Stellaris

Stellaris

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Description
Da bois collection for cracking open a cold one.
Items (83)
!!! Animated Additional Arthropoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page below to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the bee, ant and mantis sp...
!!! Animated Additional Edits
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the no-arms species from ...
!!! Animated Additional Avians
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod currently contains species from the mods below. the Copon species ...
!!! Animated Additional Elementoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 This mod is currently empty as the portraits here aren't done yet. Subscribe t...
!!! Animated Additional Enigmatic Creatures
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Lovers species from t...
Yet Another Stellaris Friend
Created by Radiant Dreamer
Tired of finding yet another unoriginally named friend in every Nebula you survey? This mod takes the entire span of Paradox species names, throws them into a blender, and provides over 3,200 unique new species names across all phenotypes eager to populate...
Xeno Biodiversity
Created by WHITE JESUS
DISCONTINUED Mod completely broke down after an older update. Visit this link for new version! https://steamproxy.net/sharedfiles/filedetails/?id=3202967575 -----------------------------------------------------------------------------------------------...
Vanilla Dimorphism
Created by [Z] Dezert [V]
Contents This mod combines several dimorphism mods on the workshop into one download. All credits go to respective mod authors. Please favourite the original mods. - Mods by silfae - Cat Portraits @ https://steamproxy.net/sharedfiles/filedetails/?id=71...
Tsar's Animated Dryads
Created by Tsar CUBE
This is my first ever Stellaris mod. I spent about two and a half weeks learning to use Maya so I could create a custom mesh and animations for this. I am also only a beginner artist so be gentle with any criticism! >.< What this mod adds: -Female Animated...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
TFW's Bunch Of Ship Parts & More 3.0
Created by That Feel When
Well, it's quite alive now. I don't know what to do with it next. It depends on your and my interest in both the game and the mod. May be unbalanced in some parts. What do we have at the moment: - Armors - Shields - Strike Craft - Aux Stuff for A-slot - Se...
The Final Frontier - Colonize Anything DISCONTINUED
Created by Lord Sam Sinister
THIS MOD IS NO LONGER IN DEVELOPMENT Take a look at Planetary Diversity: Planetary Habitats for a similar and much better mod. This mod is my attempt to allow colonization of nearly everything floating in space while preserving vanilla-ish balance. An asce...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Stellaris Dashboard
Created by blubblubblobb
The stellaris dashboard is a program that reads your Stellaris save files while you play the game and shows you detailed information and stats about your playthrough. This workshop mod extends the internet browser included in Stellaris, allowing you to vie...
[2.1] Stellar Expansion - Cloning
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a method for the production of Clone Populations. There are a couple of caveats - there is a Mass Cloning policy for Empires. Spiritualist Empires ca...
SD's Better Strike Craft 2
Created by JameJame
OK. So once again strike craft are terrible, and once again, I attempt to fix it. Basically, they are very slow relative to what they should be, and they cannot turn worth a damn. Corvettes literally fly circles around them. That's crazy. That's also why t...
Spaceborne Animated Portraits
Created by Karamine de Irkalla
(Only female specimens for RP reasons.)...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Real Space 3.9
Created by Annatar
Real Space v 3.9.5 This version is compatible with patch 3.12.5 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, ...
Primitive Robots
Created by Violent Beetle
To celebrate 1.8.0 Capek update and Synthetic Dawn DLC, allow me to intoduce Primitive Robots mod. Maybe it should've called "Primitive Machines", but Robots sounds better. WARNING: This mod required Synthetic Dawn to work. Without it installed, it will do...
Primitive Players 2.0
Created by Pode
Updated for 2.0 - AI no longer prefers Vogon poetry to FTL research! It is the dawn of a new age for your species. You begin in 2100 with primitive buildings. Almost all starting techs must be researched. You get the vanilla weapons techs, basic armor, fis...
Primitive Hive Minds
Created by Violent Beetle
Complimentary to my Primitive Robots mod, introducing: Primitive Hive Minds. WARNING: Mod requires Utopia DLC. Without it, it will do nothing. SECOND WARNING: Triggers within base game remain unreliable. Although events do seem to sometimes work, sometimes...
Potent Rebellions (3.3 currently discontinued)
Created by Caligula Caesar
This mod significantly expands the Vanilla rebellion mechanics to make them a more significant threat to established empires. As it is, rebellions are fairly rare and pose virtually no threat whatsoever to your empire, as the revolutionaries start with hug...
Pirate Waves 3: Marauders
Created by ScepraX
Stellaris version supported: v2.1.* Pirate Waves 3: Marauders Replaces the marauder fleets with fleets from the mod Pirates Waves 3. This will result in more varied fleets consisting for 80% out of marauders ships and 20% pirate ships. The fleets will incr...
Pirate Waves 3
Created by ScepraX
Stellaris version supported: v2.1.* Pirate Waves 3 This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, barren or habitable planet, usually in some part of the galaxy that's ...
Ork Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"Ere We Go, 'Ere We Go, 'Ere We Go!" — Common Ork chant heard during a greenskin WAAAGH! An icon commonly used to designate Ork activity. The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological ...
Origins Civics - Colonies of Earth Addon
Created by cbshing
"Earth will always be our home" -PFC Daniel Martins, CoM Marines on the Destruction of Europa VII. This addon civic to Origins Civics makes any species, portrait, and trait combination that uses this civic have Earth as their homeworld (thus lower habitabi...
Origins Civics - Additional Civics Point
Created by cbshing
Adds an addtional civic point at the game start via a country modifier to give additional freedom lost by selecting an origin civic. This is applicable for civics from the Origins Civics mod, any of the official addons, and the base civics. Once 20 years h...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
Neutraits - Neutral and negative traits for 2.1.3
Created by Edcrab
My traits mod for 2.1.3, but a 2.2-compliant version can be found as part of my unified Exigency Civics and Traits mod: https://steamproxy.net/sharedfiles/filedetails/?id=1345516589 Also check out my Overpowered Civics mod: https://steamproxy.net/s...
More Trait Picks
Created by Argual
I'm not working on mods anymore! I've put out this information on my page a while ago, but I'm still getting comments asking for updates. More info here: https://steamproxy.net/id/argual/ The mod changes the number of trait picks: Robot: 3 -> 8 Machine...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
Just More Traits
Created by EdFromEarth
Features: 57 New Species Traits This mod adds new species traits for both organics and robots, expanding the available selection by extrapolating higher or lower level traits that are 'missing' from the stock options. For example, the 2-point 'Long-Lived' ...
Immersive Empire Names [Updated to 2.2! New Megacorporation Names!]
Created by UntrustedLife
This mod adds more interesting, more memorable procedurally generated names for various types of empires to the game while also retaining the old names, Especially: Megacorporations Hive Minds Devouring Swarms Machine Empires Religious Empires Representati...
Historiae Culturis
Created by LostInACave
3.4 Ready! FEATURES » Kemet (Egyption) Namelist » Hellenic (Greek) Namelist » Roman (Latin) Namelist » Norse (Scandinavian) Namelist » Shinto (Japanese) Namelist » Aztec (Mesoamerican) Namelist » Han (Chinese) Namelist » Assyrian (Mesopotamian) Namelist » ...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Grey Knight / Authoritarian Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"We are the warriors of the Grey Knights, armoured in faith, shielded by devotion and armed with purity of purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be f...
FTL Scout Probe 2.0
Created by Killian
Currently Beta/WIP - Apocalypse/Distant Stars Edition; 2.0-2.1 compatible Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can...
Fixed: Machine Pops Not Growing
Created by Agami
Fixes custom machine pops from disappearing after 1 month (required for most of the machine portrait mods)Works only at the start of a new game. Not compatible with achievements. What's the bug? If you use a mod that adds machine portraits, your new pops w...
Intelligence and Espionage (pre v3.0)
Created by Kiyosan
This is a proof-of-concept espionage system where you can get information, reap benefits, and sabotage another empire via espionage events. The main theme is that your choices and your enemies' choices determine the results of the events, so CHOICE MATTERS...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
!!! Animated Additional Fungoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the parasite2 species fro...
!!! Animated Additional Humanoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Summer and Winter Dry...
!!! Animated Additional Machines
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 This is the largest of the submods and take up almost two whole categories (ak...
!!! Animated Additional Humans
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Imperial germans from...
!!! Animated Additional Lithoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Alimbic species from ...
!!! Animated Additional Mammalians
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Cuelan species from t...
!!! Animated Additional Molluscoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Bloop species from th...
!!! Animated Additional Piscoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the aquan species from th...
!!! Animated Additional Plantoids
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Pinchoso species from...
!!! Animated Additional Reptiles
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page bellow to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 this submod contains species from the following mods the Raptor species from t...
!!! Appearance Pack
Created by 𐩸
Instructions To use this mod you have to first subscribe to all the mods in this collection here. https://steamproxy.net/sharedfiles/filedetails/?id=1413441253 Then you will also have to also subscribe to these mods here as they are needed as well. htt...
!!! Appearance Pack File Nullifier
Created by 𐩸
this is a submod of the appearance portrait pack, go to the main mods page below to learn how to use this mod. https://steamproxy.net/sharedfiles/filedetails/?id=1413427041 This submod here is tasked with nullifying conflicting files from the dependenc...
!Core Game Mechanics: Buildings
Created by ExNihil
Updated to v2.1.* of Stellaris Script Based AI Enhancement and Autobuild This mod includes the first true script-based enhancement solution for Stellaris. The mod contains a highly sophisticated AI enhancement engine that comes on top the vanilla AI weight...
(Government Overhaul Open Beta)
Attention: All work on this mod has been suspended until 2.2 released. It feels kinda wasteful with the new stuff coming to continue working on 2.1. Once 2.2 launches I will get to work on the new version of the mod, probably a bit scaled down and with sli...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Enhanced AI
Created by Anex
http://i.imgur.com/fVVaDCS.gif Supported Version: Patch 2.1.1 Ironman Compatible: No Recommended difficulty : Admiral and Aggressiveness High Paradox Forum thread Link Complete rewrite of the old mod due to modding changes implemented by Paradox, thankfull...
EAC: Empire University
Created by The Dadinator
2.2 version: Empire University This mod allows you to hire leaders based on the trait you need for starting between 1,000 and 3,000 energy depending on the trait with costs scaling as your empire grows. It works for all leader types and traits that can be ...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Dwarven Advisor
Created by Dimosa
Now that we have new humanoid species available, I was really missing an advisor with a proper dwarven voice. Now there is one....
Dromaeosauridae Animated Portraits
Created by Karamine de Irkalla
-Incluted a Clothed Version...
Divided Loyalties (SA)(2.1)
Created by AlphaAsh
More faction conflict for Stellaris. - Take suppressing vanilla factions one step further and ban them! - Several 'extreme' factions can form, that will be difficult to please. - Includes new 'slave' factions, with very low influence. - Some vanilla demand...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
Defence Exhaustion (2.1)
Created by AlphaAsh
Losing Defense Armies causes War Exhaustion. Saw whinging on forums. Threw mod together in 10 minutes. Over-rides 00_defense_armies.txt so biological and synthetic defence (sorry, defense) armies give 0.5 WE when deaded, and robot and machine defence/defen...
Cute Things Animated Portraits
Created by Karamine de Irkalla
8 Animated Portraits. 9 prescripted empires. (no spawn) You need to force empire spawn. I plan to add more. ----------------------- Current Content: ----------------------- Karab (The Silly Crabs) Funji (The little mushroom) Ul-Ba (The larvae) Bloop (Octop...
Crysari Vassal
Created by Crim
The goal of this patch is to make Vassals a viable mechanic. Currently in the main game they suffer from several issues, but the majority of it revolves around poor resource as they don't get the AI difficult bonuses. This means that your Vassals are alway...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Better Spiritualists (DISCONTINUED FOR 2.2)
Created by Reduced Fat Goku
2.1 Compatible! Comment down below if you find any issues. Ever feel like playing spiritualist for once and then realize that materialists are better in practically every way due to getting nearly double minerals, boosted science, ignoring habitability, an...
Aux Module Expansion 2.0
Created by Killian
2.1 Compatible / Do Not Use With 2.2+ Looking for the 1.9 Legacy version? Look here; https://steamproxy.net/sharedfiles/filedetails/?id=909534906 Looking for the 2.2+ Future version? Look here; https://steamproxy.net/sharedfiles/filedetails/?id=181...
Army & General Staff 2.1.3 Legacy
Created by Kaiser
Army & General Staff ************************************************************************************************************************************** Ever since launch armies in stellaris have been an afterthought by the devs. Army & General Staff br...
Animated Slime Species
Created by Etiluos
"Slimes are gelatinous, ball-shaped, adorable alien creatures. They love all creatures that can get in their belly, their fanatic worshipers of the Ooze!" These slimes are more closely related to plants than fungi, these little cuties are natures janitors!...
Animated Grey Goo Species
Created by Etiluos
"The Grey Goo is here hide eveything thats dear to you, and throw everything you hate at it!" This is the Machine version of Animated Slime Species which has over halve a million combinations possible! · Custom portrait Animated but no blinking! because th...
All Tech Researchable [3.*]
Created by Rance Club
Description This mods guarantees the appearance of rare technologies (including Fallen Empire technologies, crisis technologies), which was previously researchable only by reverse-engineering or events. Also this mod gives alternative ways of getting some ...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
[Abandoned] Actions At A Distance
Created by Honshitsu
Notice Of Abandonment This mod is no longer maintained; it won't be receiving updates or fixes. ---- Spooky Actions At A Distance (but that name was too long) Removes or reduces (most) distance-related requirements and penalties for diplomatic actions. Rem...
-EAC: At War Patch for CGM Buildings and Debris-
Created by The Dadinator
This mod is a simple patch to make content in EAC: At War work with : CGM: Buildings. This means that if you have researched the second or third level of planetary cannons, you can direct-build that level and not have to build and upgrade. Thanks to Gratak...