luxury Goods Decision's cost still scales the same way and will be updated every 10 years while acti...
PJs :: Megastructure Overhaul
Created by PrinceJonn
Unleashing the power of Megastructures! Science Nexus + Galactic Wonders bug Fixed in this mod of course <3 Build more than one You can build more than one of these: Dyson Sphere Matter Decompressor Mega Art Installation Science Nexus Start construction on...
DEPRECATED Nerve Stapled Technology
Created by PrinceJonn
Deprecated This mod is deprecated and will soon be deleted. Don't worry - the contents of this mod will of course live on in my Game Improvements mod instead....
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 3.8+ ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Development Notification [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
PJs :: Relic Wars
Created by PrinceJonn
You can now start wars over EVERY single relic that exists in the game right now. When an enemy (or you) has a relic, you will get the CB on that enemy, which enables the War Goal for that relic. When the Relic has been taken, you should get the relic into...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. More Demos and more details...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Random Species Names
Created by Ermedo
There aren't a lot of species names in Stellaris, and once you've played a few games you begin to notice the same ones appearing again and again. The solution? Random generation! This mod adds 10,000 randomly generated species names (including their planet...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Plentiful Traditions 3.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 3.x Please report bugs! :) Works with: Extra perks (addon) Extra Districts (addon) Extra perk spots Civics Advanced Ascensio...
Red-Light Demeanour: Civic Mod
Created by Thauma'
GO HERE FOR THE 3.0.* UPDATE https://steamproxy.net/sharedfiles/filedetails/?id=2506687667 GO HERE FOR THE 2.8.* UPDATE https://steamproxy.net/sharedfiles/filedetails/?id=2064493897 BIG THANKS TO THE PARAGON Red-Light Demeanour: A Civic Mod for Meg...
Sharing Systems w/ Uplifted Primitives
Created by Dr. Dog Surgeon
**NOW WORKING** This mod brings back the function to uplift primitives in a system you own without giving the whole system to them. That way they are still your vassal and still part of your empire, even if they can't build ships from there. Great for role...
Shifting Pre-FTL Ethics
Created by SigmaMuon
Updated for 2.7.2. Added an event...
Societal Advancement
Created by KahviEtana
!!!FULL CREDIT TO CRAY935 FOR THE ORIGINAL CODE AND CONCEPT, PLEASE CHECK HIM AND HIS MODS OUT!!! I merely ported it into a standalone mod, so that the latest stellaris update could play! --------------------------------------------------------------------...
Spacedock: Adaptive AI Ship Design
Created by Maniac
"Spacedock" improves the ship designs the AI creates. Shields & Armor In vanilla Stellaris, how much armor or shields an AI puts on its ships is determined solely by their personality. Erudite Explorers for instance want 70% of their defenses to be Shields...
Starbase Buildings and Modules
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds new buildings and modules for starbases and orbital rings designed to enhance the utility and add character to starbases with descriptions and gra...
Start with a free Ascension Perk 3.4.*
Created by Culthrasa
Sorta updated for 3.4*. The workshop won't let me upload a new one, but it is still usable (just ignore the yellow exclamation mark). All factions start with the tech for a free ascention perk (defined the rare tech as a starting tech)...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dy...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
Expanded Gestalts: Forgotten Queens
Created by Complex
https://i.imgur.com/85HPEwW.png Hive Expansion Pack - New Mainscreen - 4 New Rooms - 2 New Origins - 8 New Civics - 2 New Planet types - 6 New Ascension Perks - 4 New Personalities - 4 New Portraits - New Advisor - New Sound Effects - New jobs - New events...
Vassals Expanded and Reworked
Created by lpslucasps
For Stellaris 2.4.1 This mod expands how vassals work. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empire...
VF's Techs and Buildings
Created by VFacure
-Updated- Compatible with 3.12.x Check out my cool and edgy names mod! Check out my shiny graphics mod! Check out my totally not cheat mod! Check out my mod that makes planets look like Uranus! So, I've been thinking: in Stellaris there's a pretty clear cl...
We've got a policy for that
Created by Blu Macaw
Current number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies ar...
Xtra Civics
Created by Kirksko
https://i.imgur.com/p7Fv1Z6.gif Xtra Civics Xtra Civics adds 8 new civics. ------------------------------------------------------------------------------- Civics List: --------------------------------- Basic Assistance ------------------------------------ ...