RimWorld

RimWorld

Star Wars - The Force
star wars mod, force ghost not doing anything
force ghost seems to not attack anything since/in 1.4
anyone else have this problem?

what could be possible root causes that force ghost is not attacking anything after being cast/summoned?
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Beiträge 115 von 15
i have the problem two
any ideas?
i cannot seem to solve it;
best usage for force ghost now seems to be a doorstop, but that's it
Saotorii 26. Jan. 2023 um 15:59 
For those running into the force ghost wandering bug, navigate to this folder Steam\steamapps\workshop\content\294100\918226861\1.4\Defs\AbilityDefs, open the light side XML, go to the very bottom where there are 3 force ghost sections. Change the isViloent in all 3 sections from false to true. @jecrell, let me know if this is incorrect.
i have this idee too but nothing is changing
same here; tried; doesn't work;
also, in 1.1, 1.2, 1.3 is also false, and the it worked
i think force ghost was a faction before 1.4
i think it is related to factions
where/how to test?
i dont know but force ghost was in 1.3 a own faction i gues
So gues somebody has helped me with the Force Ghost problem now it worked!
worflow:
go to the mod file /workshop.../1.4/defs/forceghost_test and open Races_FGhost
change the line <defaultFactionType>pj_ghost into</defaultFactionType> <defaultFactionType>AncientsHostile</defaultFactionType>
It worked like this: replaces the line "<defaultFactionType>pj_ghost..."
by "<defaultFactionType>AncientsHostile</defaultFactionType>" without quotes
Darzai 20. Nov. 2023 um 17:09 
This fix stopped working for me. The Force Ghost does not attack anymore. Anyone have an idea why?
Ryoma  [Entwickler] 8. Apr. um 16:48 
This should be fixed for 1.5
i dont think so
For me it stopped working again too? Do I have to do a manual fix?
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