RimWorld
Star Wars - The Force
star wars mod, force ghost not doing anything
force ghost seems to not attack anything since/in 1.4
anyone else have this problem?

what could be possible root causes that force ghost is not attacking anything after being cast/summoned?
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Показване на 1-15 от 15 коментара
any ideas?
i cannot seem to solve it;
best usage for force ghost now seems to be a doorstop, but that's it
For those running into the force ghost wandering bug, navigate to this folder Steam\steamapps\workshop\content\294100\918226861\1.4\Defs\AbilityDefs, open the light side XML, go to the very bottom where there are 3 force ghost sections. Change the isViloent in all 3 sections from false to true. @jecrell, let me know if this is incorrect.
i have this idee too but nothing is changing
same here; tried; doesn't work;
also, in 1.1, 1.2, 1.3 is also false, and the it worked
i think force ghost was a faction before 1.4
i think it is related to factions
where/how to test?
i dont know but force ghost was in 1.3 a own faction i gues
So gues somebody has helped me with the Force Ghost problem now it worked!
worflow:
go to the mod file /workshop.../1.4/defs/forceghost_test and open Races_FGhost
change the line <defaultFactionType>pj_ghost into</defaultFactionType> <defaultFactionType>AncientsHostile</defaultFactionType>
It worked like this: replaces the line "<defaultFactionType>pj_ghost..."
by "<defaultFactionType>AncientsHostile</defaultFactionType>" without quotes
This fix stopped working for me. The Force Ghost does not attack anymore. Anyone have an idea why?
This should be fixed for 1.5
For me it stopped working again too? Do I have to do a manual fix?
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Показване на 1-15 от 15 коментара
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