Stellaris

Stellaris

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PJs :: Relic Wars
   
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10 Jun, 2019 @ 1:23pm
13 Mar, 2021 @ 11:13am
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PJs :: Relic Wars

In 1 collection by PrinceJonn
Stellaris :: Maintained Mods
23 items
Description
You can now start wars over EVERY single relic that exists in the game right now. When an enemy (or you) has a relic, you will get the CB on that enemy, which enables the War Goal for that relic. When the Relic has been taken, you should get the relic into your possession, and the enemy will be Humiliated.

I need your help though. The mod currently has one CB and one War Goal for every relic. This means you have to go to war over one relic at a time. Is that good? Tell me what you think in the comments below.

There may also be bugs out there, and it's very hard to catch them all when there are 20 relics to test, so once again - comment below and I'll try to deal with it :)
206 Comments
The Rookie 27 Apr @ 3:12am 
can someone please confirm or deny if the mod still works?
Mortarch Of Blood 14 Jul, 2023 @ 4:48am 
does this need updating?r Im guessing not as its just declaring war right?
xRevolution91 23 Feb, 2023 @ 11:32pm 
3.6?
Raxacoricofallapatorius 14 Nov, 2022 @ 2:12pm 
How do i force a relic war to end?
Larsen 6 Jun, 2022 @ 2:26am 
this work with 3.4.* ?
RollSoup 11 May, 2022 @ 6:00am 
update please
JJTOM 22 Apr, 2022 @ 6:28am 
3.3,plz
Kain 31 Jan, 2022 @ 12:13pm 
@kinngrimm

You have infinite slots by default, one you reach max a scrollbar appears to show you more slots.
kinngrimm 16 Dec, 2021 @ 10:51am 
At the time we would be able to fully consume/incorporate another empire any relic they own should automaticly be attributed to our empire no matter if we started a war because of the relic or had a total war going.
A problem may be (not sure as i was never in the situation) that we may not have enough slots available for these relics, so that would maybe needed to be addressed still.
Is there an update for 3.2 and afterwards planned?
Lekelokobs 21 Oct, 2021 @ 9:40pm 
Does it still work?