Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
-10 damage
each kill increases afterburn by .5 seconds with a max of 5 extra seconds?
?
Yea, there we go :D perfect. xD
-Airblast costs 100 Ammo
+Each kill increases speed by 0.5 (MAXIUM:2.0)
-Picked up weapons only give 50 Ammo
-If run out of ammo, resets speed
-Powerjack does not affect pyro when This weapon is equipped
+Setting a enemy on fire in midair causes the enemy to get a longer afterburn dmg and 2 seconds increased on afterburn
(Too Much?)
Nope.avi
(lol jk)
-No After Burn
-15% Damage
+15% After burn Damage
Each Kill With The Weapon Adds +0.5 After Burn Time (Max Of 10)
+Can refill from dispensers
+100% Crit on airblast
+ noclip on kill
+ On kill, team receives mini crits for 5 seconds
+ More than 1 kill, GabeN
- Cannot move forward
- Cannot move right
- Cannot move left
- 99% amo
+ Afterburn deals 25% more damage than normal.
+ Each consecutive kill increases afterburn duration by 2 seconds.
- Actual... water or flames, whatever this thing fires, deals 50% less damage.
- Airblast costs 150% more Ammunition.
Unsure of how this would work, but I seem to run out of ammunition as a pyro a bit.