RimWorld

RimWorld

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Items (123)
AllowDeadMansApparel
Created by Hatti
The opposite of the 'Allow non-dead man's apparel' filter for stockpiles and workbenches Vanilla gives you the option for stockpiles and workbenches, to exclude apparel which hasn´t been worn by dead man with the filter option 'Allow non-dead man´s apparel...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lost of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Barbed Wire
Created by okmkz
Version: 0.4 Updated for B18! Adds barbed wire, a simple defensive structure that slows movement and provides minimal cover ...
BetterSandbags
Created by larSyn
Adds a better looking sandbag texture. It should be safe to use with mostly everything, unless it changes the vanilla sandbag texture as well. Compatible with all "Stuffed" Sandbags mods (I think, if I missed one let me know). Does not require a new save a...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Chemfuel Generator
Created by wellen
An advanced chemfuel powered generator for your colonies. With a cozy blue glow. It may or may not explode. Actually, make sure that it doesn't. ---- Used to be a quick and dirty copy of the wood fuelled vanilla generator, now that we have a chemfuel one a...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Color Coded Mood Bar
Created by PorqueNoLosDos
ColorCodedMoodBar Color code each pawn's mood bar within the colonist bar based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the major mental break threshold, yellow indicate...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Craftable Plasteel
Created by Torann
Rimworld v1.1/1.0 This mod adds craftable plasteel as recipes for the refinery and machining work tables. No new material or benches are required, designed to fit smoothly into vanilla RimWorld for those colonists that want a more direct method of acquirin...
Cultured Meat
Created by leion247
Allows you to grow meat in a lab. After researching Meat Cultivation, you can build the Meat Lab. Allowing for the growth of synthetic Chicken, Pork, and Beef. Cultivated meat does not require light to grow. This mod is for those that would rather grow mea...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
ED-Laser-Drill
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After ...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Fast regen 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Glitter Tech Classic (No Surgery)
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Glowstone-FINAL VERSION, NO 1.0+-
Created by cuproPanda
Adds mineable rocks which glow and can be used to provide light. Workshop ID: 1236045174 Items Added: Glowstone: A large or small glowing rock which can be used for lighting. Glowstone Cluster: Fused glowstones that can be used for sculptures. Glowstone Du...
Growable Neutroamine
Adds Growable Neutroamine so you don't have to rely on traders for this crafting ingrediant. VARIATION WHERE YOU NEED TO STILL CRAFT THE NEUTROAMINE AS SUGGESTED BY Belial03 CAN BE FOUND HERE: http://steamproxy.net/sharedfiles/filedetails/?id=132679960...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HousekeeperAssistanceCat
Created by KageGiri Kiru
Add new animal for game. Durable creatures resembling this cat lend a CAT'S HAND instead of receiving food and house from human beings for a long time. They have high intelligence, they can haul, clean, and tiny combat. Also, you can collect useful a littl...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
[B18] Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Living Battery [A18]
Created by tobe
Add generator which make power from human! Living Battery produce 300w power! It can be research after Electricity Plz enjoy this Of course, It can be add on saves Code : Smart erdelf and stupid totobrother. (tobe) Art : Yionguon +++ Can be used on prison....
MT - Silent Doors [1.0]
Created by Mittsies
Removes the sound effect from doors. ...
Medical IV
Created by leion247
Adds a medical IV building for early game medical rooms. It's basically like a vitals monitor, but less effective, requires no power, and works with all bed types, including bedrolls, but not including sleeping spots. The medical IV effects can stack with ...
Metal Doesn't Burn
Created by Dragon Fist Ent
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game. So after spending way to much time on google looking up info on metal...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
MiningCo. ForceField
Created by Rikiki
This mod adds the MiningCo. ForceField. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153943...
MiningCo. MMS
Created by Rikiki
This mod adds the MiningCo. mobile mineral sonar. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153939#msg153939...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. TurretBase, Objects
Created by Haplo_X1
- Turret: Weapon Base You want to build your own turrets? Build or buy an automatic base from a trader and add your weapon of choice to it. The manable weapon base needs the research 'Smithing', the automatic version needs 'Gun Turrets'. - Micro Turret Lau...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Furniture [B18]
Created by Anonemous2
Latest Version (B19) available here: https://steamproxy.net/sharedfiles/filedetails/?id=1517932367 More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
[Abandoned] Quantum Cooling
Created by Honshitsu
Notice Of Abandonment This mod will not be receiving updates or fixes. Instead, check out Mlie's Quantum Cooling (Continued) or Poet's expanded version of QC: Quantum Cooling Redux --- Tired of the heat?! Go tell Thermodynamics to screw off! Quantum Coolin...
Quarry-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds a quarry for collecting rocks and resources in flat terrain. Workshop ID: 1208163715 Mineable Items: Chunks (only the types available under where the quarry was built) Most vanilla and modded mineable items, by default Any custom defined item...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Reasonable Components R18
Created by Fonic the Fedgefog
Newer Version https://steamproxy.net/sharedfiles/filedetails/?id=1499031935 This alters the recipe for making components reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes. The required steel scales with respect to the single ...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
SF [B18] Rain Removes All Filth
Created by Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth. Gives your vegeta--, errrrrr, I mean cleaner, a little bit less work when it's raining XML patching: Shotgunfrenzy My stuff can also be found here: https://ludeon.com/foru...
SS Bigger Batteries
Created by Spdskatr
Oops... Steam didn't update the mod properly... V.1.1 No impressive heading because they're just batteries. Fixed a bug where the short circuit incident wouldn't fire without vanilla batteries in the same circuit. Bigger Batteries. Use them for mass storag...
SS Researchable Stat Upgrades
Created by Spdskatr
Adds stat upgrades that can be researched. ====STATS SHOWCASE==== TIERED Mining: Improves mining speed. Included Pneumatic Picks research back from Alpha 12 for nostalgia. Growing: Improves harvest speed and harvest success chance. Building: Improves const...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Steel extraction
Created by Retrific
Extract additional steel from rock chunks! A simple mod that helps you with your steel supply without changing the whole gameplay. Works with already existing save files! --------- + You can now select "Smelt metal from debris" at the electric smelter to g...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Time-of-Day Switches
Created by Merthykins
Adds power switches that can be activated or deactivated according to the current in-game time. Does not require a colonist to flip the switch. *Power switches must be researched before they are unlocked. If you like my work consider buying me a coffee: ht...
Toxic Fallout Protection Suit
Created by Critical Mess
Adds a protection suit against toxic fallout, check the forum thread: https://ludeon.com/forums/index.php?topic=21408.0 Check out the Chemical Weather mod for even more fun! It is also compatible with the Toxic Fallout Protection Suit which helps blocking ...
Veinminer [B18]
Created by Toasteh
This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.1 Updated to B18 and I think I fixed the crashing bugs though veinmining stone usually does a weird pattern on large ...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
[1.3] Advanced Animal Frameworks 3.95
Created by WalkingProblem
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles. Does not add content on its own. It will power all the Walking Problem "animal mods" like Minions, Smurfs, RimSlaves, Trading ...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
[1.0] Trading Economy Mod 3.1
Created by WalkingProblem
Have you find it lame to plant your own food just to find it insufficient to get past the winter? Did you felt that insane need to strangle all those trade caravans pawns that never brings you what you need? Or have you just always want to build a carpentr...
GW-HornHair
Created by 지지
...
GW-hair,face
Created by 지지
Add 4 femlae hair add 6 head ...
[CP] Prisoner Outfit (B18)
Created by Chicken Plucker
Latest update: Prisoner outfit now stays orange regardless of material! Special thanks to: mrofa and Jecrell Prisoners don't look opressed enough for you? Do you sometimes get confused because the prisoners and colonists dress alike? Say no more. B-18 upda...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[L]MoreDetailBody
Created by LuneFox
More details, more realistic body texture. Replace all body type. 更加立體更有真實感的體型貼圖,配套某邪惡MOD一起服用更佳! もっと立体的で、リアリティーを感じさせる体型テクスチャー。すべての体型を差し替えます PS. As you know there were too many of similar-textures like this, I got that too. But this one was done entirely al...
[RF] Pawns are Capable! [b18]
Created by Claire Burgdorf
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539312975 B19 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1513846308 Tired of pawns who refuse to do certain types of work, even when the...
[RF] Smooth Stone Walls [b18]
Created by Claire Burgdorf
1.0 VERSION (now called "Etched Stone Walls") AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1545872070 "Smooth Stone Walls" allows you to smooth natural stone walls, just as you can smooth natural stone floors, thanks to a new opti...
[XND] Plant Cutting is for Growers!
Created by XeoNovaDan
Direct download from GitHub. Compatibility This mod will mess up work priorities on existing savegames as it does still make a change in the work tab, regardless of how small it is. Advised to screenshot your colony work priorities before applying this mod...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
[sd] bridges
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "bridges" - adds 3 research projects (bridges, drawbridge, terraforming) - adds 1 linkable woodbridge type (sea + land bridge) - adds 1 l...
gloomy_hair
Created by Gloomylynx
add new hair 신규 헤어추가 http://steamproxy.net/sharedfiles/filedetails/?id=1347509620 face mod...
add hairs
Created by ameiro
いくつかの髪型を追加します。 ちまちま作ってた物をまとめたものです。 Urban,Rural,Tribal,を適当に割り当ててます。 ですですますです I will add some hairstyles. It is what gathered things I made. Urban, Rural, Tribal, and so on....
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Bounded Roof Build Tool
Created by fyarn
This mod adds a button to designate roof expansion bounded by where they can be built. Useful for seeing how far a roof can extend when planning! Compatible with existing saves, other mods....
Centralized Climate Control
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamproxy.net/share...
ED-SafeTraps
Created by Jaxxa
------------------------- I view this mod as Depreciated and will no longer be updating it. I advise you to get my ED-Enhanced Options mod (marked as a Dependency) as it has an option that you can enable that does what this mod does. ----------------------...
Efficient batteries
Created by LazyRed
Tired of batteries lacking efficiency? Worried you won't have enough power stored to last the night? Well worry no more, introducing the Maxum Efficient Batteries developed by Maxum Electronics. Leave those retro batteries behind and discover the secrets o...
Craftable Synthetics - b18
Created by 2ndNegative
Version: 1.0 Overview This is the b18 release for my mod. This adds Synthread and Hyperweave as craftables at both tailoring tables. It has to be researched first, and is quite resource expensive. Recipes Synthread x75 -Devilstrand x25 -Cloth x50 -Steel x3...
Growing Plots
Created by Proximity_Microwave
A simple mod that allows you to construct 3x3 growing plots. There are regular and rich soil variants. The rich soil version requires Hydroponics research and Neutroamine to build. They do not require power and thus can be built anywhere to allow more vers...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
MiningCo. DrillTurret
Created by Rikiki
This mod adds the MiningCo. mining turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
MT - Starting Tech [1.0]
Created by Mittsies
Ever thought it was unusual that your colonists could make fully-functioning solar panels and batteries, yet the concept of carpets and smithing was completely lost on them? I've always found it tedious to search these simple early technologies every time ...
No Debris B18
Created by Crisp
Gets rids of Uncleanable Debris on stone floor....
No more sleeping Z's [1.0]
Created by min's brother
No more sleeping Z's above Colonist and Animal heads! This mod should slightly help fps for those who have a lot of Animals in their Colony. This is just a simple mod I decided to make because I found during end-game I have a lot of animals and when they a...
NW Sterile Wall B18
Created by Satcom Wrangler
LATEST VERSION (2022+) HERE https://steamproxy.net/sharedfiles/filedetails/?id=1541959128 THIS VERSION IS OLD Adds walls to the game that fit nicely with sterile floors. Walls provide cleanliness effect now just like the floors (balanced, post if you f...
Prosthetic Didgets
Created by actual trash
Ever try to go toe-to-toe with a scyther, only to end up going stub-to-stub? Confused on why you have to replace an entire arm just to solve the problem of a missing thumb? Well boy howdy, I have the mod for you! Prosthetic fingers & toes, the solution to ...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
[B18] Removable Mt.Rock Roof Patche
Created by Proxyer
Description: It is a simple Mod just to patch Core. Colonists will be able to remove overhead mountain. How to Remove thick roofs (overhead mountain): 1. Like the normal (same remove the rock ceiling (thin) ), use the "Remove roof area" tool In the zone (i...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3222246658 1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[L] MangaFace
Created by LuneFox
Replace All faces type ———————————— 替換了所有臉型。女孩子都萌萌噠!覺得男的都是帥哥的話不太有趣所以其中幾個臉型就畫得個性一點啦XD 女孩子在遊戲裏效果都很好! 就是男的……嗯……看個人喜好吧( ̄▽ ̄") ———————————— すべての顔タイプを差し替えます。 かわいい女の子と個性的な男でRimWorldを楽しめましょう^q^ ...
[XND] Skill Overhead
Created by XeoNovaDan
Direct download from GitHub. Compatibility Skill Overhead should be safely addable to existing savegames, as well as safely removable from existing savegames. This mod should work with any other mod, since this mod is the first of its kind. Overview Tired ...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
RimRoads
Created by Ryoma
Adds the ability to build roads on the world map. Watch the mod in action here: https://www.youtube.com/watch?v=Obsmx-m0-wI ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :::WARNING:: MOD REQUIRES JECSTOOLS TO...
Respect the Scars
Created by Vakaria
b19: https://steamproxy.net/sharedfiles/filedetails/?id=1543092644 Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon. This mod simply changes the negative "Social" impact of being Disfigured (i.e. facial injuries) from a -15 penalt...
Statue of Colonist[B19]
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. 1.0 version : https://steamc...